So I decided to PUG Lost Island, mainly because I logged on late and my guildies were already for the most part in flashpoints. I am not sure why I decided to PUG it. I think because I wanted a challange. We one shot it with my regular guildies. Pretty easy.
Anyway, I get paired up with some people:
Shadow Tank
Sentinel DPS
Commndo DPS
Commando Medic (Me)
The tank didn't specify what his strategy was, didn't even say 'Hello' or talk. We litterally tried to skip every single mob. That is fine, and all, but maybe tell you group you are going to make every attempt? Well, he didn't have tell us, we figured it out. No big deal.
He then marks a target with a gun on it and says nothing. So I offered to CC the gun. He said 'That is what it is there for' - Yah, ok dick. Whatever.
So we down the trash, skip some more mobs and come to the first mini boss. This guy is easy, but does hit hard. As long as you don't stand in the floor candy, you should be fine.
Well, he pulls the boss and sits in the floor candy. I am keeping him up decently, but he just keeps taking huge hits and I just cannot keep him up. He dies, but we down the boss. When I wake up him up from his dirt nap, he says "Please tell me you are not in Centurian Gear"
This set me off. But I kept my cool and said, "no, my centurian gear is merely a shell. I like the look of it." Then I fired back at him and said "I never seen a 24K HP tank, take so much damage. Did you decide to augment HP instead of mitigation? I have never healed a tank that takes so much damage." He didn't respond. We moved on. Let me pause here... A close inspection of my character reveals the following with only the 4 main buffs (no stim active)
HP 22,700
AIM = 2,088
Power = 200ish
Alacrity = 308 (1.2/1.6 AMP/MP)
Crit = 401 (equates to 45% crit)
Surge = 206 (the point where severe DR hits)
Definitely well geared and is pretty rare when I find a commando geared better.
I also know the rotation nearly perfectly. When rotation is off, it doesn't matter, because I know how to keep ammo above 8, in the high regen zone. But, you know, it is always the healers fault when a tank dies, right? Yah, no.
Ok, so we clear some more trash and come to the first boss. The tank didn't explain the fight, he just said, "I am gonna pull him here." Didn't really give us a chance to talk and went in at it. Ok, fine. We end up wiping on that boss, it was close, but we wiped. Of course, he blamed everyone by saying we didn't stay behind him. Well, fair enough, but I told him how are we supposed to know if he is going to counter-clock wise or clock-wise? I told him he needs to specify. This is a PUG, we can't read minds here and we do not have voice chat. So, he specified clock-wise and we down the boss. Ok great.
We clear some more stuff, he skips litterally everything he can, even sapping stuff to skip it. I guess that is fine, but really, what is the harm is clearing 2-3 extra pulls of trash to make it 'safer' in case we have to run back? Whatever. We get the second boss.
We did wipe on the second boss, I fell behind on healing because a few of the guys didn't go to their terminals and got turned around. Commando healing isn't forgiving once you dip into low regen states and because it happened twice, even recharge cells wasn't enough to keep us up. We got the boss to 10%, but I just couldn't keep up. We wiped. No biggy, I wasn't upset. I was expecting the tank to lay the blame on me, but oddly enough he was silent... With that said, I feel that I could have done better, but it was still really upset with the tank and his comments. So, I am sure I made a mistake, but I believe the crux of it was the DPS getting mixed up on what terminals to go too. No big deal though.
A few of the guys fessed up and said they messed up on the terminals and it was their fault for the wipe. I told them, "naw, we just have never played together before and so we don't have the synergy that a regular group does" We tried the boss again, went flawlessly. Group was full health when boss died and I didn't have to use any cool downs. It was good to know that if something went wrong, I still have recharge cells and reserve power cell available. So it was all good.
I looked at the log file and it was ~1400 HPS, the most I have ever had to heal on that boss. I normally only need ~1100 HPS for him (a sign that someone is undergeared, likely the tank, but could be anyone)
Then we got to the last boss and finished it without dieing. So, basically we wiped twice, once on the first boss and once on the second. Took us about 45-60 minutes to clear.
After the instance completed, I put the tank on ignore so I don't ever have to group with him again. He wasn't a terrible tank skill wise (asside from the floor candy on the first boss), but he was very squishy and the moment he accused me of being undergeared based on my 'shell' I knew he would make my ignore list. Both tanks in our guild are far better. In all fairness it could be that Shadow tanks now suck. I have no idea, I never healed one before. I didn't like it though. My feeling is that he stacked endurance over mitigation (shield, defence, abs). IMO, I hate that. I'd prefer 20-22K health tank with the rest of the points into defence, shield, abs, depending on the tank. But, whatever.
But this is the reason I hate PUGs. Because there is always that one guy who is condescending... And here is the deal, the two DPS that were with, they don't have a clue if the Tank or the Healer is the problem. So, getting attacked like has to be defended, lest others get the wrong idea. Despite that, both the DPS thanked us and said we both did a great job. I can only go by experience and say that the DPS were awesome, but the tank really held back our group and was a jerk who didn't communicate.