Official Modern Warfare 2 thread

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d4mo

Senior member
Jun 24, 2005
588
0
0
Does anyone use Auto-Aim?

I personally hate it, and I think it takes away a skill element.

I don't usually notice it but ever once and awhile I nptoce my gun tracking someone, but not all the time. It's kinda weird. Is there some people that rely on this?
 

fatpat268

Diamond Member
Jan 14, 2006
5,853
0
71
Does anyone use Auto-Aim?

I personally hate it, and I think it takes away a skill element.

I don't usually notice it but ever once and awhile I nptoce my gun tracking someone, but not all the time. It's kinda weird. Is there some people that rely on this?

I only ever realized that there was any autoaim when I played some of the 3rd person modes...

What game mode?

TDM in ground war
 

Malak

Lifer
Dec 4, 2004
14,696
2
0
Having a hard time deciding between getting for PC or PS3. I prefer using a mouse, but worried about cheaters on PC. I do very good in Killzone 2, so I know how to use the gamepad just fine. I just... don't like it.
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
There's also no buttstock on the MP5 this time. You try holding onto a full auto SMG with no buttstock...I don't care if it IS 9mm.

ahh didn't notice there was no buttstock in this one. Makes more sense now.
 

chorb

Golden Member
Oct 7, 2005
1,272
0
0
Does anyone use Auto-Aim?

I personally hate it, and I think it takes away a skill element.

I don't usually notice it but ever once and awhile I nptoce my gun tracking someone, but not all the time. It's kinda weird. Is there some people that rely on this?

I've noticed this a few times too, is there a setting or something?
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
ahh didn't notice there was no buttstock in this one. Makes more sense now.

Yeah, I don't like it NEARLY as much. Considering how iconic the traditional "plain jane" MP5 is I can't believe they took it out of the game even if they gave us the Kurtz variant and the UMP as replacements...
 

speg

Diamond Member
Apr 30, 2000
3,681
3
76
www.speg.com
I don't know if I'm liking this game. It doesn't seem very n00b-friendly. I haven't played CoD since the very first one many years ago... This game just kinda throws you in there and there are bullets flying everywhere and I just shoot wildly hoping I hit something until someone stabs a knife in the back of my neck...

Any advice for a n00b?
 

Bill Brasky

Diamond Member
May 18, 2006
4,345
1
0
I'd say it's neigh impossible to do by yourself...stupid flares.

On a match at Favela last night I shot down 4 UAV's, 1 counter-UAV, a harrier, and an attack helicoper by myself (no one else on my team had a launcher). We lost the match but it felt pretty good to blow all that equipment out of the sky.

I read last night on the mw2 forums that simply locking on to a C-130 for about five seconds will cause it's flares to deploy. Between flare 'reloads', you should have a clean shot to the plane. Another idea was to fire two stingers back to back. I'm going to try both of these tonight, and probably get absolutely crushed in the process. Just a hunch, but I don't think staring into a C-130 without shooting is the way to go...

edit: I couldn't get either of these strategies to work. I locked on for at least 6-7 seconds with a stinger and nothing happened.

Having a hard time deciding between getting for PC or PS3. I prefer using a mouse, but worried about cheaters on PC. I do very good in Killzone 2, so I know how to use the gamepad just fine. I just... don't like it.

IIRC the PS3 user base is 20-30% larger than the PC, so it seems it would be easier to find a good game on the PS3. Pure speculation though. I chose the PS3 version and get great games in a town of 80,000. Besides, modern warfare was designed for consoles.
 
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Kabob

Lifer
Sep 5, 2004
15,248
0
76
SCAR-H works pretty well, I still think the M4A1 and the ACR work better overall. I just unlocked the ACR and went 17-4 on my first match with it. Not bad a'tall.
 

YoungGun21

Platinum Member
Aug 17, 2006
2,551
1
81
Bling SCAR-H with FMJ and Holographic. Doesn't get much better than that. I do run out of ammo often, but then I just pick up some dead guy's weapon. I have been trying to use the FAL on more open maps though.

I only use the M4A1 with Stopping Power Pro because it feels like a peashooter if I don't.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
Bling SCAR-H with FMJ and Holographic. Doesn't get much better than that. I do run out of ammo often, but then I just pick up some dead guy's weapon. I have been trying to use the FAL on more open maps though.

I only use the M4A1 with Stopping Power Pro because it feels like a peashooter if I don't.

I personally use the Scar with FMJ and sleight of hand. Sleight of hand solves the low clip size problem almost entirely, reloads are super quick. And while an RDS or holo sight is a vast improvement for most weapons, the iron sights on the scar are about as perfect as can be. If anything, the RDS or Holo are a downgrade on it. The iron sights are super thin, and you aim down them faster than the electronic sights. With sleight of hand pro, its practically instantaneous.

Add stopping power to the sleight of hand, and you can sight and take down anyone a split second before they even get a shot off, at any range. The scar is dead accurate, and it only takes 2-3 shots to kill even at a long distance.

Im working on getting the extended mags, which will probably replace FMJ for me - I'm assuming these are larger clips, and not just a few extra mags in reserve. Its quite a bit harder than it sounds to get 40 FMJ bullet penetration kills though...going to take a while.

Besides the scar, I've been using the F2000, just unlocked at 60 - I really dont like it. Its more like an SMG than an AR - the rate of fire is absurd, and it actually has a lot of recoil. The TAR is inaccurate, but its more of a spread. This thing actually kicks upwards a significant amount. I've gotten quite a bit more headshots than usual due to the upward kick, but recoil + weak bullets is generally not a good combination for anything but medium to close range.
 

Bill Brasky

Diamond Member
May 18, 2006
4,345
1
0
I personally use the Scar with FMJ and sleight of hand. Sleight of hand solves the low clip size problem almost entirely, reloads are super quick. And while an RDS or holo sight is a vast improvement for most weapons, the iron sights on the scar are about as perfect as can be. If anything, the RDS or Holo are a downgrade on it. The iron sights are super thin, and you aim down them faster than the electronic sights. With sleight of hand pro, its practically instantaneous.

Add stopping power to the sleight of hand, and you can sight and take down anyone a split second before they even get a shot off, at any range. The scar is dead accurate, and it only takes 2-3 shots to kill even at a long distance.

Im working on getting the extended mags, which will probably replace FMJ for me - I'm assuming these are larger clips, and not just a few extra mags in reserve. Its quite a bit harder than it sounds to get 40 FMJ bullet penetration kills though...going to take a while.

Besides the scar, I've been using the F2000, just unlocked at 60 - I really dont like it. Its more like an SMG than an AR - the rate of fire is absurd, and it actually has a lot of recoil. The TAR is inaccurate, but its more of a spread. This thing actually kicks upwards a significant amount. I've gotten quite a bit more headshots than usual due to the upward kick, but recoil + weak bullets is generally not a good combination for anything but medium to close range.

So your're ok with having the same amount of ammo, and only reloading less? That doesn't sound like a good trade-off at all for scavenger pro.
 

holden j caufield

Diamond Member
Dec 30, 1999
6,324
10
81
I personally use the Scar with FMJ and sleight of hand. Sleight of hand solves the low clip size problem almost entirely, reloads are super quick. And while an RDS or holo sight is a vast improvement for most weapons, the iron sights on the scar are about as perfect as can be. If anything, the RDS or Holo are a downgrade on it. The iron sights are super thin, and you aim down them faster than the electronic sights. With sleight of hand pro, its practically instantaneous.

Add stopping power to the sleight of hand, and you can sight and take down anyone a split second before they even get a shot off, at any range. The scar is dead accurate, and it only takes 2-3 shots to kill even at a long distance.

Im working on getting the extended mags, which will probably replace FMJ for me - I'm assuming these are larger clips, and not just a few extra mags in reserve. Its quite a bit harder than it sounds to get 40 FMJ bullet penetration kills though...going to take a while.

Besides the scar, I've been using the F2000, just unlocked at 60 - I really dont like it. Its more like an SMG than an AR - the rate of fire is absurd, and it actually has a lot of recoil. The TAR is inaccurate, but its more of a spread. This thing actually kicks upwards a significant amount. I've gotten quite a bit more headshots than usual due to the upward kick, but recoil + weak bullets is generally not a good combination for anything but medium to close range.

I've got the extended mag for the scar, I've got the same setup. If you use sleight of hand the extended is worthless. It only takes me 2 or 3 bullets to kill a guy so reloading isn't a problem. I'm still wondering if FMJ does any noticeable difference. I can't tell but in the charts it says you get more damage. Don't see guys falling any faster with it.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I've got the extended mag for the scar, I've got the same setup. If you use sleight of hand the extended is worthless. It only takes me 2 or 3 bullets to kill a guy so reloading isn't a problem. I'm still wondering if FMJ does any noticeable difference. I can't tell but in the charts it says you get more damage. Don't see guys falling any faster with it.

When looking at the SCAR-H (or any weapon for that matter) in the create a class menu adding on FMJ adds maybe an extra 3-5% extra damage, it's more there for the penetration than the damage. And honeslty in real life a FMJ should do LESS damage than a non-FMJ (better penetration, worse fragmentation, the later is what kills you).
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
So your're ok with having the same amount of ammo, and only reloading less? That doesn't sound like a good trade-off at all for scavenger pro.

Yes. I tend to do a lot of long range killing, and I dont like to have to run over the body to recollect ammo. If I'll switch out sleight of hand for anything, it would be for bling, to attach a shotty alongside the FMJ, maybe even a silencer.

I personally find having to actually "scavenge" makes scavenger a nearly useless perk - I'm dead 90% of the time before I even run out of ammo anyway. I'd rather have a perk that makes me less likely to be dead, like SoH.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Yes. I tend to do a lot of long range killing, and I dont like to have to run over the body to recollect ammo. If I'll switch out sleight of hand for anything, it would be for bling, to attach a shotty alongside the FMJ, maybe even a silencer.

I personally find having to actually "scavenge" makes scavenger a nearly useless perk - I'm dead 90% of the time before I even run out of ammo anyway. I'd rather have a perk that makes me less likely to be dead, like SoH.

I use scavenger pro on 4 of my 5 create a classes, the last one has Bling. I think I've been killed maybe 1 or 2 times while running for someone's body. It's not like I see a blue package on the ground and think "I MUST GET TO IT NOW!"

On top of that Scavenger Pro triples your starting ammo and with Scavenger you replenish grenades, M203's, rockets, etc.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,403
1
0
I use scavenger pro on 4 of my 5 create a classes, the last one has Bling. I think I've been killed maybe 1 or 2 times while running for someone's body. It's not like I see a blue package on the ground and think "I MUST GET TO IT NOW!"

On top of that Scavenger Pro triples your starting ammo and with Scavenger you replenish grenades, M203's, rockets, etc.

This

Scavenger is the bomb. You don't ever need to make a conscious effort to scavenge, since you'll replenish through the normal course of play (unless you're camping so hard you never leave the safe confines of your little nook, in which case I feel no pity).
 
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purbeast0

No Lifer
Sep 13, 2001
52,931
5,803
126
gotta say, the more and more i have been playing mw2, the less and less i'm liking it.

i'm starting to not like a lot of maps that i initially thought were okay.

i also think a lot of it is due to the way the opponents are playing. there seems to be so much more camping in MW2 than I remember in COD4.

granted it is a valid tactic, i just don't like it because it's boring.

so most of the maps that have buildings and windows to hide in on 2nd floors or roof tops, i'm starting to not like because i'm just seeing so many people camping now.
 

Stuxnet

Diamond Member
Jun 16, 2005
8,403
1
0
gotta say, the more and more i have been playing mw2, the less and less i'm liking it.

i'm starting to not like a lot of maps that i initially thought were okay.

i also think a lot of it is due to the way the opponents are playing. there seems to be so much more camping in MW2 than I remember in COD4.

granted it is a valid tactic, i just don't like it because it's boring.

so most of the maps that have buildings and windows to hide in on 2nd floors or roof tops, i'm starting to not like because i'm just seeing so many people camping now.

I have to agree. Of course, when I bring this up here or on another forum, I'm told I just don't know the maps well enough or that "it's a new game." You can't argue that the camping is a virus running rampant right now. People argue that it will get better, but I don't see why it would. What would be the catalyst behind that? Camping is very much more rewarding in MW2 than it was in MW1, mostly due to the nature of the maps.

Some people seem to be pretty sensitive to guys like us raining on their MW2 parades, but the fact of the matter is that I paid my $60, and that entitles me to my opinion and my expression thereof. I didn't necessarily want a reiteration of MW1, but the pace of the game is much different in MW2, and it requires an entirely different style of play.

I'm not saying MW2 is a bad game, but I think they alienated some players with these fundamental changes.
 

Zargon

Lifer
Nov 3, 2009
12,240
2
76
in what world does FMJ do more damage than JHP's?

they should be more accurate, but do slightly less damaged than a JHP.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
gotta say, the more and more i have been playing mw2, the less and less i'm liking it.

i'm starting to not like a lot of maps that i initially thought were okay.

i also think a lot of it is due to the way the opponents are playing. there seems to be so much more camping in MW2 than I remember in COD4.

granted it is a valid tactic, i just don't like it because it's boring.

so most of the maps that have buildings and windows to hide in on 2nd floors or roof tops, i'm starting to not like because i'm just seeing so many people camping now.

I'm still enjoying it, but I gotta say it doesn't hold a candle to COD4.

The camping has ruined it. I estimate about 1 out of every 3 matches doesn't even reach the score limit because of all these pussies hiding at either end of the map.
 
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