Planetside was a decent game, but I did not think very much of it as a FPS mostly due to the latency and corresponding weapon accuracy issues. Way too much reliance on random number generators for my taste and not enough emphasis on aim.
I'm sure Planetside 2 will be better due to improved technology, but I'm skeptical that it will be enough better to interest me.
loved Planetside back "in the day" some of the battles i was a part of were "epic"
the huge scope of some of the battles were amazing. so much stuff happening over such
a large area, things flying thru the air, tracers and explosions all over. there were "battlelines" (think front lines) and you knew when you were behind the lines.
but looking over this new planet side. is it not just the same game with a more modern interface/grafix?
still tho, i will for sure have a look at this game. i hope they have updated battle damage. one of my best times was keeping my Vanguard "alive" for the longest time. Some how i kept managing to get away to repair/rearm. Tank was covered in battle damage, blast marks/bullet holes.
I know its a MMOFPS, but i forgot how the org was set up. How many players per server was it at its prime?
I know its a MMOFPS, but i forgot how the org was set up. How many players per server was it at its prime?
No other game that I know of had both strategy and action rolled into one. I remember one night that we needed to attack back bases, drain their NTUs and disrupt the Lattice links. We take a tech plant down, the NC won't get their Vanguards. We split up into two platoons each targetting a tech plant. With 40ish soldiers we turned the tide of a conflict. The NC were forced to devote assets from the front to deal with whoever was taking their Tech plants offline. And when you're talking about 500 soldiers having to turn around and deal with 40 or so soldiers, that's a victory in my book. We may not have gotten a lot of XP, but to us it didn't matter. What mattered was the end result. And that's what was so great about Planetside. Sure, you got XP, but it was much more gratifying to go to bed seeing all the continents under Terran Republic control.
Never really had that problem. We would see a base being captured and a squad of us would go after it. Darklight scans + 2 to 3 man squads can sweep a base pretty quickly. We loved RRU (Rapid Reaction Unit) nights.I just hope that if they do change SOMETHING, they make it so that ONE person can't go ninja bases. Sure, let em sabotage a generator or something, but it should take more people to actually CAPTURE a base than one. Even if it is undefended.
Never really had that problem. We would see a base being captured and a squad of us would go after it. Darklight scans + 2 to 3 man squads can sweep a base pretty quickly. We loved RRU (Rapid Reaction Unit) nights.
Heh, reminds me of a time we were getting a number of our bases ninja's from underneath us. It seemed some NC squad had Infiltrators w/ AI MAX certifications along with a couple advanced medics. Now that took a while to weed out. But it was fun.
I just hope that if they do change SOMETHING, they make it so that ONE person can't go ninja bases. Sure, let em sabotage a generator or something, but it should take more people to actually CAPTURE a base than one. Even if it is undefended.
maybe 2-3 small squads of AI defenders at all bases?
That'd be interesting. A nice PvE sort of XP generation? I like it.