**OFFICIAL** Star Wars: The Old Republic Thread

Page 227 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

coloumb

Diamond Member
Oct 9, 1999
4,096
0
81
Interesting. My gaming style would easily fit in the F2P model.

With the "Cartel Coins" - pretty sure it'll work the same in other F2P mmo's - you just use the coins to buy your way into OPS, better gear, etc.
 

s44

Diamond Member
Oct 13, 2006
9,427
16
81
F2P = I quit. Got two more weeks left on the sub before it's done.

It's been a pleasure playing with the AT folks. I'm sure we'll meet again elsewhere.
 

IndyColtsFan

Lifer
Sep 22, 2007
33,656
687
126
My brothers and I preordered and got early access. We all hit level 50 well before our free month was up. We all quit but unfortunately I already had purchased and entered a 3 month time card.

At any rate, the game had some good points but got boring quickly and was an MMO on rails. These developers never learn and you'd think after all of the failed WoW clones, they'd try something original. I feel bad for the people who have (and those who will) lose their jobs over this fiasco, but otherwise, it couldn't have happened to a nicer company. Well done, EA!
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
There's no reason to do something "original" when every game that's tried is, at best, a moderate success in a small niche. People like what's comfortable.

I don't think F2P is any fault of the game itself but just an underestimation of the what the market can 'bear'. Someday if/when WoW shuts down (or simply reaches EoL perhaps, it might never shut down) and it's player base is 'released' I think another p2p game (or a few of them really) might be able to step in and grab that market, but at least for now and probably for much of the immediate future it's just too saturated.

I think SWTOR is a pretty good MMO and I had a blast playing it with my friends for a few months, but inevitably there's only so much you can do with a 'big' MMO imo, both as a player and as the developer. I wasn't expecting to play it endlessly, content just can't keep up with players who play a lot after all (at least not without resorting to the traditional WoW treadmills).
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
There's no reason to do something "original" when every game that's tried is, at best, a moderate success in a small niche. People like what's comfortable.

I don't think F2P is any fault of the game itself but just an underestimation of the what the market can 'bear'. Someday if/when WoW shuts down (or simply reaches EoL perhaps, it might never shut down) and it's player base is 'released' I think another p2p game (or a few of them really) might be able to step in and grab that market, but at least for now and probably for much of the immediate future it's just too saturated.

I think SWTOR is a pretty good MMO and I had a blast playing it with my friends for a few months, but inevitably there's only so much you can do with a 'big' MMO imo, both as a player and as the developer. I wasn't expecting to play it endlessly, content just can't keep up with players who play a lot after all (at least not without resorting to the traditional WoW treadmills).


Exactly. 1 thing people don't recall is when WoW was released, it entered the MMO market still fairly early in its life, where LONG treadmills to max level took a long time. (See Everquest and Asheron's Call). So it took many players a long time to hit 60, so it kept the fun going, and by the time you hit 60, you still had months worth of treadmills in max lv dungeons, pvp, ganking in the world and raids, inwhich a new one was released every 6mo, just keeping the treadmill going. Now it isn't so much as it is evolving to be a shorter duration online per day required to do what you want.
 

BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
0
71
I played Asheron's Call on and off from 1999 to 2004, the only thing I enjoyed in that game was it's open world pvp system, but those system require a large playerbase and by 2004 with WoW and blind neglect from the Devs pvp was all but dead.


Amazingly though, they're still running that game today and the major focus has switched to monthly pve patches adding more and more content to pvp focused balancing and weapons/skills.

The lore is pretty much unrivaled at this point, heh.
 

IndyColtsFan

Lifer
Sep 22, 2007
33,656
687
126
There's no reason to do something "original" when every game that's tried is, at best, a moderate success in a small niche. People like what's comfortable.

There is every reason to try something original. WoW clones have flooded the market since 2004 and IIRC the only one that had any success was LOTRO. The "let's copy WoW and use different skins" approach is a failure. Would you rather have a niche game with a solid 300K to 500K population or one that starts off high and then loses subscribers at a record pace? F2P isn't going to save TOR; my guess is that you'll see a bump in population when F2P goes live but it will be short-lived.

I don't think F2P is any fault of the game itself but just an underestimation of the what the market can 'bear'. Someday if/when WoW shuts down (or simply reaches EoL perhaps, it might never shut down) and it's player base is 'released' I think another p2p game (or a few of them really) might be able to step in and grab that market, but at least for now and probably for much of the immediate future it's just too saturated.

I think SWTOR is a pretty good MMO and I had a blast playing it with my friends for a few months, but inevitably there's only so much you can do with a 'big' MMO imo, both as a player and as the developer. I wasn't expecting to play it endlessly, content just can't keep up with players who play a lot after all (at least not without resorting to the traditional WoW treadmills).

SWTOR was on rails (particularly their joke of a space game) and that turned off a lot of people. I think what MMO companies are missing is that hardcore players (the ones that will pay you $15/month for years on end) require complexity and depth in a game, and nothing recent has had that. That's why I am eagerly awaiting the SWGEMU, because even though the game will be 10+ years old when the EMU is likely released, it STILL is better than anything out there IMO.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Do you have to buy the core game or it is truly free to play.

EDIT: Website says you don't have to buy anything. Hmm
 
Last edited:

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
Do you have to buy the core game or it is truly free to play.

EDIT: Website says you don't have to buy anything. Hmm

Most free to play models means you pay nothing, except micro transactions that you can purchase in the game.

Like DnD online, if you want access to new looks, characters, dungeons beyond the basic starting package whatever, you haev to cough up some small amount of money.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I think it is actually a bit too late for them with GW2 and MoP releasing in August and September.

The current test of time subscription based MMO with NEW POKEMON BATTLES.

And the Pay once and play MMO (no f2p, no sub).

SWTOR will never know what hit them. :sneaky:
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
F2P = I quit. Got two more weeks left on the sub before it's done.

As soon as they announced it I cancelled my sub and uninstalled. F2P means the game will end up crawling with the type of people that post in this thread, people who should never touch a MMO or even think about playing one.

I think what MMO companies are missing is that hardcore players (the ones that will pay you $15/month for years on end) require complexity and depth in a game, and nothing recent has had that.

WoW is looking to pass FarmVille in nubness and has, by far, the largest subscriber base in the MMO market still. No, hardcore players aren't the ones paying for years on end in terms of overall quantity unfortunately. Depth is to be avoided, complexity eliminated and the game made easy enough for the people in this thread to be good at it. The bar is shockingly low unfortunately.

Meh, going to try XIV, at least I know the scrubs won't insert their cancerous carcasses in that game anytime soon.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
I don't like the F2P model. With that said, I still plan on playing and a large part of that is this: There are no other MMOs that even interest me anymore and coupled with the fact that me and my son are now playing this together, it should be fine.
 

zinfamous

No Lifer
Jul 12, 2006
110,806
29,557
146
As soon as they announced it I cancelled my sub and uninstalled. F2P means the game will end up crawling with the type of people that post in this thread, people who should never touch a MMO or even think about playing one.



WoW is looking to pass FarmVille in nubness and has, by far, the largest subscriber base in the MMO market still. No, hardcore players aren't the ones paying for years on end in terms of overall quantity unfortunately. Depth is to be avoided, complexity eliminated and the game made easy enough for the people in this thread to be good at it. The bar is shockingly low unfortunately.

Meh, going to try XIV, at least I know the scrubs won't insert their cancerous carcasses in that game anytime soon.

I sense a lot of hate in you.



(you should have spent more time with Sith, no? It's more fun anyway :\)


BTW--I hope none of you were shocked over this? This game had F2P written all over it from the beginning. Well...at least 4 months in when it was obvious that not a whole lot was being done to fix many of the obnoxious bugs that continue to persist (and appear afresh with each update), and that adding something--anything, to increase the thin end-game content was slow to arrive (still hasn't).

Still, it's a fun game for the PvE, story content. It suffers when the MMO aspects are all that is left.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,674
145
106
www.neftastic.com
As soon as they announced it I cancelled my sub and uninstalled. F2P means the game will end up crawling with the type of people that post in this thread, people who should never touch a MMO or even think about playing one.

Wow, you're one of THOSE people. Remind me NEVER to play anything with you.
 

zinfamous

No Lifer
Jul 12, 2006
110,806
29,557
146
Wow, you're one of THOSE people. Remind me NEVER to play anything with you.

pretty much. I imagine he's the type that makes me hate learning a new MMO--and it's why I stayed away from FP and such for the longest damn time in ToR.

everyone has to learn, at some point--but the assumption from guys like this is that as soon as you group with someone that is clearly "not a pro" at the game (whatever the fuck horseshit that is supposed to mean), they will log, kick you or just flame for your noobishness if you take the wrong turn in one corridor and aggro a mob. you know...never-mind that it's your first time on that map. They were always "pro," of course.

Not that there's too much to learn in any of these re-skinned MMO's anyway--you tank, you heal, you kill stuff. that's it.

the only difference between these identical MMO models is the paths and shortcuts, and a handful of bosses that require a wee bit of strategy and practice, before it's grind grind grind for some reason. but that's like..."pro." And no one but "pros" deserve to play these games, apparently.

but that is where this game kinda blows....leveling up the various classes is great though. well--form either side. I found multiple classes on Imp to be rather grindy and boring (perhaps I should have gone agent instead of BH for that second one? :\). I've recently been having a blast with my long-neglected sentinel, though.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |