[PCGAMESHARDWARE.DE] DOOM Benchmarks

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railven

Diamond Member
Mar 25, 2010
6,604
561
126
No SLI or CF support.

Really? Then he comes off as an ass in this exchange:

Jim Campbell ‏@JADCampbell 14h14 hours ago
@Roy_techhwood @AxlRose21434675 Vulcan build? Must be, as my 295X2 only using 1 GPU and getting 30fps on High at 1440p. Dismal.

Roy Taylor ‏@Roy_techhwood 7h7 hours ago Los Angeles, CA
@JADCampbell @AxlRose21434675 then you're doing something wrong @amdcare can help.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
Didn't he work for Nvidia for many years too?? I didn't see a single complaint about him back then. LMAO.

Edit to post.

10 years it appears:

https://www.linkedin.com/in/roytaylor


Interesting how the perception of somebody like him changes depending on the company he works for.

Ah,well!!

Shrugs.

Axe to grind much? I would love for you to find posts singing the praise of the TWIMTBP program. LOL. This guy is pretty much the same where ever he goes, a total tool...
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
No SLI or CF support.

And this is why CF/SLI can be such a huge waste of $$$. The industry as a whole needs to engineer a way for the basic driver or DX to just handle SLI/CF without the need for any specific drivers and/or game-specific code. The current method is a joke.
 

Sweepr

Diamond Member
May 12, 2006
5,148
1,142
131
5GB is an odd amount of VRAM to require, but presumably that's to ensure the game engine has enough space for all the textures, frame buffers, Z buffer, and whatever else it needs. If you're running on any GPU with less than 5GB VRAM, you're not going to be able to enable the Nightmare settings—perhaps some hacks will allow it, but if they're serious about crashes, you're probably best off leaving it alone… unless you have the requisite video RAM.

Poor Fury.
 

kondziowy

Senior member
Feb 19, 2016
212
188
116
Nightmare mode just couldn't make it on 4GB this time. Another 1GB is essential for 35fps 4K gaming bliss.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
And this is why CF/SLI can be such a huge waste of $$$. The industry as a whole needs to engineer a way for the basic driver or DX to just handle SLI/CF without the need for any specific drivers and/or game-specific code. The current method is a joke.

And its even worse in DX12/Vulkan.
 

USER8000

Golden Member
Jun 23, 2012
1,542
780
136
Axe to grind much? I would love for you to find posts singing the praise of the TWIMTBP program. LOL. This guy is pretty much the same where ever he goes, a total tool...

Not really,but I can't remember many posts having a direct go at him during that period.

If so can you find me some posts on here,with people criticising him,especially from the ones criticising him now?? Maybe I missed them!!

In fact I cannot find any posts really criticising specific Nvidia PR people on here either.

Last time I checked either AMD or Nvidia PR and marketing all has to be taken with a grain of salt anyway.
 
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exar333

Diamond Member
Feb 7, 2004
8,518
8
91
Not really,but I can't remember many posts having a direct go at him during that period.

If so can you find me some posts on here,with people criticising him,especially from the ones criticising him now?? Maybe I missed them!!

In fact I cannot find any posts really criticising specific Nvidia PR people on here either.

Last time I checked either AMD or Nvidia PR and marketing all has to be taken with a grain of salt anyway.

Well, to be fair, it was a little different 10 years ago in terms of marketing. A personal Twitter-style approach didn't really exist, or at least wasn't nearly as far reaching. I can say the NV TWIMTBP has been a joke here on at AT (at best) and universally hated (at worst) for a LONG time. Just saying. So if he was a part of that, he definitely earned some of that dislike
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Its not a Gameworks game. It is just optimized for nVidia, too. We saw this with Anno2205: A PC developer who cares about the PC plattform.

It might as well be since games based on UE4 and iD tech are synonymous with NV. NV used Doom to unveil Pascal, what else is there to say?

That's the simple reason why those games run und look fantastic while others games (Hitman, Ashes etc.) are just a joke in contrast.

I call BS on this comment.

I find this entire thread LULz considering the trash talking AMD is receiving, Doom is being hailed as some greatly optimized game, while 960/380X are beating 780Ti.



You can try to argue that 780Ti is close to the limit with 3GB of VRAM but then 960 4GB is just 3 fps off the pace of the Titan 6GB, while 980 is faster than the Titan by 54%?

Moving from UQ to HQ sees 780Ti move from 33 fps to 49 fps (+48% increase) and 290X moves from 32 fps to 48 fps (+50% increase).

Isn't it odd that 780Ti and 290X gain almost a 50% increase in performance moving from UQ to HQ but 980 gains only 4 fps moving from 63 fps to 67 fps? Sure, sure well optimized NV game -- for Maxwell and Pascal perhaps.

On the CPU optimization side, turning on HT on the $1000 Intel CPU halves the FPS. Nice bug/optimization there.



Let me guess, just another game that runs better on NVIDIA HW, therefore there must be some sort of conspiracy going on. On the other hand if it was running better on AMD HW it would be a proof of their superior architecture, etc.. Where did I see this before?? Mmhhh

I love posts that ignore how 380X is beating 290X, how 960 is beating 780Ti as claims that he game is well optimized and runs great on NV hardware. At the same time in the same post you managed to categorize all AMD cards into the same group, GCN 1.0, 1.1 and 1.2. It's pretty obvious that Tahiti and Hawaii are having some issues in this title that are not present on Fury X.

And how is PC Gamer getting completely different results?

Doom's 'Nightmare' graphics: image quality compared and benchmarked






http://www.pcgamer.com/dooms-nightmare-graphics-image-quality-compared-and-benchmarked/

I would bet it's 1-2 settings, possibly Ultra shadows that destroy performance by 50-60%.

Defacto strategy around here. Game is great, getting a lot of positive reception, but tanks on AMD/NV so clearly inferior product. :/

Yes, obviously because seeing 290X/780Ti vs. 960/970 Maxwell/380X or Fury X vs. 390/390X cannot possibly explain that something odd is happening with Ultra settings. The easier explanation of course is that as long as NV's latest architecture performs better than AMD, the game is a well optimized next gen title. :thumbsup: I bet if Pascal destroys everything in ARK Survival, it's going to become the defacto standard for a Next Gen well optimized title.

Based on this tweeter feed, it seems AMD never even got a chance to optimize for the Ultra settings or at the very least they are aware of the issues and are working on a fix.
https://twitter.com/idSoftwareTiago/status/731269988242202624

Considering NV used Doom to unveil Pascal, I wouldn't be surprised if behind the scenes they were working with iD for weeks optimizing Maxwell and Pascal for this title. This explains why AMD did so well in the Beta but the final game now magically bombs on everything prior to Fury.
 
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railven

Diamond Member
Mar 25, 2010
6,604
561
126
Well, to be fair, it was a little different 10 years ago in terms of marketing. A personal Twitter-style approach didn't really exist, or at least wasn't nearly as far reaching. I can say the NV TWIMTBP has been a joke here on at AT (at best) and universally hated (at worst) for a LONG time. Just saying. So if he was a part of that, he definitely earned some of that dislike

I'm finding things like Twitter and give people direct access to the public (before everything went through PR and thus screened) is killing lots of people careers/credibility.

Person can tweet a joke, taken out of context, spread like wild fire next thing person is fired.

If I owned a company, and my employees wanted to use social media, erase all trace to my company. Moment you say something stupid and pitchforks are raised, I'm a fire/demote/silence you.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Considering NV used Doom to unveil Pascal, I wouldn't be surprised if behind the scenes they were working with iD for weeks optimizing Maxwell and Pascal for this title. This explains why AMD did so well in the Beta but the final game now magically bombs on everything prior to Fury.

Same twitter account said beta was mix of medium/high settings locked to 60 FPS. I doubt AMD is bombing on those settings.

If AMD didn't optimize ultra settings, that's on on them. And clearly they are working on it.

So cheer up, game will run fine soon Roy Taylor said it's fine, so you're probably doing something wrong
 
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USER8000

Golden Member
Jun 23, 2012
1,542
780
136
Well, to be fair, it was a little different 10 years ago in terms of marketing. A personal Twitter-style approach didn't really exist, or at least wasn't nearly as far reaching. I can say the NV TWIMTBP has been a joke here on at AT (at best) and universally hated (at worst) for a LONG time. Just saying. So if he was a part of that, he definitely earned some of that dislike

I think he was instrumental in TWIMTBP AFAIK.
 

renderstate

Senior member
Apr 23, 2016
237
0
0
I would bet it's 1-2 settings, possibly Ultra shadows that destroy performance by 50-60%.
Even if this was the case I don't see how it could be possibly relevant to what I was saying, unless you are implying that those "1-2 settings" were placed in the game by some malicious agent.

Yes, obviously because seeing 290X/780Ti vs. 960/970 Maxwell/380X or Fury X vs. 390/390X cannot possibly explain that something odd is happening with Ultra settings. The easier explanation of course is that as long as NV's latest architecture performs better than AMD, the game is a well optimized next gen title. :thumbsup: I bet if Pascal destroys everything in ARK Survival, it's going to become the defacto standard for a Next Gen well optimized title.
Too bad I didn't make such suggestion. Having a fervid imagination can be counterproductive at times.

Based on this tweeter feed, it seems AMD never even got a chance to optimize for the Ultra settings or at the very least they are aware of the issues and are working on a fix.
https://twitter.com/idSoftwareTiago/status/731269988242202624

Considering NV used Doom to unveil Pascal, I wouldn't be surprised if behind the scenes they were working with iD for weeks optimizing Maxwell and Pascal for this title. This explains why AMD did so well in the Beta but the final game now magically bombs on everything prior to Fury.

I like the fact that you are automatically suggesting the impossibility of their HW and SW combination to not perform as well as their competitors. It must be that obscure and evil forces kept AMD engineers from optimizing this app for their HW. It cannot be possibly conceived that competition could genuinely be better in this particular and limited case.

Thanks for *exactly* proving my original point
 
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railven

Diamond Member
Mar 25, 2010
6,604
561
126
Even if this was the case I don't see how it could be possibly relevant to what I was saying, unless you are implying that those "1-2 settings" were placed in the game by some malicious agent.


Too bad I didn't make such suggestion. Having a fervid imagination can be counterproductive at times.

He took the time to post all the charts but he didn't read the article

And how about that Ultra + Nightmare quality setting? It may not look substantially different, but at least it doesn't tank performance too badly. The 980 Ti loses about two percent in performance is all, while the 390 takes a more substantial 13 percent hit to frame rates. So that's good news of a sort, but here's the bad news.
 

SPBHM

Diamond Member
Sep 12, 2012
5,059
413
126
Probably engineered with consoles in mind? I believe ~5GB is about what can be dedicated on PS4/XBone for graphics, so it makes sense.

5GB is more or less the total the game developers can use, not just as "vram"
 

el etro

Golden Member
Jul 21, 2013
1,581
14
81
Game being extremely well optimized to the point of use this well the FX9590 is not only the good news. Also AMD's cards tend to perform really bad on OpenGL from what i know, not.to mention their linux drivers being real bad as always. Is surprising that GCN1.2 performs to its full potential at the game.
 

monstercameron

Diamond Member
Feb 12, 2013
3,818
1
0
Game being extremely well optimized to the point of use this well the FX9590 is not only the good news. Also AMD's cards tend to perform really bad on OpenGL from what i know, not.to mention their linux drivers being real bad as always. Is surprising that GCN1.2 performs to its full potential at the game.
Amds opengl drivers on windows perform just fine. The linux side needs performance improvements for sure but the problem is opengl itself.

Besides, i can't be the only 1 to find 5gb oddly specific?
 

airfathaaaaa

Senior member
Feb 12, 2016
692
12
81
Amds opengl drivers on windows perform just fine. The linux side needs performance improvements for sure but the problem is opengl itself.

Besides, i can't be the only 1 to find 5gb oddly specific?

didnt they pulled the exact same feat with with the unpacked "Textures" on doom 3?
yeap they did..
 
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