Pretty sure the reusable purple medpacs/stims/adrenals haven't been BoP for several patches -- they just require Biochem.Which are BOP. And can only be crafted/used by Biochems (400)
Pretty sure the reusable purple medpacs/stims/adrenals haven't been BoP for several patches -- they just require Biochem.Which are BOP. And can only be crafted/used by Biochems (400)
what's the point of posting anything? :ninja:
Pretty sure the reusable purple medpacs/stims/adrenals haven't been BoP for several patches -- they just require Biochem.
Right, they all require biochem but they are not even bind on equip. You can craft them, use them, then pass them on to an alt or sell them when you out-level them.
The biochem requirement makes the low-level ones almost worthless in GTN though. Anyone who can use them has biochem and can craft their own.
Ah, ok. Thanks for correcting me there.Pretty sure the reusable purple medpacs/stims/adrenals haven't been BoP for several patches -- they just require Biochem.
Which are BOP. And can only be crafted/used by Biochems (400)
lol thats what happens when i stay up way too late playing games. i get punchy.
i'm sure i'll change it in a few weeks anyway.
so i decided to get the containment officer set. i was originally taking the samples as the mission reward so i could get boxes. but since i keep getting screwed on the companion stuff i'm going to stop trying to get those stupid boxes. and i dont care so much about the green-black crystals. (although if i was a light saber class, i would want one of the green-blacks) imma just get the outfit and try to get some credits for the rest of the samples i get.
what's the point of posting anything? :ninja:
Almost every single boss is easy once you learn the mechanics. So the mechanic is what beats him, it isn't skill perse.
Oh hey, you guys have a Star Wars thread... Sweet.
So what does everyone think about the current Rakghoul Event? I've wasted many hours just standing on the Fleet and dying for DNA points (since I started the event a few days late.)
Oh hey, you guys have a Star Wars thread... Sweet.
So what does everyone think about the current Rakghoul Event? I've wasted many hours just standing on the Fleet and dying for DNA points (since I started the event a few days late.)
As our guild is clearing all the Hard Mode 4-man flashpoints, I don't think I have come across more dissapointing content. It seems like some stupid tactic is what allows a hard mode boss to be downed.
I am all for making difficult instances, I prefer it. But not superficial stuff such as missing one interupt = wipe, or hiding under a conduit to not take AE damage. Just... I guess words cannot express it. You have to play these to know what I am talking about. I guess I just miss the goold old days where a boss fight was about efficiency, not about beating an enrage timer.
Almost every single boss is easy once you learn the mechanics. So the mechanic is what beats him, it isn't skill perse. I liken it to being able to pat you head while rubbing your belly and jumping on one leg.
That is my rant for the evening
Well, the joy of learning that strat is what makes it doable. If you look up every strat before hand then that is your problem.
Even then, doing everything right doesn't mean you automatically win either. Boss fights here are no different than any other boss fight made for ANY other game ever created. You need to know the strategy, ie the weakness to exploit, of any given boss. I don't care what game you want to mention, they are all the same. They are designed to be done this way on purpose. Meaning you need to figure out what you have to do to beat the boss or pretty much lose. Some games allow some leeway on some boss fights, and other bosses don't. I remember my days of playing Megaman for example. Some bosses were pretty easy and if you got hit a few times it was no big deal. Others with insta kill you with any hit. Meaning if you fucked up once then that was it.
SWTOR is no different. Some bosses give you leeway and some don't. If you have a problem with that I might suggest that playing video games is not for you. Might want to stick with chess, checkers, or go.
As for the world event, I'm disappointed that if you missed a day, you can't immediately pickup the social amour quests, you need to wait for the next day to get the 2nd piece and on.
Oh hey, you guys have a Star Wars thread... Sweet.
So what does everyone think about the current Rakghoul Event? I've wasted many hours just standing on the Fleet and dying for DNA points (since I started the event a few days late.)
I have not done anything with the Rakghoul Event yet, but I did a bunch of the Black Hole stuff yesterday after running through a chunk of EV the day prior and had a lot of fun doing both things. The EV stuff gets crazy at Soa; I was amazed I actually lived as long as I did, but that damn mind control thing is so frustrating!
KT
Yup, the Mind Trap is no1 priority. Everyone, maybe except for 1 healer and the Main Tank, should be burning down the Mind Traps. In Hard Mode, they pop 2 of them and 2 Balls of Lightning.
Well it was my first time there and I tried to keep up, but damn, it was a lot to take in. There was like 15 minutes of instructions from our leader before even starting!
KT
Coordination is key.
Actually, my groups problem wasn't the mind traps persay, it was the stairs going down.
Oh yeah, it was definitely the stairs that killed us.!
KT