- Nov 27, 2001
- 30,383
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Links: Wiki - Steam - Xbox - Trailer
So, I heard a ton of good things about it yesterday, and since it's supposed to be a Metroidvania style game, I figured I'd give it a try. I haven't had much time to play it (only about half an hour so far), but if your first words aren't, "Holy crap... this game is beautiful.", then you may need to visit your local optometrist!
Although, I did find the beginning to be a bit weird. The beginning is mostly this bit of backstory, but the game will randomly give you control. However, all you do is either move left or right and maybe jump a time or two. This can seem a bit cumbersome when you consider that the big guy moves incredibly slowly. I think they wanted to make sure the player was engaged, but I don't agree with how slow they made it. Anyway, once that bit is done, you get into the real gameplay.
In regard to gameplay, I have found the jumping to be a bit odd. During the typical tutorial session at the beginning, the game tells you to hold A (I'm using an Xbox One controller) to jump higher. Even though I kept holding A, my character just kept hitting the wall and falling down. I don't know if I'm just doing something fundamentally wrong, but the jumping definitely seems a bit weird. I think it's something I'll keep my eye on.
Anyone else check this out? The game is available on Windows (via Steam) and on the Xbox One. Based on the Wikipedia game, it will eventually release on the Xbox 360.
So, I heard a ton of good things about it yesterday, and since it's supposed to be a Metroidvania style game, I figured I'd give it a try. I haven't had much time to play it (only about half an hour so far), but if your first words aren't, "Holy crap... this game is beautiful.", then you may need to visit your local optometrist!
Although, I did find the beginning to be a bit weird. The beginning is mostly this bit of backstory, but the game will randomly give you control. However, all you do is either move left or right and maybe jump a time or two. This can seem a bit cumbersome when you consider that the big guy moves incredibly slowly. I think they wanted to make sure the player was engaged, but I don't agree with how slow they made it. Anyway, once that bit is done, you get into the real gameplay.
In regard to gameplay, I have found the jumping to be a bit odd. During the typical tutorial session at the beginning, the game tells you to hold A (I'm using an Xbox One controller) to jump higher. Even though I kept holding A, my character just kept hitting the wall and falling down. I don't know if I'm just doing something fundamentally wrong, but the jumping definitely seems a bit weird. I think it's something I'll keep my eye on.
Anyone else check this out? The game is available on Windows (via Steam) and on the Xbox One. Based on the Wikipedia game, it will eventually release on the Xbox 360.