Originally posted by: darkswordsman17
Originally posted by: frostedflakes
Picked it up and played a few rounds, feels a lot different than Melee. It's going to be like the transition from SSB64 to SSBM, will take me a while to get used to the new mechanics.
Tried to access online play but think I received a timeout error. Nintendo's servers are probably getting slammed.
Yeah, I think it is noticeably different, and in a good way. Characters seem more balanced. Ike seems to be perhaps a bit more powerful than even Roy, but he's also slower, enough to counter it (I had a couple of friends that they only way they could compete in Melee is by being Roy or Marth, since they were quick but incredibly powerful). Half of my deaths in Melee came from suicides since the control was so twitchy (and the characters seemed to fall much faster than the original as well). My one friend is gonna love Metaknight, I tried him out a bit and he is probably my favorite new character. I don't like that Bowser still sucks, and so does King Dedede. I don't see any reason to use either of them as they aren't any more powerful than other characters, but they're also slow and just don't have any really competitive abilities (maybe they're harder to KO?).
I really like how they changed Special Melee, now you can apply the various things instead of being stuck with one type. We typically play either 2.0 damage chaotic stock matches, or else slow paced stamina (Fox's gun in Melee was really cheap on stamina matches). I love that they brought the bumper back (it was probably my favorite item from the first game), and also added the spring board which sometimes works like a bumper.