antihelten
Golden Member
- Feb 2, 2012
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The proof is the blurbusters detailed latency review:
http://www.blurbusters.com/gsync/preview2/
From that we know that gsync adds no additional latency compared to vsync off. The absolute numbers make it impossible for there to be an entire frame of latency hidden in there, the CS:GO figures just don't allow 8ms to hide in 22ms of total latency when you account for mouse sampling, CPU time and GPU rendering time, there just isn't space in those numbers for the monitor to also be adding 8ms (a frame) in addition to the pixel switch time.
I think you messed up your numbers for CS:GO. First of all it's only 7 ms you need to hide since the monitor is 144hz (6.94 ms per frame), secondly the average latency with vsync off is 24 ms versus 39.5 ms for G-SYNC, for an average difference of 15.6 ms. So not only is there plenty of room to hide a 7 ms frame, you can even hide 2.
At 144 FPS max the difference is 11.5 ms so still plenty of room for a 7 ms frame.
At 120 FPS max, well who knows, Blur Busters didn't test 120 FPS max for vsync off.
We have real solid numbers showing the real end to end latency, hard scientific proof.
Whilst the Blur Busters article, is a nice little review and certainly informative, I'd dare say, that if you consider that hard scientific proof, you have pretty low standards.
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