Path of Exile Release

Page 6 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

XiandreX

Golden Member
Jan 14, 2011
1,172
16
81
I completely screwed up with my Fusing orbs and didn't realize that the gems have to be linked for support gems to work. I have a rarity gem and quantity gem that havent been working. At least now I know what I need to do. I just hit level 49 and in third act of Cruel.
Even with 20% mitigation, 47% evade, 75% lightning, 73% cold and 53% fire Its tough. Also Chaos dmg mobs are eating me alive. I am trying to get more Chaos resist.
I am sitting at 690 HP and 390 ES, with about 380 Mana pool. One thing I am confused on is whether to go Armor/Evade/ES blend or Armor/ES or Evade,ES.
 

Pheran

Diamond Member
Apr 26, 2001
5,740
35
91
Mmm i've never needed resists in this game. Maybe its a melee class only thing,

What difficulty are you on? Just like Diablo, they don't matter that much on normal. They start to matter a lot on higher difficulty playthroughs.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
I completely screwed up with my Fusing orbs and didn't realize that the gems have to be linked for support gems to work. I have a rarity gem and quantity gem that havent been working. At least now I know what I need to do. I just hit level 49 and in third act of Cruel.
Even with 20% mitigation, 47% evade, 75% lightning, 73% cold and 53% fire Its tough. Also Chaos dmg mobs are eating me alive. I am trying to get more Chaos resist.
I am sitting at 690 HP and 390 ES, with about 380 Mana pool. One thing I am confused on is whether to go Armor/Evade/ES blend or Armor/ES or Evade,ES.

Your stats are pretty low across the board. Light/cold res are obv okay, but you really should have all your resists maxed out by the end of normal or early cruel (excluding chaos, which can generally be ignored until Merciless). Your HP/ES is reallllly low, and you are focusing too heavily on ES. My level 36 char is sitting on 1200HP/100ES (the ES isn't really intentional, its just a side effect of some of my gear). Your evade seems decent enough (I think... I rarely go heavy on evasion), but your mitigation is really really low.

The first thing to understand is that there are two dichotomies at work here. HP vs ES, and armor vs evasion. There are a number of mechanics at work, it would be best to find the info on the PoE forums or the wiki, it'll be explained far better there than I could do.

In general though, you should focus on one thing from each of those dichotomies. For a new player I would recommend HP and armor. ES is much less effective than HP until the later levels (60+), and even at that point it requires certain passive nodes and generally more expensive items than an HP based build. Chaos damage is only dangerous for ES based builds that haven't taken the Chaos Innoculation passive yet, and you should never take that until level 60+ and only if you have some really nice gear ready. For HP based builds its not really that bad even without much resist, as chaos damage is generally lower than other types of damage and is much less common.

One very important thing to keep in mind, and I don't think this is explained in game anywhere, is that certain status and elemental effects are affected by your HP pool. What I mean by this is that your chance to be stunned/chilled/frozen/burned/shocked is a function of the amount of damage that attack did and your total HP pool (there is a complicated formula for this, but I'll stick to the basics). The duration (and thus the damage or potential damage of it) are also affected by this formula. To keep it very simple, with a low HP pool (such as what you might have if you went 50% HP / 50% ES), you are much more likely to become afflicted with this statuses, and their durations will be much longer when you are afflicted by them. This is incredibly dangerous, especially in relation to stun/freeze/shock. Think of it like this:

1000 HP character gets hit for 200 damage by a freezing attack - chance to freeze will be 30% and the freeze duration will be 3 seconds
2000 HP character gets hit for 200 damage by the same freezing attack - chance to freeze will be 15% and the freeze duration will be 1.5 seconds

This is not the actual formula. But it illustrates the basic concept. Your ES does not get counted as part of your HP pool for these calculations.

The armor vs evasion decision is more complicated to explain as there are so many factors going in to this decision. Armor is easier to stack though and easier to understand, and is generally considered more effective than evasion, so I recommend you stick with it until you get a better understanding of the game mechanics. Regardless of which one you choose though, its usually more effective to focus heavily on one rather than try to maintain high levels of both, so pick one and really go for it. Keep in mind though that if you choose evasion, you can't completely ignore armor, but if you focus heavily on armor you should be fine with little to no evasion.
 
Last edited:

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Whatever the default one is. Maybe thats why.

He means which playthrough difficulty are you on, rather than what league.

When you star the game, you are on Normal difficulty. When you beat that, you start Cruel difficulty. And when you beat Cruel, you can play on Merciless difficulty. This is similar to the Normal, Nightmare, and Hell difficulties of D2.

Cruel difficulty comes with -20% to your resists, and Merciless difficulty comes with -60% to your resists. This is why resists are important in later difficulties, plus the fact that enemies start doing more elemental damage.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Resistences are huge for the last boss, even in normal mode. My new character is putting a priority on resistences via the passive skill tree.

Game is definitely a blast to play. My only real complaint is the 'no pants' thing... It sort of anoys me that the Templar (Ringmail, Chainmail) and Shadow (Full Leather Garb) armours are the ONLY ones that get legs. Now, I am under the impression that you can purchase skin transfers, but I was hoping someone could help enlighten me on how to use them. My understanding is that I take an item I like the look of it (could be L50, or 10, doesn't matter) and I use that item to 'create' a skin. I then take that skin and 'apply' it to my desired chest piece? Seems simple enough, but my guess is that this needs to happen every time I upgrade my chest piece? They are cheap, I know that, but destroying the main item everytime is probably the most annoying part...

For a F2P game, it is outstanding.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Be aware that in the new four month leagues (Nemesis and Domination) things are more expensive, they have only been around for a couple weeks and the new economy drives up the prices of even mediocre gear. This can be both a blessing and a curse - good gear is more expensive than in other leagues, but it also means that the stuff you find will bring a higher price. That said, they might be a bit frustrating for a new player, and you might want to try the normal hardcore/standard leagues where regular end game gear is plentiful and cheap. Powerful but common uniques are very cheap in those leagues and can really help you get to the end game where you can start farming better items and currency orbs.

Doh! :-( I would have started in the standard league if I knew that... Thanks for the information, this was EXTREMELY helpful.
 

XiandreX

Golden Member
Jan 14, 2011
1,172
16
81
Your stats are pretty low across the board. Light/cold res are obv okay, but you really should have all your resists maxed out by the end of normal or early cruel (excluding chaos, which can generally be ignored until Merciless). Your HP/ES is reallllly low, and you are focusing too heavily on ES. My level 36 char is sitting on 1200HP/100ES (the ES isn't really intentional, its just a side effect of some of my gear). Your evade seems decent enough (I think... I rarely go heavy on evasion), but your mitigation is really really low.

The first thing to understand is that there are two dichotomies at work here. HP vs ES, and armor vs evasion. There are a number of mechanics at work, it would be best to find the info on the PoE forums or the wiki, it'll be explained far better there than I could do.

In general though, you should focus on one thing from each of those dichotomies. For a new player I would recommend HP and armor. ES is much less effective than HP until the later levels (60+), and even at that point it requires certain passive nodes and generally more expensive items than an HP based build. Chaos damage is only dangerous for ES based builds that haven't taken the Chaos Innoculation passive yet, and you should never take that until level 60+ and only if you have some really nice gear ready. For HP based builds its not really that bad even without much resist, as chaos damage is generally lower than other types of damage and is much less common.

One very important thing to keep in mind, and I don't think this is explained in game anywhere, is that certain status and elemental effects are affected by your HP pool. What I mean by this is that your chance to be stunned/chilled/frozen/burned/shocked is a function of the amount of damage that attack did and your total HP pool (there is a complicated formula for this, but I'll stick to the basics). The duration (and thus the damage or potential damage of it) are also affected by this formula. To keep it very simple, with a low HP pool (such as what you might have if you went 50% HP / 50% ES), you are much more likely to become afflicted with this statuses, and their durations will be much longer when you are afflicted by them. This is incredibly dangerous, especially in relation to stun/freeze/shock. Think of it like this:

1000 HP character gets hit for 200 damage by a freezing attack - chance to freeze will be 30% and the freeze duration will be 3 seconds
2000 HP character gets hit for 200 damage by the same freezing attack - chance to freeze will be 15% and the freeze duration will be 1.5 seconds

This is not the actual formula. But it illustrates the basic concept. Your ES does not get counted as part of your HP pool for these calculations.

The armor vs evasion decision is more complicated to explain as there are so many factors going in to this decision. Armor is easier to stack though and easier to understand, and is generally considered more effective than evasion, so I recommend you stick with it until you get a better understanding of the game mechanics. Regardless of which one you choose though, its usually more effective to focus heavily on one rather than try to maintain high levels of both, so pick one and really go for it. Keep in mind though that if you choose evasion, you can't completely ignore armor, but if you focus heavily on armor you should be fine with little to no evasion.

Thank you for a detailed response. A couple of things to note. Until I get the passives for resist its capped at 75% for me. Also I took the Passive where as Life leech affects ES instead of Life. I do have 11 respec points saved up. I am building my Character on the dual Piety 400k Dps guide on the forums. Every point I have taken in passive tree is based on his 77 level build. I do know I need more HP however my yellow drops have been for the most part crappy or Strength based.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
Thank you for a detailed response. A couple of things to note. Until I get the passives for resist its capped at 75% for me. Also I took the Passive where as Life leech affects ES instead of Life. I do have 11 respec points saved up. I am building my Character on the dual Piety 400k Dps guide on the forums. Every point I have taken in passive tree is based on his 77 level build. I do know I need more HP however my yellow drops have been for the most part crappy or Strength based.

Ah, I know the build you are talking about. Are you sure you are following the right skill tree layout? There is a HP based build and a final ES based build where he takes CI. You should be following the HP based build until late in the game (the guide recommends you switch to the CI build around level 65 IIRC, which is pretty standard).

This is another one of the reasons I recommend HP builds for new players. CI builds are not viable until very late, and in order to survive until then you have to take a lot of nodes that are useless once you take CI (the life nodes). So when you make the switch to CI you have to re-spec A LOT of points. You'll get I think somewhere between 10-15 free re-spec points, but the rest you have to do with Regret orbs and they are very expensive.

I suspect you are using the wrong passive tree. I just don't see how you can be running with only 690 HP at level 49. I just lost a level 48 char, died in Merciless Act1 with about 2100 HP. Granted its a hardcore build which focuses a bit more on survivability than other builds might, but I'm using all found gear except a shield I bought around level 35. To have only 690 HP at level 49 you must not be taking any life nodes at all, which is why I suspect you are following the wrong passive tree.
 
Last edited:

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
I got myself a level 68 standard melee shadow now. Died in merciless archives in Nemesis, nasty giant skeleton things hurt. Oh well, I wasn't completely satisfied with my build anyway. I found it really hard to get enough life nodes near the shadow start, but I didn't have the gear to support a high ES or CI build.

Working on a couple different chars now, not decided which will be my new main on Nemesis.

A fairly typical life based ice witch, freeze pulse/lmp/projectile speed. Strong, but kind of boring to play.

A dagger witch, melee + spectral throw with high ES for lowlife farming and a possible switch to CI lategame.

Avatar of fire infernal blow 2hander templar, incredible dps so far and just steamrolled through normal difficulty, wondering if things will get harder soon. Very fun to play, and nothing more satisfying than splattering a FRACTURE mod rare and seeing all the fracture spawns instantly die from the infernal blow trigger corpse explosion.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I got myself a level 68 standard melee shadow now. Died in merciless archives in Nemesis, nasty giant skeleton things hurt. Oh well, I wasn't completely satisfied with my build anyway. I found it really hard to get enough life nodes near the shadow start, but I didn't have the gear to support a high ES or CI build.

Working on a couple different chars now, not decided which will be my new main on Nemesis.

A fairly typical life based ice witch, freeze pulse/lmp/projectile speed. Strong, but kind of boring to play.

A dagger witch, melee + spectral throw with high ES for lowlife farming and a possible switch to CI lategame.

Avatar of fire infernal blow 2hander templar, incredible dps so far and just steamrolled through normal difficulty, wondering if things will get harder soon. Very fun to play, and nothing more satisfying than splattering a FRACTURE mod rare and seeing all the fracture spawns instantly die from the infernal blow trigger corpse explosion.

This sounds fun; build link and gems used?
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
Avatar of fire infernal blow 2hander templar, incredible dps so far and just steamrolled through normal difficulty, wondering if things will get harder soon. Very fun to play, and nothing more satisfying than splattering a FRACTURE mod rare and seeing all the fracture spawns instantly die from the infernal blow trigger corpse explosion.

Infernal blow is very effective (and entertaining) for leveling. It does slow down a bit in cruel/merciless if you don't link it with some decent supports. All the usual melee supports are pretty effective with it (added ele damage, melee phys, melee splash, multistrike, etc). I used it all the way through Merciless for one char, but he never made it to maps so I can't be sure it holds up there, but I would expect it does.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
This sounds fun; build link and gems used?

http://poebuilder.com/#character/AA...53cAaxYrN-tR81I_fsN-_5CLnauw47w7wH_Iv8933Mvjr

I just take it one node at a time, my rough plan for now is to just take a lot more life and armor nodes with a bit of regen, and take some more damage nodes as I can justify them. I originally had a few mana and mana regen nodes before I took blood magic. I may switch back to a mana build, it has some advantages (such as auras become viable, and energy shield gear works better). For any life based character, I like to get the "wheel" of %hp nodes near scion, so I am trying to generally get over to that area of the passive tree after taking the best marauder nodes. I could use more attack speed, 15% AS berzerking is far off, I may eventually head that way.

Main attack is infernal blow-life leech- added fire damage- weapon elemental damage linked. Since I have resolute technique, I can't crit, so I plan to use a chance to ignite gem "soon". Endgame 6 link would be the 4 above plus ignite and fire penetration. If I went to a mana-based build, I could swap life leach for something else, such as multistrike, which is tempting to consider.

For other attacks, I currently just use leap slam and sweep, but don't really get much use out of sweep. I have dominating blow in a socket as well but I mostly just use it for fun, dominating monsters with interesting abilities. I used glacial hammer + cold to fire early in the development of this character, but I don't like wasting a linked socket on the cold to fire gem so I switched to infernal blow.

I've thought about experimenting with cold to fire+ice spear as a ranged attack, though that would be pointless with resolute technique.

Currently level 41 with 1960 hp, 30 es, and 1027 dps showing on the tooltip for infernal blow. Resists aren't maxed yet for cruel.
 
Last edited:

XiandreX

Golden Member
Jan 14, 2011
1,172
16
81
Ah, I know the build you are talking about. Are you sure you are following the right skill tree layout? There is a HP based build and a final ES based build where he takes CI. You should be following the HP based build until late in the game (the guide recommends you switch to the CI build around level 65 IIRC, which is pretty standard).

This is another one of the reasons I recommend HP builds for new players. CI builds are not viable until very late, and in order to survive until then you have to take a lot of nodes that are useless once you take CI (the life nodes). So when you make the switch to CI you have to re-spec A LOT of points. You'll get I think somewhere between 10-15 free re-spec points, but the rest you have to do with Regret orbs and they are very expensive.

I suspect you are using the wrong passive tree. I just don't see how you can be running with only 690 HP at level 49. I just lost a level 48 char, died in Merciless Act1 with about 2100 HP. Granted its a hardcore build which focuses a bit more on survivability than other builds might, but I'm using all found gear except a shield I bought around level 35. To have only 690 HP at level 49 you must not be taking any life nodes at all, which is why I suspect you are following the wrong passive tree.

I messed up on the skill tree big time on my Shadow. It was so bad that I would have needed somewhere in the ballpark of 25-30 passive refunds to fix properly. What I did was reroll a Ranger using Blastrophes LA Frenzy crit build.
It is night and day difference.

Currently I am level 59 running 50% quality and 30% quantity not counting another 30% gem for quantity and I already have easily around 2100 HP decent resists (farming for gear and Orbs) and dps is around 600-700 in character sheet but higher for skills themselves. Burning arrow is sitting around 2k dps and soon with respec I will have much higher dps as I grabbed tons of HP nodes up front.

I am running around 45% run speed which is huge for kiting. Running Life Leech on LA and running 1% mana leech. Will be switching to blood magic in the later levels once HP is around 3k+. I can see this being a great build once gear kicks in.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
Just downloaded the game. Can i know an easy starter class?

IMO it mostly comes down to personal preference. And of course, with the way the skills and passive tree work you can play any class as any role, though most are aimed towards a certain play style.

Witch can be a good starter class because spell based attacks scale damage well with level. Gear still helps, but it's not as critical, and you can do great damage with pretty cheap or easy to obtain gear just by spamming fireballs and such. Later on it can be tricky to stay alive though, the witch node area is notorious for lack of life nodes. Fireball was just improved last patch and seems very nice for a budget build now, freeze pulse is also popular because it becomes very strong when used with lesser multiple projectile and faster projectile support gems.

Duelist is pretty nice right now just because melee damage is very high, and you can kill things easily just by investing a few nodes in damage and otherwise going for defensive nodes. Play a shield + 1hander duelist with armor/evasion gear and you can be extremely tanky against most conventional mobs, although you still need to watch elemental damage and keep resists in mind. The only negative is that your damage is largely determined by your weapon. Late game you might find you progress slowed because you need an expensive weapon to improve your damage.

But really, you could pick any of the 6 basic classes and do okay. Don't worry about it too much, because you will almost certainly want to reroll after playing for a few weeks, as you discover more about the game.
 

JamesV

Platinum Member
Jul 9, 2011
2,002
2
76
My EK Scion is up to lvl 84, but it SUCKS trying to get experience now.

A 66 map gives me 0.7-1% of a level, while a 74 map gives a decent 6-7%, but I'm completely out of high level maps, and people want like 5 chaos each for high maps.

Got my EK up to level 19, and now do 6.5k dps, along with mana/life leech gems on a lucky 6L I bought, combined with MoM and a huge mana pool... I almost can't die. I of course avoid that super fast trap thrower and some of the orange bosses; gear not worth the 8% exp drop, but I literally face tanked Piety (merci) helping out 3 lower lvl guys a couple of days ago.

Thinking about trying a melee char, saw some guy that I guess was using leap slam, literally fly through a map so fast, killing everything, that I couldn't even keep up with lightning warp.
 

thejunglegod

Golden Member
Feb 12, 2012
1,358
36
91
IMO it mostly comes down to personal preference. And of course, with the way the skills and passive tree work you can play any class as any role, though most are aimed towards a certain play style.

Witch can be a good starter class because spell based attacks scale damage well with level. Gear still helps, but it's not as critical, and you can do great damage with pretty cheap or easy to obtain gear just by spamming fireballs and such. Later on it can be tricky to stay alive though, the witch node area is notorious for lack of life nodes. Fireball was just improved last patch and seems very nice for a budget build now, freeze pulse is also popular because it becomes very strong when used with lesser multiple projectile and faster projectile support gems.

Duelist is pretty nice right now just because melee damage is very high, and you can kill things easily just by investing a few nodes in damage and otherwise going for defensive nodes. Play a shield + 1hander duelist with armor/evasion gear and you can be extremely tanky against most conventional mobs, although you still need to watch elemental damage and keep resists in mind. The only negative is that your damage is largely determined by your weapon. Late game you might find you progress slowed because you need an expensive weapon to improve your damage.

But really, you could pick any of the 6 basic classes and do okay. Don't worry about it too much, because you will almost certainly want to reroll after playing for a few weeks, as you discover more about the game.

Thanks man. Was a little skeptical about the witch earlier since I imagined she might be a little too squishy, but fireballs . I'm sold. I got the feeling that the witch might be something like a warlock with conjuring abilities. Meh, I'll definitely start with her. Thank you so much.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
The Witch can be either really. Your starting class isn't so much defining as you'd expect from an RPG.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I been putting in a lot of hours into my Scion lately. Up to 66 now I think (started on the weekend >_>). I think my damage is still a bit low, but whatever. I still haven't found a 6 link yet. =( Really need one for my spectral throw. I did decide to go hammers finally and put some damage points in those.
 

DAGTA

Diamond Member
Oct 9, 1999
8,172
1
0
I been putting in a lot of hours into my Scion lately. Up to 66 now I think (started on the weekend >_>). I think my damage is still a bit low, but whatever. I still haven't found a 6 link yet. =( Really need one for my spectral throw. I did decide to go hammers finally and put some damage points in those.

Most 6 links are made from hundreds / thousands of fusing orbs. I've been playing since January and do not have one.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Most 6 links are made from hundreds / thousands of fusing orbs. I've been playing since January and do not have one.

Yeah, I've spent quite a few already. =( I'd be okay with a 5 link too, but the best I've done is 4 on a 6 socket.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |