PC shooter vs. console shooters

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Thraxen

Diamond Member
Dec 3, 2001
4,683
1
81
Originally posted by: Smilin
The console controller plus my love for FPSes is one of the driving reasons behind why I stick with the PC.

Give me a controller console that can do BOTH of these things and I'll reconsider:
Whip rapidly to a new direction (say 90 or 180 degrees in a fraction of a second)
Give immediate pixel level accuracy for precision aiming.


I should be able to see a rocket go flying by over my head from behind then whip a 180 and pick which eye I want to railgun you in all within 1/4 of a second or less.


Which illustrates my point that it's also highly unrealistic. Not that that's a bad thing, but it doesn't automatically make it 'better'.
 

MikeyLSU

Platinum Member
Dec 21, 2005
2,747
0
71
Originally posted by: Thraxen
Originally posted by: Smilin
The console controller plus my love for FPSes is one of the driving reasons behind why I stick with the PC.

Give me a controller console that can do BOTH of these things and I'll reconsider:
Whip rapidly to a new direction (say 90 or 180 degrees in a fraction of a second)
Give immediate pixel level accuracy for precision aiming.


I should be able to see a rocket go flying by over my head from behind then whip a 180 and pick which eye I want to railgun you in all within 1/4 of a second or less.


Which illustrates my point that it's also highly unrealistic. Not that that's a bad thing, but it doesn't automatically make it 'better'.

Actually, I think in real life you would have much more control over your weapon than you would using a controller.
 

Smilin

Diamond Member
Mar 4, 2002
7,357
0
0
Realistic?

You're running around carrying 400lbs of various weapons in your "backpack" and when you die you get to immediately come back to life (just like Jesus!) and continue on. Realism isn't the most important thing to me at all. I just want to play a game. Doing that 1 on 1 "dance" during a deathmatch is what it's all about for me. I don't want limitations of the interface interfering.
 
May 3, 2004
140
0
0
Some companies are starting to try to bridge the gap between PC and Consoles. I purchased a XCM XFPS 360 so that I could use Mouse/Keyboard on the 360. Unfortunately, it has zero ability to control the "Dead Zone" that devs put in for using controller on consoles. Which makes it totally useless for me.

If someone comes out with a device that allows me to use my Razor Copperhead and keyboard on the 360 I would be all over it. In fact, I believe MS could enable it via drivers right now for the 360. Unfortunately, Bill and co have a hard-on for proving the 360 is not a PC so I don't think they will do that.

Hopefully for the PS3 some smart dev will incorporate mouse/kyb for a FPS.
 

Thraxen

Diamond Member
Dec 3, 2001
4,683
1
81
Originally posted by: MikeyLSU
Actually, I think in real life you would have much more control over your weapon than you would using a controller.

More control... to an extent. Better aiming, no. All I'm saying is both methods have their uses.

Originally posted by: Smilin
Realistic?

You're running around carrying 400lbs of various weapons in your "backpack" and when you die you get to immediately come back to life (just like Jesus!) and continue on. Realism isn't the most important thing to me at all. I just want to play a game. Doing that 1 on 1 "dance" during a deathmatch is what it's all about for me. I don't want limitations of the interface interfering.

That only applies to certain games. But as I stated before, for the games you are talking about I prefer to use the PC.
 

PingSpike

Lifer
Feb 25, 2004
21,749
584
126
Originally posted by: Ivan244
Some companies are starting to try to bridge the gap between PC and Consoles. I purchased a XCM XFPS 360 so that I could use Mouse/Keyboard on the 360. Unfortunately, it has zero ability to control the "Dead Zone" that devs put in for using controller on consoles. Which makes it totally useless for me.

If someone comes out with a device that allows me to use my Razor Copperhead and keyboard on the 360 I would be all over it. In fact, I believe MS could enable it via drivers right now for the 360. Unfortunately, Bill and co have a hard-on for proving the 360 is not a PC so I don't think they will do that.

Hopefully for the PS3 some smart dev will incorporate mouse/kyb for a FPS.

If they released an xbox360 that had full mouse and keyboard support then most gamers would barely bother with a PC anymore. The only thing you really need windows for these days is games, and given that Microsoft has made about every big PC game just another console port these days the only thing tying a lot of people to the PC is the mouse. A lot of genres just don't work without it. There's obviously a lot of smaller stuff and some PC exclusives still, but most big titles are cross platform...and the PC isn't even the favorite son these days.

I keep wondering what Microsoft is doing. They need PC gaming to drive windows, but they keep sucking its blood to push their consoles. Microsoft's console is pretty good, but like all their secondary markets it was built with the revenues from their OS position. It seems like they're trying to have their cake and eat it too here to me. They're trying to draw a line in the sand on the control schemes to differentiate the two markets...but there are already attempts by third party controller makers to erase that line. A controller adapter exists that allows KB/mouse to work on the xbox360...its implimentation is still clunky and of course its not sanctioned by microsoft. What happens when that implementation improves or developers start finding ways to improve it for their games as an edge?

They're dancing pretty close to the fire IMO, especially with their talk of xbox live, games for windows integration. Here it comes folks: PC gaming exactly the same as a console! Why yes, I think I will buy a cheaper console afterall microsoft, thank you! Naw, I don't need vista 2010...my 6 year old dell loads cheat code websites for all my favorite xbox 720 games just fine as is!
 

Smilin

Diamond Member
Mar 4, 2002
7,357
0
0
Originally posted by: Thraxen
Originally posted by: MikeyLSU
Actually, I think in real life you would have much more control over your weapon than you would using a controller.

More control... to an extent. Better aiming, no. All I'm saying is both methods have their uses.

Originally posted by: Smilin
Realistic?

You're running around carrying 400lbs of various weapons in your "backpack" and when you die you get to immediately come back to life (just like Jesus!) and continue on. Realism isn't the most important thing to me at all. I just want to play a game. Doing that 1 on 1 "dance" during a deathmatch is what it's all about for me. I don't want limitations of the interface interfering.

That only applies to certain games. But as I stated before, for the games you are talking about I prefer to use the PC.

I can't tell if we're agreeing or arguing. I think agreeing. I'm teh uber PC fan.
 

Ichigo

Platinum Member
Sep 1, 2005
2,158
0
0
I'm sure you all sucked with a mouse the first time you tried to use it in a game. No need to be elitists because people have different tastes and opinions. If you don't like controllers, don't use them. Simple, avoids stupid arguments.
 

imported_Imp

Diamond Member
Dec 20, 2005
9,148
0
0
Honestly, I haven't played an FPS on console since Goldeneye (and Doom on SNES if that counts). For serious playing the mouse and keyboard are the sh!t, but something about using a controller and analog sticks that feels more natural. Maybe it was just the N64's controller, but I loved the stick and trigger (moreso the latter). On that note, without auto-aim there was never any precision with the controller. Sniping was difficult and avoided...
 
Oct 19, 2000
17,860
4
81
Originally posted by: MikeyLSU
Originally posted by: blurredvision
Originally posted by: Frodolives
I so much prefer pc controls for shooters. There must be some conventional reasoning why they aren't offered on modern consoles. I suppose it has something to do with keeping from crossing the line into direct competition with pc hardware and functions.
I think your so conventional reasoning goes in line with not having a place to put the keyboard and mouse. Consoles are traditional played on the TV in the living room, and it's not acceptable to be expected to sit on the floor with your keyboard and mouse on the coffee table or something.

I'm sure somebody will think they are smart and tell me they use their console on their PC monitor and everything is right there, but we're talking about the non-technical masses.

And just for the record, I always hate these stupid keyboard/mouse versus controller bullsh|t threads. Yes, a keyboard/mouse combo does provide superior control for all regular gamers, as it's easy to understand and start with. But you guys act like it's the be-all, end-all of control schemes. Don't get me wrong, I do think that ultimately, the kb/mouse is the best control out there for FPS games, but I stand by my thought that an experienced person using analog sticks could hold his own very well fighting a person using a kb/mouse.
I disagree. I think if you put the best 10 KB/Mouse gamers and the best 10 controller gamers head to head in any FPS that they are both great at. The PC gamers would win 10 of 10 match ups.

I have no doubt there are plenty of people who use controllers that could kill me, but I'm not a great player, so that is why I would compare even match ups.
I don't see what you disagree with. I only said a controller user could hold his own. Whether or not kb/mouse users would win 100% of the time is pure opinion.
 

BFG10K

Lifer
Aug 14, 2000
22,709
2,996
126
There's a reason why console FPSes have such ridiculous amounts of auto-aiming.
 

Jules

Lifer
Oct 9, 1999
15,213
0
0
Great, another thread of people who dont know what they are talking about.

:thumbsdown:
 

40sTheme

Golden Member
Sep 24, 2006
1,607
0
0
^ How do people not know what they're talking about? Many valid points have been made...
 

MmmSkyscraper

Diamond Member
Jul 6, 2004
9,472
1
76
Originally posted by: 40sTheme
^ How do people not know what they're talking about? Many valid points have been made...

Because MyStupidMouth doesn't agree with them.
 

torpid

Lifer
Sep 14, 2003
11,631
11
76
Haven't played gears, but the only good console FPS game I have ever played was halo, and that was only good single player. Multiplayer was rubbish in both halos. The coop play and good single player was what made halo good (and halo 2 decent, but not great). The controls in halo were about as good as it can get on a console controller. Thus explaining why every game since has stolen the scheme.

Goldeneye is, in my mind, the most overrated FPS game of all time by a huge margin. That game was just plain awful. I felt like I was playing castle wolfenstein. The graphics were rubbish, the 3d engine was rubbish, and the weapons were rubbish. And the maps. Rubbish all around. Even the single player game was crap. I kind of liked perfect dark, but it wasn't great either. Much better than goldenbarf.

I believe half life (the original) for PS2 allowed a usb keyboard and mouse. I can't say for sure that they were responsive, but I vaguely recall that it worked well.
 

PingSpike

Lifer
Feb 25, 2004
21,749
584
126
You know...if sony really wanted to kick microsoft right in the balls, they should built a "console" with native keyboard/mouse support and make it easy to port PC games it, linux and probably windows. It'd basically be a stripped down gaming PC. Sony could pull this move easier since they don't have an overlapping market to worry about there.
 

Smilin

Diamond Member
Mar 4, 2002
7,357
0
0
Originally posted by: Ichigo
I'm sure you all sucked with a mouse the first time you tried to use it in a game. No need to be elitists because people have different tastes and opinions. If you don't like controllers, don't use them. Simple, avoids stupid arguments.

I'm not talking about one controller sucking because you aren't used to it. I'm saying that when comparing two experienced players on each controller the mouse (or perhaps trackball) is flat out superior to the gamepad (or other analog joystick).

It has nothing to do with which one you like or not. One is clearly superior when it comes to *this* particular game style. Other games may be different. This isn't really any sort of elitist attitude.

If we want to discuss a flight sim, scroller or sports game my opinion would be that the mouse sucks.
 

CalvinHobbes

Diamond Member
Feb 27, 2004
3,524
0
0
I've always played shooters of all kinds on the PC. I just recently got an XBOX 360 and tried playing Gears of War. It took a little while but I'm starting to get the hang of using a controller. I would still prefer mouse/kb but I really wanted to try this game.
 
May 3, 2004
140
0
0
Originally posted by: PingSpike
You know...if sony really wanted to kick microsoft right in the balls, they should built a "console" with native keyboard/mouse support and make it easy to port PC games it, linux and probably windows. It'd basically be a stripped down gaming PC. Sony could pull this move easier since they don't have an overlapping market to worry about there.

PingSpike,

You are very correct IMO. MS could do this but refuses too. If Sony wants to separate themselves from MS then I would highly recommend Sony encouraging devs to make FPS that fully support M/Kb. I know if they did I would pick one up. Course, I'm going to pick one up anyways once FF XIII comes out but then I'm a RPG whore
 

Pwnbroker

Senior member
Feb 9, 2007
245
0
0
The 3DO had or was in the process of making a keyboard and mouse for their console...don't know what happened with that... The 3DO had some cool games and should have been successful. Guess Marketing screwed the pooch.
 

bamacre

Lifer
Jul 1, 2004
21,029
2
61
Originally posted by: Moya
Quite honestly...I don't. I can't stand console shooters. It's much too inaccurate and clunky.

My thoughts exactly. Shooters were meant for the PC.
 

Jules

Lifer
Oct 9, 1999
15,213
0
0
PC shooters vs Console Shooters? well i play alot of Xbox 360 and alot on my PC and i would have to say it doesnt really matter to me. I can be playing Counter Strike Source for hours and go to my xbox 360 and play some Rainbowsix vegas with out any problems at all. maybe you guys are mentally challenged?
 

potato28

Diamond Member
Jun 27, 2005
8,964
0
0
Originally posted by: MyStupidMouth
PC shooters vs Console Shooters? well i play alot of Xbox 360 and alot on my PC and i would have to say it doesnt really matter to me. I can be playing Counter Strike Source for hours and go to my xbox 360 and play some Rainbowsix vegas with out any problems at all. maybe you guys are mentally challenged?

If you had a choice between a X360 and PC version of Counter Strike Source, both having the exact same running scripts(no aimbot), would you still choose the X360? I tell this to my friends that try to tell me to buy a PS3 or X360. They play CS with me and I kick the living sh!t out of them(35-0, me using SMG's them using AWPs, rifles). But they still nag me and I still kick the crap out of them.
 

Jules

Lifer
Oct 9, 1999
15,213
0
0
Originally posted by: potato28
Originally posted by: MyStupidMouth
PC shooters vs Console Shooters? well i play alot of Xbox 360 and alot on my PC and i would have to say it doesnt really matter to me. I can be playing Counter Strike Source for hours and go to my xbox 360 and play some Rainbowsix vegas with out any problems at all. maybe you guys are mentally challenged?

If you had a choice between a X360 and PC version of Counter Strike Source, both having the exact same running scripts(no aimbot), would you still choose the X360? I tell this to my friends that try to tell me to buy a PS3 or X360. They play CS with me and I kick the living sh!t out of them(35-0, me using SMG's them using AWPs, rifles). But they still nag me and I still kick the crap out of them.
Id take the Xbox 360 version because of xbox live.
 

CalvinHobbes

Diamond Member
Feb 27, 2004
3,524
0
0
I've had a 360 for about 3 weeks and Gears of War is the first shooter I've ever played on a console.
It took me a little while to get the hang of the controller and the control scheme but now it feels very natural and comfortable. I finished Gears yesterday morning.
 
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