Hey I'm downloading this game as we speak. I have never gotten into DotA or any games of this genre before. I understand the concept just not the execution. Any pointers for a newbie?
If you read the thread (all 65 pages =) this has been covered a few times but in short.
1. Try and play lots of different champs until you find one you like this will allow you to learn the various mechanics associated with different champs.
2. The basics of the game are pretty well explained in the tutorial be sure to play that (and do the extras of killing some neutral monsters, the buffs are pretty sweet). The things the tutorial doesn't cover well are items specifically wards and elixers. Each champ has recommended items and you can essentially use those until you get more experience/start reading guides/become obsessed. Wards are specific items that you place on the battlefield which allow you to see that area when it would otherwise be covered by the fog of war. The more expensive ward shows invisible champs (and wards which become invisible a few seconds after being placed). Elixers are temporary bonuses that have to be manually used after being purchased but are often worthwhile.
3. Every champ needs boots be sure to buy some basic boots (boots of speed) on you first or second trip back. These should eventually be upgraded but there is no rush.
4. The "brush" provides cover and your opponents can't see you until they enter the brush or you perform a hostile action, this is very useful for juking or setting up ganks.
5. you win by killing towers but pushing the creep wave to a tower leaves you further from your tower and safety. Since gold is only granted for the killing blow on a creep, don't mindlessly autoattack, just try and land the last hit (unless you need to protect your tower). Gold on champion kills is given both for the kill and the assist (damage or support abilities). It's usually best to push a tower only after you kill an opponent or when you've significantly out-leveled or out-gained them item-wise.
***6. Most of the game is about mini-map awareness (where your opponents are, do you push a tower or run to join a team-fight - usually the latter) and knowing which champs you can beat and when you need to go back to base to heal or huddle under your tower. This comes with experience. Good luck
7. There are unfortunately more quitters at low levels, so gut it out and get to a higher level and it will be less frustrating. There are also a few people playing smurf accounts (good experienced players on new accounts) so you may take a few losses early before getting fair competition. Anything around a 50% win ratio is solid.
8. I highly suggest buying tier 1 runes as you get more rune slots (things like mana regen can make a huge difference), do not buy tier 2 runes, they are a waste of money. Buy T3 runes as soon as you can.
9. The "Dorans" items are great items to start the game with because they not only provide pertinent bonuses, they also add an extra 100 health to your champ which is huge when most champs have between 400-500 total to start.
10. Be sure to figure out the mechanics of when towers and creeps will attack you (attacking an enemy champ always draws their attention, or you have no friendly creeps to take their fire). Creeps are mostly insignificant damage (to you, not to towers) latter on but early game they can be the difference between winning and losing a fight.