[PCWorld] Total War: Warhammer DX12 Benchmarks

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Azix

Golden Member
Apr 18, 2014
1,438
67
91
Still waiting on the DX12 update for Just Cause 3 and Ark as well.

just cause 3 was said to be getting one? Not sure about ark but we've seen dx12 warhammer so thats more solid. If the devs dont deliver on a clear promise then its not going to go well
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
They say a little after release. 1-2 months is not a little after release especially since they have it running already. The doom guys havent released theirs yet for vulkan afaik tho so probably 1-3 weeks.

Have yo ever played Total War titles before? Then you know what CA defines as timelines

Also CA haven't stated that DX12 is coming fast. Just after release at some time.

This is the official DX12 quote.

It will be coming out at a later date - as soon as we know a release date we will announce it!
 
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swilli89

Golden Member
Mar 23, 2010
1,558
1,181
136
http://gameranx.com/updates/id/54685/article/total-war-warhammer-directx-12-benchmarks/

AMD is really eager to get those benches out there,understandable as The DX11 perf isn't anything to write home about .

Still 64% improvement in a CPU bound game is nothing to scoff at

According to Chris Scott, the writer of the article: "The full fruits of their cooperation will be made apparent in June with the release of an update adding DirectX 12 support to the game, but we don’t have to wait until then to evaluate what improvements we can expect".

Looks like AMD card owners can look for a great boost in June!:thumbsup:
 

showb1z

Senior member
Dec 30, 2010
462
53
91
This is exactly the sort of game where these low level API's are called for. It should be celebrated instead of being downplayed and turning it into yet another Nvidia vs AMD shitfest.
If Nvidia can't properly support an API they've been involved in for 6 years they should just come out and say it instead of putting up smoke screens.
 

sirmo

Golden Member
Oct 10, 2011
1,014
391
136
This is exactly the sort of game where these low level API's are called for. It should be celebrated instead of being downplayed and turning it into yet another Nvidia vs AMD shitfest.
If Nvidia can't properly support an API they've been involved in for 6 years they should just come out and say it instead of putting up smoke screens.
Yup it's pretty disappointing when folks turn it into Gameworks vs. Gaming Evolved argument.

Mantle derived API's allow us to finally horizontally scale the game workloads, instead of always having a vertical bottleneck (usually a single CPU core), this is game changing for the entire industry.
 

airfathaaaaa

Senior member
Feb 12, 2016
692
12
81
Still waiting on the DX12 update for Just Cause 3 and Ark as well.
nvidia game to release a dx12 path? sure
literally a year ago they said that their dx12 is looking good and will give a decent boost
some weeks later "dx12 path is postone indefinetly"

i guess the game is ready to go but gameworks till today "as we know" it doesnt really work well on dx12 enviroments
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
Just 5 mins till the game releases. Then people can do their own benchmarks. And even more importantly, play it!
 

Azix

Golden Member
Apr 18, 2014
1,438
67
91
This is exactly the sort of game where these low level API's are called for. It should be celebrated instead of being downplayed and turning it into yet another Nvidia vs AMD shitfest.
If Nvidia can't properly support an API they've been involved in for 6 years they should just come out and say it instead of putting up smoke screens.

what gets me is how down people are on dx12 just because nvidia has issues with it. dx12 by itself is clearly good for gaming and making the most of our GPUs. whichever company is behind is secondary. Its not some trick. Without dx12 we'd be forever held back in total war games and the like. Looking forward to the games powered by nitrous engine and what DICE can give us with dx12 in battlefield games.
 
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showb1z

Senior member
Dec 30, 2010
462
53
91
I hear you. This doom and gloom attitude about DX12 is absurd. As if the first DX11 games were perfect implementations. And for people with weaker hardware DX12 is already proving to be a big improvement. The potential for DX12 is immense, but apparently we should ignore all that because agendas need to be pushed.

Should've just stuck with DX9.0c.
 

boozzer

Golden Member
Jan 12, 2012
1,549
18
81
I hear you. This doom and gloom attitude about DX12 is absurd. As if the first DX11 games were perfect implementations. And for people with weaker hardware DX12 is already proving to be a big improvement. The potential for DX12 is immense, but apparently we should ignore all that because agendas need to be pushed.

Should've just stuck with DX9.0c.
doom and gloom is because 1 company is very good at the new dx and the other one will be good at it maybe 1 or 2 years from now.
 

airfathaaaaa

Senior member
Feb 12, 2016
692
12
81
doom and gloom is because 1 company is very good at the new dx and the other one will be good at it maybe 1 or 2 years from now.
and instead that doom and gloom to be on the company that posted this
http://www.legitreviews.com/nvidia-highlights-directx-12-strengths-amd_138178
or

NVIDIA has been working with Microsoft for years developing DirectX 12, with key hardware support being designed into all Maxwell, Kepler, and Fermi GPU architectures to maximize functionality and performance. DirectX 12 provides game developers with unprecedented low-level access to hardware resources allowing them to truly tailor their games to GeForce GPU architectures and fully take advantage of their features.
http://www.geforce.com/hardware/technology/dx12/windows-10

or

https://blogs.nvidia.com/blog/2014/03/20/directx-12/

somehow people think that the internet forgets... :hmm:
 

BlitzWulf

Member
Mar 3, 2016
165
73
101
It seems because everyone was bickering, nobody noticed that the reddit thread claims that TW WH will have Explicit Multi Adapter support in DX12. This is fairly momentous...

https://www.reddit.com/r/Amd/comments/4kae18/total_war_warhammer_directx_12_performance/d3dmrae

Kitguru backs that up: http://www.kitguru.net/gaming/matth...and-amd-team-up-for-total-war-warhammer-dx12/.

Semi accurate confirms this as well

http://semiaccurate.com/2016/05/23/look-total-war-warhammer/

Explicit multiGPU is probably one of the best features of DirectX 12 and AMD is showing it off here with a pair of its Radeon R9 390 graphics cards. 75 percent scaling is not a bad result. We don’t have a way to verify these numbers and good multiGPU scaling has traditionally been broken by frame pacing issues. We’ll have to wait to see if CrossFire configurations are a genuinely good user experience in Warhammer.






Some benches AMD are publishing





CPU Thread scaling from SA


 

biostud

Lifer
Feb 27, 2003
18,398
4,963
136
That's not exactly showing a big DX12 win for AMD. Specially considering the memory bandwidth part and resolutions.

Yeah, as I posted earlier it seems that AMD is slightly behind in DX11 and slightly ahead in DX12. So nvidia is optimized for 99.9% of the games on the while AMD seems to have a lead in DX12 titles. It might be a bright future for AMD, but once DX12 is the major API I'm pretty sure that nvidia will have hardware/drivers which can match AMD.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
Yeah, as I posted earlier it seems that AMD is slightly behind in DX11 and slightly ahead in DX12. So nvidia is optimized for 99.9% of the games on the while AMD seems to have a lead in DX12 titles. It might be a bright future for AMD, but once DX12 is the major API I'm pretty sure that nvidia will have hardware/drivers which can match AMD.

The point is that a game like Warhammer, despite being a Gaming Evolved title with AMD engineers working directly on the game. Isnt showing anything like what AOTS does. The "AMD rules DX12" dream is simply collapsing as we see with Forza too.
 

kraatus77

Senior member
Aug 26, 2015
266
59
101
The point is that a game like Warhammer, despite being a Gaming Evolved title with AMD engineers working directly on the game. Isnt showing anything like what AOTS does. The "AMD rules DX12" dream is simply collapsing as we see with Forza too.
Game still doesn't have Dx12 iirc. wait for it and then you can blame amd as always.
 
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