Here is a link with a bunch of website reviews on the game
Star Wars galaxies reviews
They have both positive and negative reviews on the game. However be wary of some of the reviews, some seem like they reviewed the game by reading what you can do on the back of the box or maybe just watching someone play for a few minutes. They don't go into details about specifics of the game. And just to highlight one review,gamepro, which gave it a glowing recommendation but said "even with tons of balancing and content missing..." They gave it a 5.0, Huh?
Here is in my opinion the best review of the game (He is a little opinionated but many of his points on the game especially missions and combat are right on, although his review was made long ago so some bug issues have been fixed)
Guru3d review
Now for my 2 cents to save some of the people who may be thinking about buying the game.
I was hyped about this game, really hyped. I played DAOC before and quit because of the level grind and the overall feeling that rvr/pvp was meaningless. I looked forward to swg, especially the skill system which was I thought would ease the grind aspect of MMORPG's. But when I played I felt it more of a grind than DAOC without any reward. Once you gain the next level in a skill you really get nothing new as far as abilities. Combat is nothing more than click and hope you kill the creature before it gets you. And grouping doesn't have any perks besides people to chat with, because half the people in the group have the same skills as you do. There is no group mentality where everyone has to do their job or the group will fail. There are no roles each person brings to the group, tank, healer etc. Maybe people don't want that cause its to eq-esque? But that just makes for some stale group combat. I really don't understand the attraction of the whole entertainer profession, just imagine doing a few limited "sims" emotes over and over to gain xp. Crafting is supposed to be the saving grace of this game but thats not my thing, I play for combat.
Originally posted by: Bacinator
Star Wars is different, because it is what it is. An online universe, with things to do. It is NOT a single-player game, where quests are assigned to you. If you want to find jobs, you have to go out and look for them.
Thats just it there isnt much content added to the game, most reviews even positive ones like gamepro have said that. Quests are "go kill this lair so far away" and "go deliver this" (fed-ex). They are repetitive and boring. Vehicles are needed for the ridiculous travel time, very little loot is in place, most spawns are dynamic which means they didnt spend any time thinking of cool placement of mobs, they neeed amore creative questing system, more interactive npcs, more compelling reasons to pvp. This is supposed to be the next gen of mmorpg and it lacks so many basic functions. Im not talking copying whats been done before (like everquest uber camp loot, god forbid), I'm talking the simple content that gives players something to do
Originally posted by: Bacinator
Especially some of the early exploits in which you could earn massive rewards for 'utilizing an illegal method'.
Thats the other thing, there are still bugs, lots of them, and they are still working like mad months after the games release to fix what should have been fixed in beta. Players paying now are basically paying to work through MAJOR problems that should have been fixed long before it was released to the public. With all these problems there is very little time to be working on vehicles, space expansion, major content addition etc.
Don't beleive me check out their official boards.
SWG Boards
One final note. Those who complain about paying per month, stop. These games have an entirely different business model than most. Some games have a couple patches, bug fixes, etc.
But they don't add more and more content constantly, make ongoing changes daily, weekly etc., add characters, abilities, new areas to explore, weapons, etc. Think if Quake added their own official new maps daily/weekly, added more weapons all the time, etc. Or warcraft added new official maps, units, abilities, races, units, etc. Official stuff not player developed stuff. They make you pay for this stuff too in expansions.