I've spoken with Richard Huddy many times in the past, and the one thing that stuck -- always contradict and question what this man says.
The video is a oneside view of the story. It couldnt be more biased. So its worrying in the term of source critisism that you blindly believe it.
AMD does exactly the same as nVidia.
pretty sure the ball is really in Ubisoft Montreal's court
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Huddy knew there would be people who doubted him. He put the ball in nVidia's court by challenging them to show he's lying. If he's lying then all nVidia has to do is deny it.
That patch released yesterday and did nothing. The game is still a wreck and performs abysmally even on the best hardware.
I was thinking about Watch Dogs and gameworks when I had time to watch this. If nvidia is sending out these .dll files without providing sources, it would be funny if it turns out the stuttering disaster that is Watch Dogs has the gameworks implementation in it to thank for it...
The difference: AMD talks through marketing, Nvidia talks through getting stuff done. Personally, I prefer the latter approach of not playing victim and whining/muddying the truth to the media, I don't think NV did that when the entire TressFX thing with Tomb Raider happened. They just fixed it without playing the blame game.
As much as AMD likes to portray themselves as saints to the media, fact of the matter is that NV and AMD basically both hate each other. It's competition at its best. AMD GE games have had lockouts for NV (and NV still made game optimized drivers) and perhaps vice versa happened. The difference: AMD talks through marketing, Nvidia talks through getting stuff done. Personally, I prefer the latter approach of not playing victim and whining/muddying the truth to the media, I don't think NV did that when the entire TressFX thing with Tomb Raider happened. They just fixed it without playing the blame game.
They both use mouthpiece marketers like this. Every time nvidia releases a new GPU line pcper has a marketing shill from nvidia there lavishing their latest product with praise. This is nothing new.
Take a look at the video they did when Titan released. I get why pcper would only ask the AMD marketer some challenging questions, they're - or at least that one guy who does all the gpu reviews - heavily nvidia biased, but it would be nice to see that done both ways when the opportunity presents itself. But that video from the Titan launch was just offensive. This shill from nvidia is there and the guy from pcper is basically cupping his.. the whole time.
The TitanZ video was priceless. Listening to him try to find something, anything, positive about the card was good for a laugh. Had to turn it off about 5 minutes in.
Anyways, I like seeing this sort of thing. It's good when they go at each other and hopefully helps to keep them both honest. They've been going back and forth with manipulating games via dev influence for a long time. This is nothing new.
As for Ryan Shrout I think you guys are going too hard again.. Specifically in the Titan Z video he does try to find positive things about it but ultimately the verdict is not in favour of the card. Just read the conclusion on Titan Z review.. pretty much no recommendation except for very specific scenarios.
They even make fun of Titan Z on their podcast.. hell, Pcper is actually the only major site that actually reviewed the card and since nVidia is apparently not giving them away they probably bought it themself. So kudos to pcper!
http://youtu.be/A4tseWkngtY?t=3m20s
Check how he is mocking the R9 295x2 but notice how he praise the Titan Z TDP.
I'm pretty sure I saw Ryan cringe several times during the Huddy interview. But to his credit he kept things professional and asked good questions.The TitanZ video was priceless. Listening to him try to find something, anything, positive about the card was good for a laugh. He wound up going with 'TitanZ is nicer to look at' Had to turn it off about 5 minutes in.
It is amusing that the mouthpieces for AMD are all 100% marketers and none of them are software developers. I find it amusing how these marketers are stuck on source code. AMD doesn't give this stuff out for Mantle. They outright stated that Mantle will not be available to other IHVs, and they blame that on DX12 supposedly. True? Double standard? I don't know, but highly amusing nonetheless. Software engineers on all sides have collaborated this fact from intel and NV, that source code is not a requirement for GPU optimizations for specific features or games. Oddly enough, how many AMD GE games has NV gotten source code from? I'm guessing a number between zero and negative one.
Furthermore, John McDonald who works at Valve software, specifically stated (and he IS A SOFTWARE ENGINEER AND NOT A MARKETER) that source code is not needed for GPU driver game or feature optimizations. And this Huddy guy is still stuck on gameworks which only uses HBAO+ in Watch Dogs. I don't get it. Apparently AMD created GPU optimizations for HBAO+ because the performance hit for using it is 100% identical between NV and AMD.
More intentional muddying of the waters by marketers. What AMD truly does best. The software engineers will tell you -- you don't need source code for optimization. Fact of the matter is, nvidia and AMD never get source code, or rarely if so. They can create performance optimized drivers nonetheless.
As much as AMD likes to portray themselves as saints to the media, fact of the matter is that NV and AMD basically both hate each other. It's competition at its best. AMD GE games have had lockouts for NV (and NV still made game optimized drivers) and perhaps vice versa happened. The difference: AMD talks through marketing, Nvidia talks through getting stuff done. Personally, I prefer the latter approach of not playing victim and whining/muddying the truth to the media, I don't think NV did that when the entire TressFX thing with Tomb Raider happened. They just fixed it without playing the blame game.
I'm pretty sure I saw Ryan cringe several times during the Huddy interview. But to his credit he kept things professional and asked good questions.
Nvidia generally refusing to comment on anything amd can be frustrating too, but I guess it's better than having guys like huddy and hallock.
http://forum.beyond3d.com/showpost.php?p=1714032&postcount=25However, it certainly seems to the case that (consumer) Keplar is not great for Compute, which is still a curious choice given the interests in DirectCompute by developers. That interest is only going to ratchet up further now as well.
But on the other hand these people go out and lie to everyone about stuff.
Now people think that AMD would never put features into games which hurt the a)performance (lol) and b) would hurt the competition more than them (lol).
Forward+, HDAO or TressFX costs more performance on nVidia hardware than on their gpus. Especially Forward+ is a good example:
http://www.hardware.fr/articles/869-14/benchmark-dirt-showdown.html
A GTX680 loses more than 50% performance and AMD blamed nVidia's hardware instead of their work with the dev:
http://forum.beyond3d.com/showpost.php?p=1714032&postcount=25
That the performance hit is a result of the Kepler hardware design decision and not the implementation of the feature.