I forgot to mention the opengl requirement-thanks m8
Here is the X800 same settings except it isn't vertex shading the water though it is running 'perfect' and the water looks much better than non-ps water:
Frames, Time (ms), Min, Max, Avg
2615, 61900, 20, 126, 42.246
This is on:
AMD 64 3200+
Chaintech Vnf4Ultra 754socket
1 gb PC3200 DDR
80 gb WD SATA
AGP X800 GTO 256mb
Integrated Sound
Rogo
Here is the X800 same settings except it isn't vertex shading the water though it is running 'perfect' and the water looks much better than non-ps water:
Frames, Time (ms), Min, Max, Avg
2615, 61900, 20, 126, 42.246
This is on:
AMD 64 3200+
Chaintech Vnf4Ultra 754socket
1 gb PC3200 DDR
80 gb WD SATA
AGP X800 GTO 256mb
Integrated Sound
Rogo