**OFFICIAL** Star Wars: The Old Republic Thread

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velillen

Platinum Member
Jul 12, 2006
2,120
1
81
Cool, I just read that. My highest toon is a level 23 Jedi Sentinel. I just did the Lokust dungeon quest over in Taris. I believe it took my group about an hour and a half. I did have a good time, but it felt like most of us didn't know what to do (or at least I got that vibe.)

I'm sure if I were with a bunch of friends it would have been more fun.

Anytime you step into a place that nobody knows anything about its going to take a bit longer Our group was talking and figured we could run through both current normal mode operations in ~1.5hour to 2 hours or less now that we all know the fights. We definitely had some silly deaths in eternity vault just from not knowing things. none of the fights are actually all that hard just have to know the mechanics a bit.




Since I run a guild in WoW, the issue of paying for two subs (4 if you include the GF) a month calls into question longetivity of the game. So far, the game has been very enjoyable, and I'm just hoping all the negativety I've read in some forums isn't true.

I'll see it first hand when I get there, for now the grind is enough to detract me from WoW haha.

There might be a lot of negativity (even from me) but i still find the game enjoyable. There is a lot i feel they should have had in the game at launch though. The ui is still so incomplete it sucks. Plenty of bugs that are pretty serious. (our loot issue being a big one lol). Pvp and lag. but i still log in everyday (or almost every day) and play for awhile
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Anytime you step into a place that nobody knows anything about its going to take a bit longer Our group was talking and figured we could run through both current normal mode operations in ~1.5hour to 2 hours or less now that we all know the fights. We definitely had some silly deaths in eternity vault just from not knowing things. none of the fights are actually all that hard just have to know the mechanics a bit.

Haha, I meant more so how to play our toons. Since I was a DPS with no CCs (that I know off, Jedi Sentinel) I basically smashed buttons. But the tank couldn't hold aggro, the healer kept letting the tank die (this could be more of a bad tank still though), and the other DPS wasn't on the tank's target.

Haha, it just reminded me of my first foray into Pick Up Groups. Still, I had a blast and I can't wait to get in there with my friends.

There might be a lot of negativity (even from me) but i still find the game enjoyable. There is a lot i feel they should have had in the game at launch though. The ui is still so incomplete it sucks. Plenty of bugs that are pretty serious. (our loot issue being a big one lol). Pvp and lag. but i still log in everyday (or almost every day) and play for awhile

Oh man the UI is a pain in the ass. I've made custom chat windows (for guild, whispers, etc) only to have them removed every single time I log off. I just said screw it.

Outside of a few quirks, I thankfully haven't run into too many bugs. I kept reading people just randomly dying during certain dungeons haha. I don't look forward to that.
 

KidNiki1

Platinum Member
Oct 15, 2010
2,887
126
116
faced the biggest obstacle with the game last night, the toughest thing I have had to deal with so far...





picking my legacy name.

i still don't know what i want it to be. /sigh
 

KidNiki1

Platinum Member
Oct 15, 2010
2,887
126
116
I kept reading people just randomly dying during certain dungeons haha. I don't look forward to that.

i had that happen to me last night, it was the weirdest thing. it wasn't in a dungeon tho. I was getting on an elevator in Nar Shaddaa, clicked the 'button', selected the next level, the screen went black, screen loaded up, i instantly died. i was like wha????? there were no mobs on that level or anything. it was pretty funny.

my only real in game issue so far was that until saturday, i could not see guild or party chat. was pretty frustrating and made it hard to group up for heroic quests, etc. i even created separate chat tabs for those to see if i could force it to work. anyway, it got fixed, so that was pretty cool. but it did lead to a pretty funny event. yesterday, i grouped up with some random player because we both had class quests in this same area. he invited me, i accepted, and we went along killing stuff. neither of us really said anything, but i didnt really think anything of it. the whole time, he never said a word, so i just went along. for like 20 mins of killing stuff and doing his class quest and then mine, no talking. so we get done, he quick travels out, so i do the same. then, i get back to a city, and there is no general chat or anything...turns out i was on one of my custom chat tabs that didnt show party chat, and the dude had been talking to me the WHOLE TIME. i'm sure he thinks i am an idiot. heh
 

Chimley

Senior member
Jan 28, 2008
383
0
0
OK, looking for a little advice and what to do next. I got my Jedi Sent. to 50 on Friday, and now I'm not sure what I should do to advance my toon. My server, Anchorhead, is dominated by the Imps. So, grinding PVP has been more then a chore. I spent most of the weekend sucking loss after loss, getting Champion bags and praying I get good RNG for some loot off of them. Alas, after multiple bags, I've only gotten lucky once.

Anyhow, I've finished questing all the worlds with only Ilum left.. but I'm not sure what to make of that place. Is it just a planet-sized Wintergrasp type zone (from WoW)? Should I be grinding dailies there to slowly gear my toon? A few guildies tried a hardmode Flashpoint and got destroyed, so I'm guessing there must be some sort of grind we need to do beforehand. I'm guessing there's a couple of L50ish Flashpoints we can do.. but it's a little difficult because of our lower Republic population

BTW - Anyone else level a Jedi Sent and feel like they are a bit underpowered?
 
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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
The patch notes look pretty promising, I know there's going to be a load of bitching about how they're not addressing the 'balance' issues yet but I'd rather have the bug fixes first and there's quite a few I'm glad to see in there. Balance is better left until the majority of the population isn't still levelling/learning (and preferably retarded, but that won't be happening anytime soon judging from ingame chat and the forums).

Also, playing the Sith Inquisitor storyline is worth it just to talk to the Nikto slicers on Belsavis. Funny as hell.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,674
145
106
www.neftastic.com
Finally finished Chapter 1 on my smuggler and am happy to have gotten my (useless) legacy started.

One thing maybe someone can tell me - my companions pretty much helped me mow through everything through the first 28 or so levels. Once I hit 30 though, things started playing out a good bit different. Earlier on, I could pretty solidly solo Heroic 2+'s, easily take on 2 or 3 "Strong" mobs or a leader + mobs without breaking a sweat and falling into my bag of tricks. Roll along to the last few missions on my story line, and my pet would nearly always be licking the floor before a solo boss mob would hit 50% hp.

Do the companions pretty much become useless around level 30, or do I just have them severely under-geared or something?
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
One thing maybe someone can tell me - my companions pretty much helped me mow through everything through the first 28 or so levels. Once I hit 30 though, things started playing out a good bit different. Earlier on, I could pretty solidly solo Heroic 2+'s, easily take on 2 or 3 "Strong" mobs or a leader + mobs without breaking a sweat and falling into my bag of tricks. Roll along to the last few missions on my story line, and my pet would nearly always be licking the floor before a solo boss mob would hit 50% hp.

Do the companions pretty much become useless around level 30, or do I just have them severely under-geared or something?

Undergeared and the quest 'difficulty' relative to the level of the quest does increase gradually the higher level you get in my opinion. Rather, a level 10 doing a level 10 quest is going to have an easier time of it than a level 40 doing a level 40 quest. I feel like the curve is steeper for heroics as well.

Gear plays a big role in it though, I noticed a real difference in Khem Val's survivability upgrading him from ~30 gear to ~40ish gear during the Alderaan bonus series.
 

nageov3t

Lifer
Feb 18, 2004
42,816
83
91
I'm a little spoiled on my trooper since my companion wears the same armor as me, more or less (heavy, aim/end)... he usually gets all my side-grades and castoffs.
 

ZaneNBK

Golden Member
Sep 14, 2000
1,674
0
76
Finally finished Chapter 1 on my smuggler and am happy to have gotten my (useless) legacy started.

One thing maybe someone can tell me - my companions pretty much helped me mow through everything through the first 28 or so levels. Once I hit 30 though, things started playing out a good bit different. Earlier on, I could pretty solidly solo Heroic 2+'s, easily take on 2 or 3 "Strong" mobs or a leader + mobs without breaking a sweat and falling into my bag of tricks. Roll along to the last few missions on my story line, and my pet would nearly always be licking the floor before a solo boss mob would hit 50% hp.

Do the companions pretty much become useless around level 30, or do I just have them severely under-geared or something?

I haven't had that issue with my 35 Powertech but she's a tank. I'm using my DPS companion rather than the healer and it's been working out well. However, I don't try and solo heroic missions. Regular & class missions haven't been a problem at all.

It might be a gear issue or it could be that the companion you're using sucks or just doesn't work well with the advanced class you've chosen. Or your class could be underpowered. *shrug*
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
I wouldn't mind playing a new MMO but my current shift doesn't leave me much time to play.

How does this compare to Rift (the last MMO I played)? I loved Rift up until I hit max level and did pretty much everything there was to do, and that was like 3-4 months into the game. Is it really easy to level up like in Rift? Is it fun to play? Is PVP always on or can you play on a non-PVP server and set a PVP flag?
Is it fun?
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,674
145
106
www.neftastic.com
I'm a little spoiled on my trooper since my companion wears the same armor as me, more or less (heavy, aim/end)... he usually gets all my side-grades and castoffs.

Only after finishing chapter 1 did I get a companion that wears the same type of gear as me.

I haven't had that issue with my 35 Powertech but she's a tank. I'm using my DPS companion rather than the healer and it's been working out well. However, I don't try and solo heroic missions. Regular & class missions haven't been a problem at all.

It might be a gear issue or it could be that the companion you're using sucks or just doesn't work well with the advanced class you've chosen. Or your class could be underpowered. *shrug*

Gunslinger is very DPS heavy, so since level 25ish I've been using the Wookiee companion (melee tank, heavy armor). Arguably, I haven't upgraded him a heck of a lot since I got him, so that's probably a bad thing. But as I said, from when I got him till about level 30, I had no problems at all. Now if I run into a group of 2 strongs and 2 weak mobs, he might barely make it out alive.

I wouldn't mind playing a new MMO but my current shift doesn't leave me much time to play.

How does this compare to Rift (the last MMO I played)? I loved Rift up until I hit max level and did pretty much everything there was to do, and that was like 3-4 months into the game. Is it really easy to level up like in Rift? Is it fun to play? Is PVP always on or can you play on a non-PVP server and set a PVP flag?
Is it fun?

The pace, imho, for SWTOR is a good bit slower than most MMOs because of the full voice acting (you can turn on subtitles and buzz through if you want). You spend a good 2 or 3 minutes per NPC interaction alone.

PvP servers have a PvP flag toggle, but I don't think it matters terribly much. If you go into contested zones, you're automatically flagged for PvP (on PvP servers). I've only the last two days at level 30ish encountered any opposing factions players in open world PvP, and that was only twice that I actually went into combat against them. Yesterday I saw about 3 or 4 players travelling on one world... we all just kept on our merry way without any encounter.

The bulk of PvP is mostly canned in the warzones. The three warzone maps are pretty fun, with the exception of if you're in a PUG against a premade full of level 50's. Then it gets obviously frustrating. This is set to be somewhat eliminated next patch though.

The space missions are a nice distraction from time to time. They're not mandatory. Consider them like playing a 3D version of R-Type or something, with several objectives to complete.

Crafting (if that matters) is actually fun. Crafting itself is straightforward, as well as gathering - which is similar to any other MMO in general. The wrinkle is that you can use multiple companions (which you accumulate over time) to do crafting for you. There's also "crew skill missions", which are tied to your gathering skills, which you send a companion out on to collect whatever the designated reward is. It's primarily a money sink, takes your companion out of play for a certain amount of time (though if you have more than one it's not really an issue), and primarily how you get rare materials to craft with. There's also reverse-engineering, which lets you take apart items of the type your primary crafting skill is in order to scavenge materials and hopefully learn an upgraded recipe for that particular item (next quality tier up).

Finally, you don't have to grind gear quite so much. There are mod-able items, which lets you take mod/enhancement components and upgrade your gear as you level up. Quite handy when you find an aesthetic look you like just to be able to upgrade the rating/stats on the gear without having to grind for that next tier epic loot armor/weapon drop.

And finally, if you like Star Wars in general, there's a lot of good story telling and voice acting in the game. All in all though, it's WoW in a Star Wars universe. Don't go expecting something you haven't seen before. Just this time you get to do it with a lightsaber.
 
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ZaneNBK

Golden Member
Sep 14, 2000
1,674
0
76
I wouldn't mind playing a new MMO but my current shift doesn't leave me much time to play.

How does this compare to Rift (the last MMO I played)? I loved Rift up until I hit max level and did pretty much everything there was to do, and that was like 3-4 months into the game. Is it really easy to level up like in Rift? Is it fun to play? Is PVP always on or can you play on a non-PVP server and set a PVP flag?
Is it fun?

I played Rift for a couple of months and I find SWTOR to be quite a bit more fun. I haven't yet hit max level and levelling seems to be a little slower than Rift. They're about to release instance/flashpoint at about the one month mark, which is good sign for continuing new content.

The open world PVP flag isn't set automatically on PVE servers, just PVP servers. You can toggle it on/off on PVE servers though.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,235
117
116
I'm a little spoiled on my trooper since my companion wears the same armor as me, more or less (heavy, aim/end)... he usually gets all my side-grades and castoffs.

Aric? Yeah, same for me. It's very helpful and saves money!

I send him in and just sit back and heal while he kicks ass. :awe:

KT
 

Merad

Platinum Member
May 31, 2010
2,586
19
81
Gunslinger is very DPS heavy, so since level 25ish I've been using the Wookiee companion (melee tank, heavy armor). Arguably, I haven't upgraded him a heck of a lot since I got him, so that's probably a bad thing. But as I said, from when I got him till about level 30, I had no problems at all. Now if I run into a group of 2 strongs and 2 weak mobs, he might barely make it out alive.

Bowdaar is really the worst Smuggler companion. I would try Risha if you have her, or otherwise use Corso.

In theory Bowdaar is a tank, but in my experience he has no ability to take damage. Corso is fairly balanced between damage and tanking. Risha OTOH does very good damage, which actually seems to work pretty well with a Gunslinger.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,674
145
106
www.neftastic.com
Bowdaar is really the worst Smuggler companion. I would try Risha if you have her, or otherwise use Corso.

In theory Bowdaar is a tank, but in my experience he has no ability to take damage. Corso is fairly balanced between damage and tanking. Risha OTOH does very good damage, which actually seems to work pretty well with a Gunslinger.

I *just* got Risha last night. I will be using her fairly exclusively. Thing I liked about Bowdaar over Corso is that Bowdaar could hold agro from an entire pile of mobs, whereas Corso could really only handle one mob while the other 2/3 focus on me. That and I'd continually have to remember to disable Corso's Harpoon Shot every time I zoned otherwise he'd split my piles and make my Thermal Grenade + Gunspray somewhat less effective.

I'm also noticing many of the higher level mob piles also have healers, which itself becomes annoying.
 

HumblePie

Lifer
Oct 30, 2000
14,667
440
126
Yep Sunny. Those healers make what would be an "easy" encounter of 1 strong and 2 or 3 normals into a much harder encounter. MUCH harder. Unless you are using your CC's and interrupts effectively, which I find most people don't, then you are going to have problems.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
I will be using her fairly exclusively.
Yeah, notice that this means your style will change quite a bit. *You* are basically the tank, so remember that you have dodge and defense screen. Learn to time your three/four melee zappers (pulse detonator, percussive aimed shot, dirty kick, and flash grenade) for elites who want to zap you up close. Use all 35m of your range.

She's very good at helping you thin the herd before going for the big guy, but you have to be pretty good about, you know, actually doing this. Kill the healer first, of course.
 
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SunnyD

Belgian Waffler
Jan 2, 2001
32,674
145
106
www.neftastic.com
Yeah, notice that this means your style will change quite a bit. *You* are basically the tank, so remember that you have dodge and defense screen. Learn to time your three/four melee zappers (pulse detonator, percussive aimed shot, dirty kick, and flash grenade) for elites who want to zap you up close. Use all 35m of your range.

She's very good at helping you thin the herd before going for the big guy, but you have to be pretty good about, you know, actually doing this. Kill the healer first, of course.

I hear ya. I actually adjusted my tactics recently even with Bowdaar tanking for me - sending him in against the peon mobs first to thin things out while soaking up damage as I picked off everyone else. I'm already to the point where I'm sliding around using dirty kick and pulse detonator when things get "up close and personal". I keep forgetting about flash grenade though, since #1 the pet AOEs keep breaking it and #2 for some reason it disappeared off my non-cover toolbar for a good 10 levels or so (I just realized that the other day). And yes, I pop dodge and defense screen in fights fairly regularly now, which is nice to know I have in times of need.
 

TheUnk

Golden Member
Jun 24, 2005
1,810
0
71
I hear ya. I actually adjusted my tactics recently even with Bowdaar tanking for me - sending him in against the peon mobs first to thin things out while soaking up damage as I picked off everyone else. I'm already to the point where I'm sliding around using dirty kick and pulse detonator when things get "up close and personal". I keep forgetting about flash grenade though, since #1 the pet AOEs keep breaking it and #2 for some reason it disappeared off my non-cover toolbar for a good 10 levels or so (I just realized that the other day). And yes, I pop dodge and defense screen in fights fairly regularly now, which is nice to know I have in times of need.

For Bowdaar you need to disable his AoE ability. Just open his toolbar and right click on it. It will clear the green light. Unfortunately it does not save and you have to do it everytime he is resummoned.
 

ZaneNBK

Golden Member
Sep 14, 2000
1,674
0
76
I hear ya. I actually adjusted my tactics recently even with Bowdaar tanking for me - sending him in against the peon mobs first to thin things out while soaking up damage as I picked off everyone else. I'm already to the point where I'm sliding around using dirty kick and pulse detonator when things get "up close and personal". I keep forgetting about flash grenade though, since #1 the pet AOEs keep breaking it and #2 for some reason it disappeared off my non-cover toolbar for a good 10 levels or so (I just realized that the other day). And yes, I pop dodge and defense screen in fights fairly regularly now, which is nice to know I have in times of need.

Always take out the peons first. They do decent damage and die very quickly. The strong mobs take probably 3x's as long to kill but don't do 3x's the damage in my experience. Of course healer always dies first as well. Use interrupts/stuns/CC as others have suggested.
 

nageov3t

Lifer
Feb 18, 2004
42,816
83
91
the trooper companion is more dps oriented than tank, but I usually send him in first to take the initial agro while I then pick off the mobs one by one.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,235
117
116
the trooper companion is more dps oriented than tank, but I usually send him in first to take the initial agro while I then pick off the mobs one by one.

Yeah same, but I definitely realized I had to take out the lower level mobs first, then focus on the others, otherwise I would get creamed.

How do you guys handle healers? Hit them first or last? Freaking hate the healers, makes every fight so much more difficult.

KT
 

nageov3t

Lifer
Feb 18, 2004
42,816
83
91
Yeah same, but I definitely realized I had to take out the lower level mobs first, then focus on the others, otherwise I would get creamed.

How do you guys handle healers? Hit them first or last? Freaking hate the healers, makes every fight so much more difficult.

KT
CC the healer, kill everything I can while the CC is active, and then focus on the healer when the CC expires.
 
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