- Sep 13, 2001
- 53,002
- 5,892
- 126
I love everything about how they did the map in Elden Ring compared to other open world games. I have a love/hate relationship with it. I love how it looks like it was kind of hand drawn or something and you can tell what some landmarks are and stuff, but then i also hate how vertical the map is and how impossible it is to track that lol. I wish you could zoom in a bit more. When you are in a "dungeon" like a castle or capital city, it's really hard to figure out where you are and stuff. There are so many layered floors and then you have underground parts of the capital so its' just hard to tell how to get places or where you are.
But I've also grown to LIKE that about it and it's clearly intentionally done this way. I also love how the map isn't cluttered with waypoints and icons like every other open world game I've played is. I like that it's not basically a bunch of fetch quests. I find myself exploring a bunch of random places, even going back to places I've been, and finding new stuff. Like I didn't even know there was a peninsula below the starting point until like 3 weeks into the game and I was just wondering around exploring. I love that about this game.
But it's also making it hard for me to progress lol. The past 3 nights I have wanted to go past the capital but I have kept getting sidetracked with stuff prior to that. Last night I finally went past it and cut it off at that point since it was nearly 1am. But I still have a whole castle I need to explore that is prior so I may go back and do that before moving on lol. Just so much content and the scale of this game is unreal.
Oh and then there is the whole underworld part...
But I've also grown to LIKE that about it and it's clearly intentionally done this way. I also love how the map isn't cluttered with waypoints and icons like every other open world game I've played is. I like that it's not basically a bunch of fetch quests. I find myself exploring a bunch of random places, even going back to places I've been, and finding new stuff. Like I didn't even know there was a peninsula below the starting point until like 3 weeks into the game and I was just wondering around exploring. I love that about this game.
But it's also making it hard for me to progress lol. The past 3 nights I have wanted to go past the capital but I have kept getting sidetracked with stuff prior to that. Last night I finally went past it and cut it off at that point since it was nearly 1am. But I still have a whole castle I need to explore that is prior so I may go back and do that before moving on lol. Just so much content and the scale of this game is unreal.
Oh and then there is the whole underworld part...