The death of the pc.
New kids are growing up with xbones/ps4's who game on the 40-50" tv's who think of PC gaming as prehistoric. Mom's and grannies who can use there $100 tablet to do everything there desktop can do but much more conveniently.
And as people stated earlier, there is no "killer app". PC gaming evolved the industry for us.
What's dying is the low-end and average/mid-range OEM PCs.
We need to be able to distinctly separate DIY Enthusiast PC gaming market (our forum), high-end gaming overall and the rest of the PC sales.
(1) High end CPU sales
Let's start off with the high-end CPU sales - they have never been better:
“While there were year-over-year declines in desktop and notebook volume, we saw record Core desktop mix due to growth in the high-end segment and record Core i7 mix overall for the PC business,” said Brian Krzanich, chief executive officer of Intel, during the company’s quarterly conference call with investors and financial analysts.
It is noteworthy that Intel enjoyed great sales of higher-end desktop microprocessors during the quarter. According to the company, desktop platform sales were down 22 per cent year-over-year, but average selling prices of desktop products were up six per cent, a clear indicator that the company sold a lot of Core i7 products for desktops. By contrast, sales of notebook components were down 11 per cent YoY, ASPs dropped two per cent YoY."
Kit-Guru
In other words, the enthusiast i7 segment is thriving, which includes i7 4790K, X99 i7s, etc.
(2) Steam - fastest growing PC gaming community
Consoles wished they grew this fast in terms of gamers. While I realize that not everyone who has a steam account is an active gamer, there is no denying that looking at Steam, PC gaming membership has never been better:
And if people thought this was just a peak, no, it's exploding even in 2015:
"
Steam has over 125 million active users, 8.9M concurrent peak"
So PC gaming went from 44M to 125M Steam accounts in less than 5 years.
(3) PC Software Sales - Record high
"The Open Gaming Alliance (OGA) has forecasted in a preview of its upcoming annual research report (via MCV) that PC gaming will continue to grow.
PC gaming software is an expanding market worldwide, expected to increase from $26 billion in 2014 to $35 billion by 2018." ~
Source
By 2016, it is projected that there will be 330M active/core PC gamers (that's HUGE), with even higher record PC software sales.
Yes, it is true that on a % basis, PC isn't pulling its weight as far as software sales go when we look at the total # of core PC gamers,
but PC software sales are still pretty substantial on a % basis for major publishers.
(4) Relative size of PC Gaming Hardware as a whole dwarfs any other segment in gaming
As of 2014, the PC hardware market was bigger than tablets + smartphones combined.
"Gaming hardware market worth $67 billion in 2014, PCs dominate."
It's a false assumption to correlate PC hardware sales with PC gaming hardware sales. They do not need to be correlated. Furthermore, since the software is lagging so much behind hardware, we are seeing a longer life-cycle between GPU replacements but this has not negatively impacted the growth of (1) PC gamers/members entering PC gaming space; (2) PC software game sales.
What's shrinking is the
non-gaming 56% portion PC Revenue/Sales.
"The JPR analysis suggests the biggest chunk of gaming PC revenue — somewhere in the vicinity of 44 percent — comes from the so-called enthusiast segment, which the researchers identify as "very performance and style oriented, much like sports car owners.""
As far as our enthusiast PC DIY segment is concerned, unless prices of CPUs/GPUs keep rising out of control, the non-gaming PC Revenue could continue declining for all we care. If more enterprise customers keep buying i7s and Tesla/Quadro GPUs, thus allowing Intel/NV to keep increasing revenues/keep margins high and providing us with reasonably priced high-end CPU/GPUs, that's all that matters. If most people in the world don't want a traditional desktop PC, that would not necessarily stop the PC
Gaming Hardware from growing. Think of our DIY enthusiast PC gaming segment
as after-market parts for Car & Tuning market segment. The overall car market does not need to correlate to the Car Tuning segment -- they might
or might not correlate. Similarly, non-gaming PC hardware sales could be bombing but PC Gaming hardware sales could be growing annually. If the report does not accurately separate PC sales from PC gaming hardware sales, any subsequent conclusions from overall PC sales towards overall PC gaming hardware are just guesstimates based on no empirical data to support them.
While PC software sales could do a lot better on a % basis relative to consoles given the massive PC gamer install base, to suggest that PC gaming and overall PC gaming hardware is in a massive decline by using data from the entire PC market which incorporates the declining OEM sales of BestBuy-style pre-built laptops/desktops is not an accurate way to isolate the key variables we are trying to measure.
Finally, because software is behind hardware and current consoles are so underpowered, it'll just take a bit longer for gamers to upgrade their GPUs but they will do so eventually in waves.
--
And honestly, diving deeper into the fundamentals, companies like Intel aren't stupid:
"
Leading PC microprocessor manufacturer, Intel will announce its Q3 2015 earnings on October 13th. We expect growth in the quarter to be driven by continued strength in the data center, Internet-of-Things (IoT) and NAND businesses. Despite deriving over 60% of its revenue from the PC market, Intel INTC +0.00% has done a good job weathering the impact of sluggish PC sales, as the company continues to transform and diversify its business.
The data center, IoT and NAND segments accounted for almost 40% of Intel’s revenue and more than 70% of the overall operating profit in Q2 2015."
It's also possible that Q3 2015 is an unusually bad quarter and things could become better in Q4 2015 and beyond as
explained here.
Intel has already given its outlook for increased 4-5% revenue in 4QFY15. So really, even if the general PC sales decline, it's unlikely that this will have any negative affect on the DIY PC market segment, specifically it won't suddenly mean Intel raising prices on i5 and i7 K series CPUs through the roof. Since NV/AMD are already bifurcating a generation and effectively increased prices by 50-100% in each respective market segment starting with HD7970/GTX680 series in 2012, it's not as if something dramatic is likely to happen in the GPU space either. So, let's all breathe and calm down -- PC
gaming hardware and PC gaming software sales aren't in a state of apocalypse.