[PcGameshardware] The Witcher 3 Benchmark

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casiofx

Senior member
Mar 24, 2015
369
36
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AMD also don't focus on the old VLIW design. They are both focusing on the newest base GPU-arch ... Maxwell and GCN.
But the most recent VLIW4 released more than 4 years ago (HD6990).
While the most recent Kepler was released exactly a year ago (Titan Z) or 1 year and half ago (780 Ti)
 

gamervivek

Senior member
Jan 17, 2011
490
53
91
AMD also don't focus on the old VLIW design. They are both focusing on the newest base GPU-arch ... Maxwell and GCN.


Well AMD provides some useful data for Kepler optimization. If you want to know what optimization solutions are fits for Kepler, just ask AMD. They not advertising it, but they will help. In this case the devs can make some optimization decisions not just for Maxwell and GCN, but for Kepler also. Nvidia now don't really care about Kepler. There is Maxwell and it's time to buy a new card.

This is important because Maxwell and GCN are not radically different, but Kepler is. It need some special care because it don't have enough registers to feed all CUDA cores, and also one SMX has four schedulers and each scheduler can handle 32 threads (for WARP size). From this you can get only 128 threads in an SMX, so only 128 CUDA cores can be used. It will need some optimization to find some independent instructions in order to utilize all the 192 CUDA cores. So in the end Kepler need some special optimization and the driver have to use a very good register allocation strategy to utilize all CUDA cores. But Nvidia don't care now, and this is why Kepler is bad in some TWIMTBP title.

Interesting, haven't been keeping up with innards of gpus these days.

But these results are quite strange for the wide gulf between the 780 and the 780Ti.
If these results continue, a rebranded full-fledged Tonga as 370X would be substantially better than 780.
 

desprado

Golden Member
Jul 16, 2013
1,645
0
0
Look at this video he said that his recording was causing performance but the game was easily managing to get 60fps at Ultra settings he even said that if i am not recording than performance jumps alot
https://www.youtube.com/watch?v=F_eRUq1PQPE

German Hardware also said that they tested Patch 1 on R9 290X and they were 45-50 fps on ultra at 1440p.

In benchmark they fully ticked all option on graphic setting and mostly likely HABO+,AA and Sharping is causing performance downhill.
 

Flapdrol1337

Golden Member
May 21, 2014
1,677
93
91
But the most recent VLIW4 released more than 4 years ago (HD6990).
While the most recent Kepler was released exactly a year ago (Titan Z) or 1 year and half ago (780 Ti)

The mainstream 960 launched 4 months ago, I think they're dumping kepler a bit early.
 

showb1z

Senior member
Dec 30, 2010
462
53
91
That's not even a benchmark, but just general impressions of a guy playing the game...
 

Head1985

Golden Member
Jul 8, 2014
1,866
699
136
Yes and?
We dont know in what scene they test it.Its called benchmark for reason.Maybe they benchmark it in demanding scene...
Pcgameshardware is most trusted site.I dont trust anyone more than them.
 

desprado

Golden Member
Jul 16, 2013
1,645
0
0
Yes and?
We dont know in what scene they test it.Its called benchmark for reason.Maybe they benchmark it in demanding scene...
Pcgameshardware is most trusted site.I dont trust anyone more than them.
Pcgamerhardware reported that R9 290X was easily maintaining 45fps to 50fps at Ultra settings on 1440p.

Maybe shadow or AA is killing the performance.
 

Spjut

Senior member
Apr 9, 2011
928
149
106
The mainstream 960 launched 4 months ago, I think they're dumping kepler a bit early.

Neither Kepler nor Fermi have been dumped yet though, for example they will both get DX12 (the latest WHQL Windows 10 driver already supports Kepler).

I have Kepler cards in my PCs so I hope they will continue to get performance drivers for a long time.
Perhaps Kepler will get more game-specific optimizations now that the driver team has finished the DX12 driver.
 

chimaxi83

Diamond Member
May 18, 2003
5,649
61
101
So, does anyone know if an Act of God has happened, and they have working Crossfire?
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
So, does anyone know if an Act of God has happened, and they have working Crossfire?

lol

Being a GW game i dont expect it to have CF support at launch. But lets wait for the actual release, we may be positive surprised.
 

Spjut

Senior member
Apr 9, 2011
928
149
106
Don't miss that PCgameshardware.de is continually updating the benchmark with more cards
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
So looks like for my older 7950OC to run this game ok, I need to have AA off, and shadows turned down. Well and no GW settings on obviously.

Hopefully today somebody will do benches on "High" settings rather than just ultra.
 

desprado

Golden Member
Jul 16, 2013
1,645
0
0
So looks like for my older 7950OC to run this game ok, I need to have AA off, and shadows turned down. Well and no GW settings on obviously.

Hopefully today somebody will do benches on "High" settings rather than just ultra.
Same as console level graphics but more FPS.

The shots came in 2,560 × 1,440 with Ultra details, Hairworks is however not activated in these shots. We also dispensed with the Nachschärfe filter, Chromatic aberration and motion blur. All remaining settings are set at the maximum level. Was used a Core i7-5820K @ 4.2 GHz, 16 GiByte DDR4-2600 RAM and a Sapphire R9 290X Tri-X @ 1,125 / 3,200 MHz. With this setup, the frame rates of being beaten even without Day-1 patch version were to greatest parts to 50 fps. Under high load, for example when galloping through the most densely populated areas in the villages or in the forest, they fell well short times to just above 40th

So it is definitely Added Shadows and AA is killing the performance.

http://www.pcgameshardware.de/The-Witcher-3-PC-237266/Specials/The-Witcher-3-Screenshots-1159185/
 

Azix

Golden Member
Apr 18, 2014
1,438
67
91
gameworks video from nvidia

https://www.youtube.com/watch?t=24&v=Md4Hmgtl8q0

Meh. Especially hairworks is underwhelming. All it adds is volume to fur and a little movement.

I'd be perfectly fine with hairworks off. The destruction is welcome. The cloth physics are the most natural implementation in the game

actually I take that bit about the cloth back. It seems to freak out when characters interact with it. In one scene at least where there shouldnt be win it was acting possessed
 
Last edited:

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
Same as console level graphics but more FPS.

Quote:
The shots came in 2,560 × 1,440 with Ultra details, Hairworks is however not activated in these shots. We also dispensed with the Nachschärfe filter, Chromatic aberration and motion blur. All remaining settings are set at the maximum level. Was used a Core i7-5820K @ 4.2 GHz, 16 GiByte DDR4-2600 RAM and a Sapphire R9 290X Tri-X @ 1,125 / 3,200 MHz. With this setup, the frame rates of being beaten even without Day-1 patch version were to greatest parts to 50 fps. Under high load, for example when galloping through the most densely populated areas in the villages or in the forest, they fell well short times to just above 40th

So it is definitely Added Shadows and AA is killing the performance.

http://www.pcgameshardware.de/The-Witcher-3-PC-237266/Specials/The-Witcher-3-Screenshots-1159185/

This makes me feel better for sure. I ALWAYS turn off motion blur (I hate it), CA make things look worse in many cases, turning down shadows a notch typically has very little visual impact, but huge performance impact. Although I have no clue what Nachschärfe translates to.
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
Hairworks video from nvidia

https://www.youtube.com/watch?t=24&v=Md4Hmgtl8q0

Meh. Especially hairworks is underwhelming. All it adds is volume to fur and a little movement.

I'd be perfectly fine with hairworks off. The destruction is welcome. The cloth physics are the most natural implementation in the game

actually I take that bit about the cloth back. It seems to freak out when characters interact with it. In one scene at least where there shouldnt be win it was acting possessed

You know it totally looks like CDPR purposely made non-hairworks hair look worse than it could have. There is no reason colors and such should be different between them.
 

Azix

Golden Member
Apr 18, 2014
1,438
67
91
At launch, Titan was 50% faster than 7970. I can only shake my head at these antics. So maybe nVidia was right. Gameworks doesn't lower performance of AMD cards, it's lowers performance of their own cards. AMD has really nothing to worry about.

titan, 780, 780 ti not too far off from 7970/280x?

:biggrin: Oh man sucks to be those guys.
 

_UP_

Member
Feb 17, 2013
144
11
81
I think eblveryone is forgetting one thing. nV has already released the drivers for the game, so NV cards are optimised for it. AMD, on the other hand, hasn't. So, we should see at least a small improvement on most AMD cards in the next few weeks, and the comparison is not exactly apples to apples... I think that once that happens, we will see just how crippled Kepler cards are compared to all of AMD cards.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
You know it totally looks like CDPR purposely made non-hairworks hair look worse than it could have. There is no reason colors and such should be different between them.

Yea grass seams better than hair (no hairworks) on the video
 
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