Someone said it's best to omit the highest AND lowest. If we do that, we get 46%.
Of course, that's NOT what we would do. That is what you would do if you were benching the same game over and over to remove extreme variance.
In this case, it's a series of games chosen to reflect the different engines out there.
So...50% with stunted settings.
Of course, that's NOT what we would do. That is what you would do if you were benching the same game over and over to remove extreme variance.
In this case, it's a series of games chosen to reflect the different engines out there.
So...50% with stunted settings.