Stall? Don't get what you mean. Move away probes from mining for 15 sec?
Your economic advantage will be marginal at best.
I didn't see if this had been addressed, but has backstabbing in multiplayer games been/will be an issue? In the original SC backstabbing became rampant, to the point where I stopped playing online on SC altogether.
on 2v2 (ladder or custom) games, do you guys ever share unit control w/your partner if:
s/he's your friend?
Thoughts/experiences with control sharing?
The Problem with fast Banshees against a Zerg is that queens are gaining more and more popularity...
a while ago i started using a fe + mass queen build in order to develop a great eco while still being able to defend the early pushes...
the good thing is that these queens are also great against early air harassement... yesterday a protoss tryed a fast VR because he has scouted a fast fe with no fast lair... when his 2 VR arrived 5 queens were waiting there
by the time your banshees arrive, i will have a lair and probably an overseer... if i forgot to build the overseer you have ~15 seconds of free time to kill a few drones... killing the queens is impossible because of transfusion and after the overseer pops the banshees get stomped...
i have seen some pros (dimaga, fruitseller) using mass queens in some games in the last few days and if the metagame for zerg switches to mass queens (which it should! really its THAT good!) any sort of early air attack will fail against zerg...
try
10depot
12rax
13gas
16OC
....
@100gas Factory
@factory 1/3rd done 2nd gas
22 depot
@factory 100% -> tech lab
@factory 100% starport
30-31 depot
@starport 100% swap with factory
banshee + cloak after port lands
depot as needed.
win
make marines and scv's the entire time this is going on, by the time your banshee gets to his base cloak will be done and you should have around 10 marines and a couple hellions. Drop more rax or expansion or whatever to counter his build.
should have the banshee's + cloak in his base at 8min mark. Just make sure the starport doesn't get scouted... but in bronze it probably wont matter if it does. If needed pull your banshees back to defend and switch tech if you have to.
Against toss that forgo the observer this works amazingly well, really only hard time vs smart terran.
I had a zerg player last night on kulas who couldn't scout past my wall so he assumed I was going reapers, made roaches. Banshee's showed up at 8min and he just said "Holy shit that was fast" and GG'd.
If you micro the banshee's well you can get ahead in econ very easily and switch tech if needed.
seems like you're missing a supply in there somewhere (in the area of the ellipsis).
yes, move probes around until z is out and then fight with the whole mix.
you will lose 2 or 3 probes at most and still be at an economic advantage. gg.
And yet I kill off queens regularly. The strat has yet to fail against zerg. if they fast expanded kill the 1 queen who is alone, if they bring the second queen fly to the other base and kill more drones. I had a player try the queen + overseer thing on me. I bounced back and forth from main to expo and his queens did jack. Also picked off his lair and spawning pool with banshee's.
Sure if I leave the banshee's sitting there fighting your queens with an overseer they will lose, but queens are incredibly slow and picking off the drones is more than worth it.
also it's not hard to bring a viking along if they have fast lair -> overseer going on.
Edit2: However I'd love to practice it against a Zerg who knows what they are doing if you'd want to! I can never seem to find anyone who wants to do some custom 1v1 games just to practice different strats. My friends are all bronze league and don't want to deal with me so I end up trying funky stuff on the ladder and getting rolled.
I don't know if I always get retarded zerg opponents but if they don't 6-pool I like win 90% of the time. (number as always purely guessed, but it's like:"Zerg opponent, that will be easy.")
Well I will agree with you once I see a replay that actually succeeds in doing this.
Yesterday first game after patch vs zerg -> 6-pool -> loss
And you know what my opponent said?
"I love this patch! Toss has no chance vs 6-pool."
I said that's exactly what I predicted. PvZ will be 6-pool only. anything else would be retarded from the zerg player on 2 player maps.
IMHO they should "nerf 6-pool" and give zerg some other advantage at least vs toss. I don't know if I always get retarded zerg opponents but if they don't 6-pool I like win 90% of the time. (number as always purely guessed, but it's like:"Zerg opponent, that will be easy.")
I think that is impossible because i live in germany.
If the Protoss does an early 2Gate Zealot push, a 4gate "timing" push or a fast VR attack i win 90% of my games against them...
never used 6-pool in a ladder game...
So you play on EU Server like me?
What's your username and code?
If your interested we could play some custom games for training
you should try out 6-pooling vs toss. Or maybe I just suck. But haven't seen a rep yet from anyone showing the easiness of beating it as claimed.
really dont get the point of these rush tactics in ladder games...
if the other player has walled off / is able to defend it, its nearly an autolose...
so depending on metagme/ladder/luck you achive probably a 50% win chance... you can be lucky and win like 60-70% and you can probably even reach diamond only with 6-pool every game...
but whats the point?
It doesnt make you a better sc2 player...
i often stop the early aggression of a zerg/terran/protoss and advance to the midgame and suddenly the other player has no chance... he makes silly desicions, has a bad macro etc... and then i realize i have met another of these "i can only play the first 10 min of this game" players that think they are great at this game because the are playing in diamond using a 2gate zealot rush every single game...
if you are playing on a tournament/against another person you are familiar with and you KNOW they are probably making a lot of drones/going for a fe etc then go for your rush... but really... whats the point in ladder matches?
Think the game would be better if you started with one base defense structure when the game started. It would be tricky since the terran can't be given free marines nor the Protoss a free pylon. It wouldn't prevent rushes but just delay them until you get a large enough force to take out the defense.
For example all would get a structure that is movable at the start but can't be moved once placed. Maybe a structure you can place from the CC/Nexus/Hatchary, that would have to be placed within a certain radius of the start location.
Think the game would be better if you started with one base defense structure when the game started. It would be tricky since the terran can't be given free marines nor the Protoss a free pylon. It wouldn't prevent rushes but just delay them until you get a large enough force to take out the defense.
For example all would get a structure that is movable at the start but can't be moved once placed. Maybe a structure you can place from the CC/Nexus/Hatchary, that would have to be placed within a certain radius of the start location.
bronze noob!!!!111!
Play the maps with the word "novice" before the name. You'll like them.Think the game would be better if you started with one base defense structure when the game started. It would be tricky since the terran can't be given free marines nor the Protoss a free pylon. It wouldn't prevent rushes but just delay them until you get a large enough force to take out the defense.
For example all would get a structure that is movable at the start but can't be moved once placed. Maybe a structure you can place from the CC/Nexus/Hatchary, that would have to be placed within a certain radius of the start location.
Play the maps with the word "novice" before the name. You'll like them.
Ugh I remember playing a practice match on those maps when i first got the game. Built an army and when I tried to leave I ran into those damn rocks. Went wtf? and then the next match I just built reapers and went around them. Then stopped playing practice as it's on normal.. omg so slow.
lol, when I first played starcraft (6th grade? maybe), I played it on the slowest speed & thought shit was happening too quickly D:
Recently I went back to play some old SC (slider still set to slowest) and OMG, how did I ever sit through that?!?!