[PCGH.de] Fallout 4 Benchmark

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TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
http://www.extremetech.com/gaming/2...es-performance-on-all-platforms-but-at-a-cost

Game was just FURTHER downgraded in graphical quality. This is seriously depressing for new games when instead of fixing the game, they simply downgrade the graphical quality.
What do you expect them to fix? The game just has way too much stuff on screen than anything currently available can handle,the only option is to dial it back a bit.

Maybe if they ever patch it for dx12 they bring back the detail.
 

rpsgc

Senior member
Sep 22, 2004
207
0
86
What do you expect them to fix? The game just has way too much stuff on screen than anything currently available can handle,the only option is to dial it back a bit.

The consoles were having issues there. The PC version wasn't. The PC version still got the 'fix' (downgrade). How does that make sense?
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
The consoles were having issues there. The PC version wasn't. The PC version still got the 'fix' (downgrade). How does that make sense?

That's the problem when you got a direct shared port (Xbox and PC). So any changes in the branch affects both.

And the pathetically weak consoles are the lowest denominator.

The changes mainly reduces CPU usage btw.
 
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tential

Diamond Member
May 13, 2008
7,355
642
121
There is ZERO excuse for this.


NONE. This is not "dialing it back a bit".

This is now how it looks on a 980Ti with ALL SETTINGS MAXED OUT. Compared to the old patch above on the PS4 (Which also is the same on PC obviously it looks better obviously).
 
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ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
I know some with consoles that played it. They got like 5 FPS in Corvega. I never understood what they complained about until I saw it. I had no performance impact on my PC. There is also a bit of a way from Kabini to Skylake.
 

SPBHM

Diamond Member
Sep 12, 2012
5,058
410
126
I think I remember the factory interior as one of the areas with the highest GPU loads.
 

DeathReborn

Platinum Member
Oct 11, 2005
2,757
753
136
http://www.extremetech.com/gaming/2...es-performance-on-all-platforms-but-at-a-cost

Game was just FURTHER downgraded in graphical quality. This is seriously depressing for new games when instead of fixing the game, they simply downgrade the graphical quality. This has happened so far on MULTIPLE games "Dying Light", for example. I still love how we ignore the association between games Nvidia has a hand in, and how many issues these games have.

Edit: I love having to research every patch I apply to every device, game, software, etc. This is why I rarely update...

This a prime example of why taking update control in SP games away from the player is entirely wrong. It's always been my main complaint about Steam is the auto-updates even if you tell it not to. I know this is a Beth patch but I had it set to do not update and it still updated anyway.
 

tential

Diamond Member
May 13, 2008
7,355
642
121
This a prime example of why taking update control in SP games away from the player is entirely wrong. It's always been my main complaint about Steam is the auto-updates even if you tell it not to. I know this is a Beth patch but I had it set to do not update and it still updated anyway.

Another point as well. For single player games, updates should be 100% optional. If you opt out of updates, that needs to be respected.

Auto Updating is nice, but if a game is already working, I do NOT want a patch automatically installed. I am happy with my game in a working state always rather than the unknown.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
What do you expect them to fix? The game just has way too much stuff on screen than anything currently available can handle,the only option is to dial it back a bit.

Maybe if they ever patch it for dx12 they bring back the detail.

I disagree. What is this excuse of "too much stuff on screen" when the objects in the game (houses, roads, trees/foliage, etc.) are all primitive? Follow the YouTube link for SW:BF in my post #487 to see how detailed that game looks vs. FO4 on a 980Ti.





vs.

http://d1vnh8mbrp67em.cloudfront.net/image/file/4/cb/14754/0035907.jpg










There are just games that use cutting edge game engines + are well optimized and games that are not. FO4 is the latter.
 
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RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
The consoles were having issues there. The PC version wasn't. The PC version still got the 'fix' (downgrade). How does that make sense?

Ya, because this developer has no idea how to code games or use tricks to load sections of the city.





Uncharted 4 tech breakdown:
Part 1 - https://www.youtube.com/watch?v=0ZFquhQiC88
Part 2 - https://www.youtube.com/watch?v=LUX0zNr7YFE

http://www.extremetech.com/gaming/2...es-performance-on-all-platforms-but-at-a-cost

Game was just FURTHER downgraded in graphical quality. This is seriously depressing for new games when instead of fixing the game, they simply downgrade the graphical quality. This has happened so far on MULTIPLE games "Dying Light", for example. I still love how we ignore the association between games Nvidia has a hand in, and how many issues these games have.

Edit: I love having to research every patch I apply to every device, game, software, etc. This is why I rarely update...

Dying Light looks amazing compared to FO4.

Thing is though, with so many amazing modders having so much experience with Skyrim, why didn't Bethesda just hire them to make a true next gen FO4 game?






The fact that they had to remove shadows in areas of the game where you don't even have vast draw distances (interior of buildings) just goes to show how outdated and unoptimized the game engine is.
 
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RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126

Crysis Warhead from 2008







Source - PCgameshardware

FO4 - late 2015 game:






And the pathetically weak consoles are the lowest denominator.

This excuse is getting tiring. Dying Light, GTA V, The Witcher 3, Rise of the Tomb Raider.

How come DICE was able to make SW:BF work well on consoles and yet on the PC it looks out of this world?

4K @ 60 fps - no $1000 Volta Titan required. Looks absolutely insane on the PC. Am I supposed to believe that FO4 has more "stuff on the screen" than this?!
https://www.youtube.com/watch?v=MGyaR2sSBkA

The problem is Bethesda started off with the wrong game engine and like building a house or a skyscraper, you have to get the foundation right.

I could totally understand the requirement to scale down textures, geometric details, tessellation, shadows, lighting in vast open vistas but that's not what FO4 is like all the time. It looks bad no matter the scene, even when there is hardly a lot of stuff on screen or huge draw distance. It just looks outdated in interior, exterior and in-between areas.

https://www.youtube.com/watch?v=ctakJhSOQxA

That's with well over 60 fps on Fury X/980TI @ 1440P and even HD7990/690 can max this game out easily @ 1440P.
http://gamegpu.ru/action-/-fps-/-tps/star-wars-battlefront-test-gpu.html
 
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Reactions: Grazick

lyssword

Diamond Member
Dec 15, 2005
5,761
25
91
I'm currently playing with sweet FX mod mentioned here, on all ultra. No complaints really, running 60fps all the time with my e1275v3 (=4770k) and gtx 970.
 

tential

Diamond Member
May 13, 2008
7,355
642
121
Thanks RS for the proof. I'm TIRED of the excuses. This is not acceptable, and the fact that people are perfectly fine with it, and even make excuses defending why it's necessary shows just how poor of a state we are with gaming and graphical fidelity.

We can see 100% regressions, and STILL make excuses for those games?

Are we so tied up in bragging rights of "Lol console peasants I have a 980Ti!!!! 60 FPS 1080p baby!"
That we don't realize we're paying $650+ on GPUs in which the graphical fidelity makes me want to tear my eyes out at times.

The button's on Piper's Jacket in game don't even look remotely realistic.

But I guess since no one is really complaining, I guess I just need to accept that anytime Nvidia has involvement with a game, that I'll see just the worst things possible happen to it.

Edit: Queue above post to prove my point lol. The game runs perfect on Ultra! Thanks for the patch! Who cares if it removes shadows from a game that already had many immersion breaking aspects of it. It now runs perfect on a 4770k/GTX 970 on ultra! Just ignore the increased lack of visual fidelity!
 

tential

Diamond Member
May 13, 2008
7,355
642
121
no, I don't have a patch btw

Ah ok, good for yourself then. I don't either! I wouldn't play anymore with the patch. Piper's jacket alone is massively jarring anytime I talk to her. A lot of character models/textures pull me straight out of the game and just make me go "wtf... is this 2008? No, not even 2008 finds this acceptable!"

This needs to be fixed ASAP, and really, like RS said and I've said time and time again. Bethseda has TONS of people who work around the clock to make their games run and look beautiful. Hire 1.... or 2.....

I mean, lets be real, the community could probably fix Fallout 4 to a fully HD and relatively optimized game with proper information from the devs as well as a game being built in general to be modded.

Remember when Dark Souls Prepare to Die just couldn't be done in anything but 720p? I have no trust anymore in game devs at this point.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Removing shadows from the PC version without letting you enable them or not is inexcusable.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
People still wonder why I complained about Bethesda when the game was announced and we saw the first footage? They called me a troll but they see some of the stuff Bethesda does now
 

Flapdrol1337

Golden Member
May 21, 2014
1,677
93
91
Game may be a trainwreck technically, but I'll still play it.

Not now though, we'll see after a few patches and when it's on sale.
 

jpiniero

Lifer
Oct 1, 2010
14,841
5,456
136
People still wonder why I complained about Bethesda when the game was announced and we saw the first footage? They called me a troll but they see some of the stuff Bethesda does now

That the game seems pretty stable is kind of a minor miracle. It's definitely not a game for the graphics whores.
 

Mondozei

Golden Member
Jul 7, 2013
1,043
41
86
Haven't people learned by now that it simply doesn't matter what Bethesda does, they will always be able to count on an army of apologists? This thread if any should serve as proof to that.

Also, let me just amplify what RS said. The whole "consoles suck" excuse doesn't cut it. SW:BF showed that more than anything, but the list that RS provided give plenty more examples.

Bethesda has simply released an incredibly badly optimised game and as long as they pay little to no price for it, there will be no incentive for them to change ways.
 

tential

Diamond Member
May 13, 2008
7,355
642
121
People still wonder why I complained about Bethesda when the game was announced and we saw the first footage? They called me a troll but they see some of the stuff Bethesda does now

Nah you aren't alone, this game got torn apart on forums everywhere for the graphics. On Neogaf in particular I saw threads about how bad the graphics are in this game. This game is just inexcusably bad in some spots.
 

rpsgc

Senior member
Sep 22, 2004
207
0
86
And when you fast travel, or just run really fast into a 'new' area and the textures all look like crap because the game is still displaying the low-res 'LOD' textures and takes a while to load the proper textures?

(If you don't know what I'm talking about. Or this for a less extreme example. Mip Map Skipping is what it's called, apparently)

2015...
 
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Head1985

Golden Member
Jul 8, 2014
1,866
699
136
Thing is though, with so many amazing modders having so much experience with Skyrim, why didn't Bethesda just hire them to make a true next gen FO4 game?






The fact that they had to remove shadows in areas of the game where you don't even have vast draw distances (interior of buildings) just goes to show how outdated and unoptimized the game engine is.
Because Moded skyrim is insanely demanding(Both on CPU and GPU and GPU memory).Minimum Is 3GB card to run it with no stuttering.I dont think people will accept 30fps on GTX980 in 1920x1080.And what about PPL with slow cards like GTX670 and 960 with 2GB v ram?They will run it with stuttering in 15-20Fps..
In fallout4 i have 99.99% of time 60fps with v-sync on.
 
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Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
And when you fast travel, or just run really fast into a 'new' area and the textures all look like crap because the game is still displaying the low-res 'LOD' textures and takes a while to load the proper textures?

(If you don't know what I'm talking about. Or this for a less extreme example. Mip Map Skipping is what it's called, apparently)

2015...

Yeah. I even get that when swapping weapons. The new weapon has a reduced texture for a few seconds. The game is fun, but is a technical mess and looks out dated.

On the plus side I recently started Skyrim again after following the S.T.E.P. Legendary mod and it looks incredible even for a DX9 title. Fallout 4 will be epic played through again in a few years once modders are finished with it.
 
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