Official Modern Warfare 3 thread

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bl4ckfl4g

Diamond Member
Feb 13, 2007
3,669
0
0
I may be ready to jump back in. I guess it depends on when BF3 is released and how that is. I skipped the last couple of call of duty games because of boredom but I had fun playing Black Ops at my father's house the other day.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
Good riddance to SP, hopefully for good. Best thing black ops did. It was way overpowered. Gunfights are more satisfying without it. If you want more powerful guns, play hardcore.

Bleh.. nothing wrong with SP. Some guns in MW2 didn't even require SP, like the ump or TAR-21. Only times I would use sp were when I was rocking weaker guns like the m4 or ACR.

Ump or Tar silenced for stealth mode or M4 or ACR for merk mode.

Only thing that makes Blops gunfights exciting is crappy hit detection. Also, SP's not even needed for 1 shot 1 kill with Blops sniper rifles anymore.. lol. They just decided to patch it, so people would start using it.

Not saying that BLOPS is bad. I play it everynight since it came out almost.. lol. Just saying that SP is a great equalizer for many things like weapons. One would have to give up a potentially useful perks to use it of course.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
Bleh.. nothing wrong with SP. Some guns in MW2 didn't even require SP, like the ump or TAR-21. Only times I would use sp were when I was rocking weaker guns like the m4 or ACR.

Ump or Tar silenced for stealth mode or M4 or ACR for merk mode.

Only thing that makes Blops gunfights exciting is crappy hit detection. Also, SP's not even needed for 1 shot 1 kill with Blops sniper rifles anymore.. lol. They just decided to patch it, so people would start using it.

Not saying that BLOPS is bad. I play it everynight since it came out almost.. lol. Just saying that SP is a great equalizer for many things like weapons. One would have to give up a potentially useful perks to use it of course.

I'm loathe to get into another discussion about "hit detection", but for whatever reason you choose to believe, Blops definitely has more exciting gunfights. I'd hate to see that lost by going back to MW2 laser beams. Hopefully they at least add a little sway to the guns this time.
 

Bman123

Diamond Member
Nov 16, 2008
3,221
1
81
if i can shoot a rpg at a buildings wall and not create a hole i will not buy this game. I am so tired of the environments.
 

Bman123

Diamond Member
Nov 16, 2008
3,221
1
81
is it still running on the cod4 engine? My buddy asked me but i really dont know, i imagine it is but i could be wrong.

Ive got a boat load of friends picking this game up and now more then likely i will get it too so i can play with them.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
is it still running on the cod4 engine? My buddy asked me but i really dont know, i imagine it is but i could be wrong.

Ive got a boat load of friends picking this game up and now more then likely i will get it too so i can play with them.

It's a derivative of the same engine that powered Cod1. Just like BF3's engine is a derivative of the one that powered bf1942.

EA is clever enough to put a version number on their engine and market it as frostbite 2.0, but that's the only diff. Lets call the mw3 engine "Duty Engine 7.0".
 

uclaLabrat

Diamond Member
Aug 2, 2007
5,578
2,913
136
It's a derivative of the same engine that powered Cod1. Just like BF3's engine is a derivative of the one that powered bf1942.

EA is clever enough to put a version number on their engine and market it as frostbite 2.0, but that's the only diff. Lets call the mw3 engine "Duty Engine 7.0".
HAHAHA.....Are you serious? You really think it's the same engine? There's a tremendous amount of difference between even BC2 and BF3....saying there's the same amount of innovation between the COD's is ludicrous.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
HAHAHA.....Are you serious? You really think it's the same engine? There's a tremendous amount of difference between even BC2 and BF3....saying there's the same amount of innovation between the COD's is ludicrous.

The jump between BC2-BF3 and MW2-3 *on console* look to be about an equal jump to me. CoD engine focuses on speed - its never going to look as good in a screenshot or on a high end PC as frostbite. If you don't see a pretty significant difference between MW2 and what they've shown of MW3 you need your eyes checked.
 

YBS1

Golden Member
May 14, 2000
1,945
129
106
Why no stopping power? There's a ton of complaint about everyone using ghost in blops. Why? b/c there is no perk that's more effective in blops in that first slot or even equal to ghost. CB and SP were both slot 2 perks in MW2. Most people preferred the ability to take someone down quicker than the ability to be more stealthy. I know I did. So, there were never any complaints of matches where everyone was running cb. idk, just my opinion of course.
What game are you playing??? The only place ghost is really dominant is in S&D and to a much lesser degree deathmatch/tdm. In Domination, Demolition, and Headquarters Flak Jacket is usually the perk of choice for the top scorers, and in CTF lightweight. Of course this (as with anything) will vary depending upon the map or situation, but I don't see ghost as being even remotely overpowered, in fact non-pro Ghost is pretty worthless unless you're using a suppressed weapon and even then it's only of moderate benefit as you're still visible to everything except UAV. I should note I play on pc, maybe the console crowd all runs around with Ghost 24/7.
 
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BD2003

Lifer
Oct 9, 1999
16,815
1
76
What game are you playing??? The only place ghost is really dominant is in S&D and to a much lesser degree deathmatch/tdm. In Domination, Demolition, and Headquarters Flak Jacket is usually the perk of choice for the top scorers, and in CTF lightweight. Of course this (as with anything) will vary depending upon the map or situation, but I don't see ghost as being even remotely overpowered, in fact non-pro Ghost is pretty worthless unless you're using a suppressed weapon and even then it's only of moderate benefit as you're still visible to everything except UAV. I should note I play on pc, maybe the console crowd all runs around with Ghost 24/7.

Agreed. And even in TDM/S&D, I'd still take hardline over ghost. 2 kill UAVs, yes please.

Ghost is a perk for pussies who don't want their camping spot revealed. But its still of such marginal benefit most of the time that even if its prevalent, it's not really overpowered. Not to the extent that a perk which gives every bullet +40% damage is.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
Ghost is a perk for pussies who don't want their camping spot revealed. .

Haha, you're exactly the type of person I'm talking about that complains about ghost.

Hardline is a perk for pussies. You can't get to 3 kills for a uav?
Just playing devil's advocate.

You know what, why don't they just take all of the perks out of the game, I wonder if people would still play it? lol

Everybody complains about this and that perk in the game, but there're +/- with every perk you equip. It's all dependent on your strategies and what you want to do in certain gametypes, maps and situations. What's great is the game gives you so many different perks to pick and choose, and even abuse sometimes.. haha

I just hope that they don't give up everything great about the game b/c the purists don't think it's fair or think it's cheese. They got barebones, if they don't like perks, they can all play that.. For me, if people are spamming nades, I wanna be able to use flak. If they're in a building and won't come out, I wanna use dc and rpg him out. If a uav is up all day, I don't wanna be seen by the uav.. If M4 or ACR is weak, I wanna be able rock sp with it.. etc... etc.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
Haha, you're exactly the type of person I'm talking about that complains about ghost.

Hardline is a perk for pussies. You can't get to 3 kills for a uav?
Just playing devil's advocate.

You know what, why don't they just take all of the perks out of the game, I wonder if people would still play it? lol

Everybody complains about this and that perk in the game, but there're +/- with every perk you equip. It's all dependent on your strategies and what you want to do in certain gametypes, maps and situations. What's great is the game gives you so many different perks to pick and choose, and even abuse sometimes.. haha

I just hope that they don't give up everything great about the game b/c the purists don't think it's fair or think it's cheese. They got barebones, if they don't like perks, they can all play that.. For me, if people are spamming nades, I wanna be able to use flak. If they're in a building and won't come out, I wanna use dc and rpg him out. If a uav is up all day, I don't wanna be seen by the uav.. If M4 or ACR is weak, I wanna be able rock sp with it.. etc... etc.

Did you even try to read the rest of my post? Im not complaining about ghost. I couldn't care less about it.

In either case, having a balanced game is always what they should be aspiring to. It's easy to make a simple balanced game, but as you say, there's no fun in that.

Making a complex balanced game is difficult. It's hard to get it right. With so many moving parts, and so many millions of players, people will figure out the best way to play very quickly - and if nearly everyone is coming to the same conclusion, then it's not a very balanced game. And that's not a good thing.
 

YBS1

Golden Member
May 14, 2000
1,945
129
106
Everybody complains about this and that perk in the game, but there're +/- with every perk you equip. It's all dependent on your strategies and what you want to do in certain gametypes, maps and situations. What's great is the game gives you so many different perks to pick and choose, and even abuse sometimes.. haha

I just hope that they don't give up everything great about the game b/c the purists don't think it's fair or think it's cheese. They got barebones, if they don't like perks, they can all play that.. For me, if people are spamming nades, I wanna be able to use flak. If they're in a building and won't come out, I wanna use dc and rpg him out. If a uav is up all day, I don't wanna be seen by the uav.. If M4 or ACR is weak, I wanna be able rock sp with it.. etc... etc.
Exactly, you are dead on. There is a counter to just about anything someone can come up with in this game. The worst part about playing this game on the pc is all the absolutely stupid rules some (most) of the servers have. You name it, some server has banned it. Hell, I've been kicked for using an M16 before, the base weapon everyone starts out with. If you can kill someone with it, some stupid admin has banned it's use on his server. Now I don't have a problem with rules servers but I don't think they should be allowed to be ranked, let them run unranked servers if they don't want to play the game as designed. For the most part I think the game is even balanced pretty well. I do wish the accuracy of the SMGs at very long range was nerfed a bit though to counter how quickly they can ADS, they are still wildly accurate at long range for burst fire. Pistols in second chance as well, while I don't have a problem with the perk itself, sidearms are WAY too accurate at long distance. I've put someone down many a times at a distance that was difficult for me to even tell they were in second chance only to have them one shot me with their sidearm from across the map. Something needs to be done to buff the snipers as well. Virtually no one snipes in this game, that alone tells you the class is underpowered. Now I don't wish to play a game where half the players hang back and snipe all day and ignore the objectives etc., but when in an 18 player server you don't even have 2 people sniping that tells me it's underpowered.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
Exactly, you are dead on. There is a counter to just about anything someone can come up with in this game. The worst part about playing this game on the pc is all the absolutely stupid rules some (most) of the servers have. You name it, some server has banned it. Hell, I've been kicked for using an M16 before, the base weapon everyone starts out with. If you can kill someone with it, some stupid admin has banned it's use on his server. Now I don't have a problem with rules servers but I don't think they should be allowed to be ranked, let them run unranked servers if they don't want to play the game as designed. For the most part I think the game is even balanced pretty well. I do wish the accuracy of the SMGs at very long range was nerfed a bit though to counter how quickly they can ADS, they are still wildly accurate at long range for burst fire. Pistols in second chance as well, while I don't have a problem with the perk itself, sidearms are WAY too accurate at long distance. I've put someone down many a times at a distance that was difficult for me to even tell they were in second chance only to have them one shot me with their sidearm from across the map. Something needs to be done to buff the snipers as well. Virtually no one snipes in this game, that alone tells you the class is underpowered. Now I don't wish to play a game where half the players hang back and snipe all day and ignore the objectives etc., but when in an 18 player server you don't even have 2 people sniping that tells me it's underpowered.

I assume you're talking about BO, which I agree is a very balanced game. There are certainly unbalances - basically LMGs and snipers are marginalized, but there's no real game breaking or cheap tactic or perk combo. Go online and you'll see a lot of variety, despite the near total lack of LMGs and snipers. There was once a time when the famas and ak74u were everywhere, but they were rightfully nerfed, and balance was restored.

MW2, not so much. Go online, and 40-50% are intervention quickscopers. This isn't an exaggeration - literally half the players are using a bolt action sniper rifle as an all purpose weapon. Those that aren't are 90% likely to be using either an ACR, SCAR or UMP45. Or anything with a noob tube and DC.

The point is, just because it's an idea, doesn't mean a good idea. There probably shouldn't be a SMG that's more powerful at range than most ARs (UMP) or an assault rifle that has no recoil whatsoever (ACR). I think it's retarded that you can essentially use a sniper rifle as a shotgun. And it should be pretty obvious why players shouldnt have instakill bombs attached to the bottom of their rifles.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
I assume you're talking about BO, which I agree is a very balanced game. There are certainly unbalances - basically LMGs and snipers are marginalized, but there's no real game breaking or cheap tactic or perk combo. Go online and you'll see a lot of variety, despite the near total lack of LMGs and snipers. There was once a time when the famas and ak74u were everywhere, but they were rightfully nerfed, and balance was restored.

MW2, not so much. Go online, and 40-50% are intervention quickscopers. This isn't an exaggeration - literally half the players are using a bolt action sniper rifle as an all purpose weapon. Those that aren't are 90% likely to be using either an ACR, SCAR or UMP45. Or anything with a noob tube and DC.

The point is, just because it's an idea, doesn't mean a good idea. There probably shouldn't be a SMG that's more powerful at range than most ARs (UMP) or an assault rifle that has no recoil whatsoever (ACR). I think it's retarded that you can essentially use a sniper rifle as a shotgun. And it should be pretty obvious why players shouldnt have instakill bombs attached to the bottom of their rifles.

Blops is quite balanced, but it lacks variety. It's almost too balanced to a fault at times. If you use anything besides fully auto AR's, you're mostly at a disadvantage.. so, why bother. In MW2, each of my classes that I had setup had a purpose. In Blops, I set up classes that are carbon copies of each other, just with different perks or attachments to play around with. Then, when I get bored of one AR, I'll switch to the next.

To me, guns in blops.. fully auto AR's that is, all feel the same. I switch them up, just to create my own variety. The only time, I feel like I'm using something different is with the m16 or one of the single shot guys. You can check my combat record for proof of this. I use almost all the guns evenly, but the m16 is on the top of my list.

In mw2, the m4 felt different from the scar, which was different from the tar, which was different from the f2000, etc.. The only two AR's that were similar to me were the acr and m4. Both were really easy and fun to use, but you needed sp to win gun fights with the. If they function the same way in mw3 (if they're even in the game, that is), and there's no sp, I def. won't be using them. I didn't just use the AR's though. I loved running around with akimbo p90's, camp with the rpd, sometimes I'll even snipe with the .50 cal. I was never a quick scoper, but I beat quick scopers most of the times at long range. Oh yes, you best beleive I used oma+tube+dc at times. When you're doing that though and someone's in your face, you're still toast.

Well, all in all, hopefully they can satisfy us all with mw3 and make a game that has a ton of variety and is very well balanced.
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
Blops is quite balanced, but it lacks variety. It's almost too balanced to a fault at times. If you use anything besides fully auto AR's, you're mostly at a disadvantage.. so, why bother. In MW2, each of my classes that I had setup had a purpose. In Blops, I set up classes that are carbon copies of each other, just with different perks or attachments to play around with. Then, when I get bored of one AR, I'll switch to the next.

To me, guns in blops.. fully auto AR's that is, all feel the same. I switch them up, just to create my own variety. The only time, I feel like I'm using something different is with the m16 or one of the single shot guys. You can check my combat record for proof of this. I use almost all the guns evenly, but the m16 is on the top of my list.

In mw2, the m4 felt different from the scar, which was different from the tar, which was different from the f2000, etc.. The only two AR's that were similar to me were the acr and m4. Both were really easy and fun to use, but you needed sp to win gun fights with the. If they function the same way in mw3 (if they're even in the game, that is), and there's no sp, I def. won't be using them. I didn't just use the AR's though. I loved running around with akimbo p90's, camp with the rpd, sometimes I'll even snipe with the .50 cal. I was never a quick scoper, but I beat quick scopers most of the times at long range. Oh yes, you best beleive I used oma+tube+dc at times. When you're doing that though and someone's in your face, you're still toast.

Well, all in all, hopefully they can satisfy us all with mw3 and make a game that has a ton of variety and is very well balanced.

Agreed. They can make one thats balanced and varied. They could have easily fixed the few MW2 imbalances, and they can just as easily make BO more varied. For whatever reasons, they choose not to, but there's always the hope that the next one gets it just right.
 

Sixguns

Platinum Member
May 22, 2011
2,258
2
81
I heard that some of the Harden edition info was leaked. Anyone see it?
 

fbrdphreak

Lifer
Apr 17, 2004
17,556
1
0
Multiplayer reveal trailer:

http://www.youtube.com/watch?v=kuOCCeXlszw

Some interesting stuff in there, though nothing super special IMO.

Let's see....
*Sniper secondary?
*"Strike Chains" (aka Killstreak) include Scavenger and Steady Aim?
*"Proficiency" feature on a primary weapon, like "Focus" and "Dual Attachments"
*Booby trapped care package strike chain
 

Venom20

Senior member
Apr 12, 2011
259
0
0
To me, guns in blops.. fully auto AR's that is, all feel the same. I switch them up, just to create my own variety. The only time, I feel like I'm using something different is with the m16 or one of the single shot guys. You can check my combat record for proof of this. I use almost all the guns evenly, but the m16 is on the top of my list.m. I didn't just use the AR's though. I loved running around with akimbo p90's, camp with the rpd, sometimes I'll even snipe with the .50 cal. I was never a quick scoper, but I beat quick scopers most of the times at long range. Oh yes, you best beleive I used oma+tube+dc at times. When you're doing that though and someone's in your face, you're still toast.

Couldn't have said it better myself. I too find all the guns of BO to be the same. I liked the variety in MW2 (of the guns that is, not the players using them. But I always fall for teh burst AR's instead. M16 usually tops my list as well, I think it is no.1 on my BO's as well.

In regards to the footage from MW3, I like what I see, There are some nice ideas that I hope can be use to create a better game. I love the idea of the confirmed kill game mode. That should help in discouraging campers. I always enjoy what little I have read about the assault/support packages.
 

digiram

Diamond Member
Apr 17, 2004
3,991
172
106
So, are all downloadables free (map packs) if you are an elite member or is it just discounted? I can't seem to find a firm answer.
 
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