**OFFICIAL** Star Wars: The Old Republic Thread

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coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
Alderaan was my favorite. Republic side so not sure if thtat matters. just felt more open and free roaming to me i guess than previous planets.

Same here [on the Imperial side]. I beta'd Agent and Smuggler up to Alderaan and it's visually the same on both sides of the fence.

Belsavis - that's the most annoying planet [at least it was during beta] - waaay too much traveling...
 

IndyColtsFan

Lifer
Sep 22, 2007
33,656
687
126
Getting fed up with bugs in the Heroic missions -- just completed the Breakthrough Heroic on Belsavis and only the first person could loot the final piece of the quest.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
Prrelim 1.1 patch notes are out.

It fixes a lot of the notable bugs, though the extremely funny "too fat to loot the Ulgo datacron" one doesn't seem to be listed. Also, it seems a bit BS that you can't use companions on Ilum.

However, new level 50 flashpoint!
 
Mar 10, 2005
14,647
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if any sith on shii-cho need hilts, enhancements, crystals or wieldables (focus/shield/generator) i can craft those up to lvl 39ish. blues and purples are no problem, if you have the special materials. just drop a note here with character and item names. if we have any armor crafters, speak up

doh, i should have posted that in the guild thread
 
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IndyColtsFan

Lifer
Sep 22, 2007
33,656
687
126
Hmmm, so if I'm reading the notes right, level 50s will no longer be placed in the same warzones with lower-level players. That's a good change.
 

velillen

Platinum Member
Jul 12, 2006
2,120
1
81
Hmmm, so if I'm reading the notes right, level 50s will no longer be placed in the same warzones with lower-level players. That's a good change.

yes and no. itll be nice during the peak times. but in the morning (like now) when i am trying to even get in a WZ its going to make it worse. I already wait 15 minutes per a WZ. Having to wait for all 50's just means i might as well not bother.

The biggest part for me is Ilum. Requiring you to kill enemy players.....Im lucky to find one enemy in the mornings when i do the daily there. Let alone being healer spec good luck killing most people >.<

Bioware is trying to make it into a big world pvp zone but it just wont happen. To many people on at different times let alone if one side has more numbers the other side will just quit.
 

Ns1

No Lifer
Jun 17, 2001
55,414
1,574
126
Dude space mission xp is RIDICULOUS. I'm gonna be level 22 before arriving on the 3rd planet.
 

coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
Dude space mission xp is RIDICULOUS. I'm gonna be level 22 before arriving on the 3rd planet.

/agree.

However, you'll find that post level 35ish - the mobs seem to do more damage than they should. Even though my Agent was level 40 on Quesh - the silver mobs were slicing through my armor [and Kaliyo] like butter.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
that czerka underground spot on tat does seem to be a hotbead. Looks like it is one of the few area so far where they have both factions actively quest in close proximity.
 

coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
that czerka underground spot on tat does seem to be a hotbead. Looks like it is one of the few area so far where they have both factions actively quest in close proximity.

Tusken area on the east side is also a shared area.
 

velillen

Platinum Member
Jul 12, 2006
2,120
1
81
Well got to do my first "operations" just 8 man but we cleared karagga's palace and eternity vault. Most of us just had a couple pieces of pvp gear so nothing special. Cleared both pretty easy and only deaths were just figuring the fight out and bugs. Some of the fights felt way under tuned compared to others though. And let me tell you it was plenty buggy. Whole raid randomly dieing while just standing around. We also had a nasty loot bug where it was stuck in round robin no matter what we tried. For the most part loot went to the correct people via that but we did have a couple pieces go to waste. Also the last boss (SOA) i was in mind trap when they killed him and it sent me and the other healer to a wierd zone. We had to /stuck. but we run back only to find out we can even get to the loot cause the floor had collapsed with no way down. So i lost out on getting my chest piece (unless the ticket gives it to me!)

Just lots of silly bugs. if anyone cares it took us 3.5 hours to do both places with a 20 minute break plus all the learning curves and bugs. So not to bad when we figure next time should take less than 2 hours
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Have any of you guys tried out end-game yet? As of now, I feeling the grind is awesome.

Eitherway, any one feel this game would make a great single-player offline game is they removed a few of the group quests? Just curious.

I'm not sure yet if $15 a month is worth it, since I play most of the game by myself, but am looking forward to some dungeons (soon I hope.)
 

nageov3t

Lifer
Feb 18, 2004
42,816
83
91
all the talk about 30+ being a monster makes me scared... would it be worthwhile to try and level up on space missions and then do all the questing content once I've outleveled it?

my vanguard is only level 18.
 

velillen

Platinum Member
Jul 12, 2006
2,120
1
81
Have any of you guys tried out end-game yet? As of now, I feeling the grind is awesome.

See my post right above yours



As for it being single player...yeah they could tweak it and make it single player but it wouldnt be as fun IMO

all the talk about 30+ being a monster makes me scared... would it be worthwhile to try and level up on space missions and then do all the questing content once I've outleveled it?

my vanguard is only level 18.

Level 30+ is just where content starts getting out of the you can faceroll everything pretty easily. I solo'd as a jedi sage (healer) all the way to 50 with no real problems. But i started having to CC mobs and rest a bit more after some pulls. I just did the bonus series whenever possible and wa spretty much 1 level above minimum when starting a new planet from it
 
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railven

Diamond Member
Mar 25, 2010
6,604
561
126
See my post right above yours

Cool, I just read that. My highest toon is a level 23 Jedi Sentinel. I just did the Lokust dungeon quest over in Taris. I believe it took my group about an hour and a half. I did have a good time, but it felt like most of us didn't know what to do (or at least I got that vibe.)

I'm sure if I were with a bunch of friends it would have been more fun.


As for it being single player...yeah they could tweak it and make it single player but it wouldnt be as fun IMO

Since I run a guild in WoW, the issue of paying for two subs (4 if you include the GF) a month calls into question longetivity of the game. So far, the game has been very enjoyable, and I'm just hoping all the negativety I've read in some forums isn't true.

I'll see it first hand when I get there, for now the grind is enough to detract me from WoW haha.
 

paperfist

Diamond Member
Nov 30, 2000
6,517
280
126
www.the-teh.com
Dude space mission xp is RIDICULOUS. I'm gonna be level 22 before arriving on the 3rd planet.

But the loot sucks compared to PvE encounters.

all the talk about 30+ being a monster makes me scared... would it be worthwhile to try and level up on space missions and then do all the questing content once I've outleveled it?

my vanguard is only level 18.

I've kinda done this, but a couple of notes: There's certain areas/missions that you still won't be able to solo. The other thing is it takes the fun out of the game when you are 5 levels above what the planet is meant to be and you're just there breezing through missions and story lines because at that point it becomes numb to play. There's no challenge in figuring out how to take down a boss or mob.
 
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lupi

Lifer
Apr 8, 2001
32,539
260
126
You want to see if your group can handle things ok, do the jawa concerns dungeon 3 man without a healer pc. Pure bliss there.
 
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