Originally posted by: blurredvision
Woah there cowboy. I was responding to Industrial's post. I'm on your side here.
oops, forgot the '' following the first line.
Originally posted by: purbeast0
Whether the input delay bothers you or you notice it, it is there and it's real, regardless of you noticing it or claiming there is 0 delay.
I mean hell, the devs have flat out said there is over on the playstation forums...
It bugs some, others it doesn't.
Originally posted by: Piuc2020
That's my point EXACTLY, you may not notice it but others do, there's no way this is a variable thing, this is not a PC game, it's a fixed-hardware console game.
A quarter of a second constitutes a moment, the example you give (push a button - something happens) is really what DOES happen but there's a small lag that some people don't notice, maybe it has something to do with TV refresh rates or something that hinders perception on some but you are making it sound as if you DON'T have the lag when in fact you DO, you just don't perceive it.
Well first, while this is a console, there are different situations. Different A/V configurations create different lag, or display what is perceived as no lag.
Video with Input Lag
That was a video that was posted earlier in the thread. It shows very noticeable input lag.
I don't see that when I play though. I see no lag.
I understand your argument that not everyone perceives A/V lag the same, but I guarantee you, I am witnessing NO lag when I play, but I can see very clear lag in that video. In the PC universe I've become accustomed to noticing hardware or other lag, so I think I know what to look for here. I don't have slow visual field recognition/reflexes.
I'm going to be pretty firm that this issue isn't a matter of whether or not the individual sees visual lag the same, it's a matter of whether or not that person is even experiencing visual lag.
There is a difference between perceiving video latency, and input lag. It either happens or doesn't. Unless you are not paying attention to the screen, you should know when you depressed a button on a controller, and as we have all become accustomed to through various other FPS games, and all games for that matter... when you press a button, something happens immediately. Other games don't really present that issue, and nobody has ever really complained about input lag in other FPS games. The fact that it is happening in this game, and is not something 100% of players experiences, is even more strange.
When I press a button, immediately on screen whatever is supposed to happen, happens.
edit:
Here is some pertinent information:
Official Developer Post About Controls
Post That Developer Referred To Regarding Input Lag
Those two threads on the Official US PlayStation Forums should help clear that up.
This is NOT a game issue. It might be in some strange way, but it's more dependent upon the system itself it seems.
And back to what I had queried before and no one tried to follow along:
Using most up-to-date firmware?
DualShock 3, and fully charged?
And some other ideas:
Any Bluetooth devices other than controllers connected?
Anything happening in the background of the system?
Seems that possibly whatever the problem might be, it might be within the K2 demo itself, but whatever it is, it might be causing sensitivity and slow-down in the system. Killzone 2 is extremely taxing on the PS3 so it might be the first game to even have this kind of sensitivity to the strangest things.
My second play session, where I was looking for it, the whole game felt a little snappier (might just have been myself adjusting to the gameplay this time through, since it was a drastic reduction in speed compared to, well, every other FPS). I'm on latest firmware, had internet connectivity, and only other thing plugged in was an external HDD. No other controllers, no headsets, and while I had been using the BD Remote prior, it was turned off. System had been on for an hour prior as I was watching an episode of a show off of that drive.