**OFFICIAL** Star Wars: The Old Republic Thread

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Firetower

Senior member
Jul 15, 2003
447
0
0
With the early access you figure you get first choice on names. I saw some idiot running around with the name roflsticks
 

Ns1

No Lifer
Jun 17, 2001
55,414
1,574
126
What sucks is I'm not having that much time to play until the weekend. I only got to play 3 hours yesterday Work and women put a damper upon gaming time.

Jesus if I got 3 hours in a night it would be a miracle
 
Sep 23, 2011
197
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76
Hope to get in by tomorrow. Sadly, I've spent about 5 hours watching other people play via video steam.

Changed my main toon idea a handful of times. Currently, I'm leaning toward Vanguard (trooper).
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,235
117
116
Is there any word on if/when AA will be introduced to the game? Would love to kill some jaggies.

KT
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,235
117
116
I haven't heard any specifics, but I've read multiple places that it would be patched in soon after go-live.

Cool, hope that's true. Obviously not a huge deal, but it certainly would be nice to have.

KT
 

Ns1

No Lifer
Jun 17, 2001
55,414
1,574
126
Oh really? How much is the stuff going for? I might have to do some of the same.

I saw a goddamn auction with the statue only going for $150.

If I can break > $100 on the goods I'd be very, very happy.
 

Ns1

No Lifer
Jun 17, 2001
55,414
1,574
126
What's the process for reserving names?

create character, log, create new character?
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
What's the process for reserving names?

create character, log, create new character?

And if you make a character to reserve a name, without putting a lot of thought into the class, can you delete the character and then immediately reuse the name?
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I'm fairly certain that they're waiting for most of the servers to fill up before raising the server caps. That way the population is better spread throughout all servers and it gives them a chance to study how their centres are handling heavy player loads and adjust accordingly.

EDIT: In case anyone hasn't seen this yet:
Today, we invited people who had pre-ordered up to the very beginning of October (roughly). Tomorrow, we're going to be inviting the same number of people again; that will take us up to the last week or so of November. On Friday, we'll be inviting even more, and we'll give you an update on that tomorrow.

I'm now 650th in queue ETA good hour or so before I get in tonight,they need to get their act together because once rest of the players start coming in it will only get worst,next week could be chaos.

Server does say full.
 
Mar 10, 2005
14,647
2
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come on, nobody has a sense of humor?

is the game very good or not? lots of mmo fun, not just star wars fun? aside from aa, is it functional?
 

Ns1

No Lifer
Jun 17, 2001
55,414
1,574
126
• Guild Functionality – Guilds are important to the long term health of any MMORPG. We have a huge list of guild centric features. This will be an ongoing effort that will probably never end. Guild banks are the first thing we’ll be delivering in our plans for increased guild functionality. Eventually we even want to deliver on the promise of the long hinted at “Guild Capital Ships”.

O_O
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81

It took EQ several years to have guild banks. Does TOR have guild halls or, if you go to a banker it just knows to show you the goods of the right guild?

This reminds me. If TOR has too many things up front that EQ and WoW patched in over time, what can they come up with new for expansions besides just more zones and mobs? I mean obviously, real space combat is one, but apart from that.

Also, are they going to charge $40 for expansions or be included in the monthly fee? Those added up for EQ, especially for those boxing a second account.
 

Ns1

No Lifer
Jun 17, 2001
55,414
1,574
126
It took EQ several years to have guild banks. Does TOR have guild halls or, if you go to a banker it just knows to show you the goods of the right guild?

This reminds me. If TOR has too many things up front that EQ and WoW patched in over time, what can they come up with new for expansions besides just more zones and mobs? I mean obviously, real space combat is one, but apart from that.

Also, are they going to charge $40 for expansions or be included in the monthly fee? Those added up for EQ, especially for those boxing a second account.

how about SW:G like housing? I only found out about that this week; if I knew SW:G had housing earlier, I would've played since day 1!
 

IndyColtsFan

Lifer
Sep 22, 2007
33,656
687
126
how about SW:G like housing? I only found out about that this week; if I knew SW:G had housing earlier, I would've played since day 1!

Galaxies had TONS of things like player housing, complex crafting, etc. that should be replicated in more games.
 
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