PlayStation All-Stars Battle Royale

gorcorps

aka Brandon
Jul 18, 2004
30,739
452
126
I was in the beta and I didn't care for it. It was a very poor recreation of SSBB, but with very little balance of the characters and/or attacks. Everybody seemed to gravitate towards a certain character or two, and after trying them I could see why.

It may have been just the mode we were playing, but there wasn't any health I could find. The only way to defeat was to attack them to build up your special meter, then use the special attack to defeat them. The special attack seems to be 1 hit kills regardless of how beat up the person was.

The idea of cross play between the vita and PS3 was good, but it's just such an imbalanced game that I can't have fun with it.
 

lamedude

Golden Member
Jan 14, 2011
1,206
10
81
That pretty much sums up my thoughts after playing a few rounds in the beta too.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I played the beta and enjoyed it but I never really played much Smash Bros to begin with.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
This game is NOT Smash Bros. Get that notion out of your head. This is a bonafide fighting game wrapped in an easy to pick up core. It has 22 characters with totally different move sets. There are no palette swaps here at all. The game is super balanced if you aren't borderline retarded. You have to do a little more than "mash attack, mash attack, mash attack, get bat, mash attack. oops the guy fell off the stage you win". You need to know how to chain combos and build your special meter to unleash a KO attack and gain points. The more you KO opponents the higher your score and ultimately the highest score wins. You don't win through BS means of ring out. If you don't want to work for your win go play something else. You do have to block, not randomly attack. You do have to learn to avoid your opponent's KO moves which is a lot of the strategy of the game. You cannot turtle and rack up AP points until you KO someone. I can't tell you how many times I saw someone turtle and run around mindless in Smash Bros only to take the cheap win by knocking off the guy who has been in the mix of the fighting. That's cheap as hell and this game has nothing cheap.

There is no health bars because there isn't supposed to be. You don't win through attrition, you win through strategy and using your special meter to your advantage. It's 1 hit kill, but you don't lose because you were KO once. Each level (there are 3) of the special meter gives you a varying power. The first is a single powerful attack, the second gives you some time to unleash more than one attack and at which point people need to use their evasion skills, level 3 is different for each character. Kratos for example grows to giant size and for about 5 seconds or so you can terrorize the competition. The key is to not let your opponent rack up combos to get much AP for their special meter. You need to keep them on the defensive while also avoiding the stage which attacks you in various ways which will zap your AP.

I've played the game for 20 hours and don't see myself stopping. Every match is different and there is a plethora of ways to play. 2on2, 1on1, 3on1, FFA, time limit, KO limit, stock limit(everyone has a set number of lives and every time you are KO it equals one life). You can turn boost items on or off and turn the map hazards on or off. One on One takes a ton of strategy and skill. There's a lot you have to keep in mind. You can use the Vita as a controller on the PS3 if you don't have enough controllers, you can cross play against Vita players from a PS3 or vice versa. You get the Vita copy free when you buy it for PS3 too which is a great deal seeing as the game is identical (except the resolution) on each system.

Leaderboards and standings reset at an interval so everyone goes back to equal footing again in ranked matches. There's also a lot of unlockables.

So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere. People might say it's imbalanced and Kratos is overpowered. Yeah he's strong but the top rated player in the beta was using Parappa which is considered pretty weak by comparison.
 
Last edited:

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
Thanks for the review! All that being said, do you think a couple of 6 year olds would be able to play it? Doesn't seem so, but I figured I'd ask since they love smash brothers and are quite good at it.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Thanks for the review! All that being said, do you think a couple of 6 year olds would be able to play it? Doesn't seem so, but I figured I'd ask since they love smash brothers and are quite good at it.

Yes they would, however they won't get the same enjoyment out of it as someone who is a little more advanced in gaming.

It's fun to beat up guys but it's not really a single player game and I wouldn't bet they know who half the cast is.
 

ViRGE

Elite Member, Moderator Emeritus
Oct 9, 1999
31,516
167
106
So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere.
No, it is a Smash Bros clone, an uneven one at that. If it was a fighting game players would have health and getting hit would matter.

On that note, their choice to try to differentiate themselves from Smash Bros by using that insane no-heath/super-kill system will probably be the single biggest thing dragging it down. Only being able to kill people a couple of times per match just isn't very exciting.
 
Last edited:

reallyscrued

Platinum Member
Jul 28, 2004
2,618
5
81
This game is NOT Smash Bros. Get that notion out of your head. This is a bonafide fighting game wrapped in an easy to pick up core.

You just defined Super Smash Brothers.

So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere.

...You might want to set everyone straight online...

First line of 'Gameplay' section in wiki:

"The gameplay is conceptually similar to the Super Smash Bros. series..."

Go edit it, I'll wait.


-----

As for the game itself, it's a very odd fighting crossover. I got to play it at BestBuy about a week ago (they had a demo set up) and my first thoughts were that the visuals were great, everything bright and colorful with a lot of assets on the screen; plus, either motion+ or some smoothing effect was turned on in the TV settings or it runs at full 60 frames because animation was actually smooth (unlike a lot of console games today.)

That's pretty much all I liked about it. I really don't understand the appeal of the gameplay, if you were to argue it's not a SSB's clone then it's about as much of a bonafide fighting game as GTA is a first-person shooter. I'm not quite sure what they were thinking, SSB isn't even hugely popular anymore with the mainstream crowd, just a group of diehard fans who hold tournaments and leader board matches.

This is only my initial thoughts of a 20 minute play session at a demo at BestBuy though. My unfamiliarity with the characters and lack of a game manual probably stinted my enjoyment of it, maybe you'd feel different. Assuming there's lots of depth to the gameplay (I didn't play enough to say there is or isn't), you might find enjoyment once you get into the nitty-gritty like dredd up there.

I'd buy it preowned from Gamestop, that way you can return/exchange it later if you change your mind.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
452
126
So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere. People might say it's imbalanced and Kratos is overpowered. Yeah he's strong but the top rated player in the beta was using Parappa which is considered pretty weak by comparison.

Few places can drum the type of people that says "if you don't like the game I like, then you're obviously just making things up because it's wrong."

I played it, that's how it felt to me. I didn't read it online as I felt it myself. If you like it that's great... that doesn't make every opinion other than yours wrong.
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
This game is NOT Smash Bros. Get that notion out of your head. This is a bonafide fighting game wrapped in an easy to pick up core. It has 22 characters with totally different move sets. There are no palette swaps here at all. The game is super balanced if you aren't borderline retarded. You have to do a little more than "mash attack, mash attack, mash attack, get bat, mash attack. oops the guy fell off the stage you win". You need to know how to chain combos and build your special meter to unleash a KO attack and gain points. The more you KO opponents the higher your score and ultimately the highest score wins. You don't win through BS means of ring out. If you don't want to work for your win go play something else. You do have to block, not randomly attack. You do have to learn to avoid your opponent's KO moves which is a lot of the strategy of the game. You cannot turtle and rack up AP points until you KO someone. I can't tell you how many times I saw someone turtle and run around mindless in Smash Bros only to take the cheap win by knocking off the guy who has been in the mix of the fighting. That's cheap as hell and this game has nothing cheap.

There is no health bars because there isn't supposed to be. You don't win through attrition, you win through strategy and using your special meter to your advantage. It's 1 hit kill, but you don't lose because you were KO once. Each level (there are 3) of the special meter gives you a varying power. The first is a single powerful attack, the second gives you some time to unleash more than one attack and at which point people need to use their evasion skills, level 3 is different for each character. Kratos for example grows to giant size and for about 5 seconds or so you can terrorize the competition. The key is to not let your opponent rack up combos to get much AP for their special meter. You need to keep them on the defensive while also avoiding the stage which attacks you in various ways which will zap your AP.

I've played the game for 20 hours and don't see myself stopping. Every match is different and there is a plethora of ways to play. 2on2, 1on1, 3on1, FFA, time limit, KO limit, stock limit(everyone has a set number of lives and every time you are KO it equals one life). You can turn boost items on or off and turn the map hazards on or off. One on One takes a ton of strategy and skill. There's a lot you have to keep in mind. You can use the Vita as a controller on the PS3 if you don't have enough controllers, you can cross play against Vita players from a PS3 or vice versa. You get the Vita copy free when you buy it for PS3 too which is a great deal seeing as the game is identical (except the resolution) on each system.

Leaderboards and standings reset at an interval so everyone goes back to equal footing again in ranked matches. There's also a lot of unlockables.

So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere. People might say it's imbalanced and Kratos is overpowered. Yeah he's strong but the top rated player in the beta was using Parappa which is considered pretty weak by comparison.

No, the game just sucks. Lame SSB clone that is the following:

-Not as fun
-Imbalanced
-Characters to chose from suck compared to SSB

This is coming from someone who is NOT a huge Nintendo fan either. SSB is way better. Really any version (N64/GC/Wii) is a better choice. Only die-hard Sony fans like this game, because they have to...
 

Todd33

Diamond Member
Oct 16, 2003
7,842
2
81
Trying to get anyone around here to say something positive about a PS3 game is not easy.

This is a PC forum, which by extension means MS fans.

Check Meta-Critic, the reviews are overwhelmingly positive.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
No, the game just sucks. Lame SSB clone that is the following:

-Not as fun
-Imbalanced
-Characters to chose from suck compared to SSB

This is coming from someone who is NOT a huge Nintendo fan either. SSB is way better. Really any version (N64/GC/Wii) is a better choice. Only die-hard Sony fans like this game, because they have to...

It isn't a clone. Youre just spewing the same retarded argument as everyone who doesn't know the game.

Go read the review of the game on IGN. The first paragraph puts it perfectly. It is not a clone and it's a fallacy. They explain it very well in simple terms.
 
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purbeast0

No Lifer
Sep 13, 2001
53,027
5,913
126
any fighter that is more than 1v1 at the same time can't be taken as a serious fighter imo.

and calling this game a fighter is a stretch, as is calling smash bros a fighter a stretch.

i think this game is awful and have since the day they debuted it. but then again i also think smash bros is awful. i will admit i went into this game with a bad attitude though, because i'm not a smash bros fan. but my mind wasn't changed one bit after i played it.

can't believe someone is actually trying to say this isn't a smash brothers clone though. that is like saying that diddy kong racing on n64 wasn't a super mario kart clone.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
any fighter that is more than 1v1 at the same time can't be taken as a serious fighter imo.

and calling this game a fighter is a stretch, as is calling smash bros a fighter a stretch.

i think this game is awful and have since the day they debuted it. but then again i also think smash bros is awful. i will admit i went into this game with a bad attitude though, because i'm not a smash bros fan. but my mind wasn't changed one bit after i played it.

can't believe someone is actually trying to say this isn't a smash brothers clone though. that is like saying that diddy kong racing on n64 wasn't a super mario kart clone.

This game forces combos. Smash bros never does. Every character is unique. Smash bros has palette swap characters.

Read the ign review. It hard for me to put into words why this game is very different but they explain it well.

This game has a lot of depth in the character combos where you can combo into a super and combos that can build 150ap or more at a time.

Anyway you can think what you want but its not a clone. Just cause it uses the same basics. Guilty gear is not a street fighter clone but it borrows similar design.
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,913
126
This game forces combos. Smash bros never does. Every character is unique. Smash bros has palette swap characters.

Read the ign review. It hard for me to put into words why this game is very different but they explain it well.

This game has a lot of depth in the character combos where you can combo into a super and combos that can build 150ap or more at a time.

Anyway you can think what you want but its not a clone. Just cause it uses the same basics. Guilty gear is not a street fighter clone but it borrows similar design.

not sure why you keep telling everyone to read ign. i don't care what someone else says about a game, i form my own opinions based on my own experience. i don't need someone to tell me what i should think or how i should feel about a game, i can do that myself.

the fact that people are claiming a game is balanced or not after its been out for 3 days is laughable as well. it can take months to make that conclusion with a game, especially a fighter. so the fact people are even making that claim yet actually makes me think even less of their opinion. the game hasn't even been explored enough in 72 hours to come close to making that conclusion.
 

Todd33

Diamond Member
Oct 16, 2003
7,842
2
81
It was developed by experienced fighter game guys (Seth Killian among them) and went through months of betas, but it can't possibly be balanced!
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,913
126
It was developed by experienced fighter game guys (Seth Killian among them) and went through months of betas, but it can't possibly be balanced!

so was sfxt and that game is terribly balanced.

EDIT:

and i'm not claiming it ISNT balanced or anything, i'm just saying to claim it is uber balanced after 3 days is retarded.
 
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reallyscrued

Platinum Member
Jul 28, 2004
2,618
5
81
not sure why you keep telling everyone to read ign. i don't care what someone else says about a game, i form my own opinions based on my own experience. i don't need someone to tell me what i should think or how i should feel about a game, i can do that myself.

the fact that people are claiming a game is balanced or not after its been out for 3 days is laughable as well. it can take months to make that conclusion with a game, especially a fighter. so the fact people are even making that claim yet actually makes me think even less of their opinion. the game hasn't even been explored enough in 72 hours to come close to making that conclusion.

Dude...go buy or rent the game, please. Or just play the game for 10 minutes, and tell us what you think.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
not sure why you keep telling everyone to read ign. i don't care what someone else says about a game, i form my own opinions based on my own experience. i don't need someone to tell me what i should think or how i should feel about a game, i can do that myself.

the fact that people are claiming a game is balanced or not after its been out for 3 days is laughable as well. it can take months to make that conclusion with a game, especially a fighter. so the fact people are even making that claim yet actually makes me think even less of their opinion. the game hasn't even been explored enough in 72 hours to come close to making that conclusion.

I tell you to read the review because they explain better than I can as to why you or anyone else thinking it's a clone is incorrect. We can say the game is balanced when you play 20+ hours and played the various characters and have found that characters that look easy to win as will fail if played improperly and characters who are hard to play as can win if played properly. That's balance. Kratos is easy to win as for new players but experienced players using Parappa or Sack boy or Fat Princess can destroy them easily because there is quite a bit of depth to the fighting system. Racking up combos becomes difficult when two high level players are together on it.

Combos suck.

To be fair they're very easy to learn. It's not like Street Fighter or Marvel vs Capcom combo system. I never liked combo systems in games much except Virtua Fighter where it flowed naturally. I could never count frames in SSFIV, but this game doesn't require that as much. There's some things you can string together that does require you to be able to time it precisely, but the basics are pretty easy to pick up.
 

purbeast0

No Lifer
Sep 13, 2001
53,027
5,913
126
I tell you to read the review because they explain better than I can as to why you or anyone else thinking it's a clone is incorrect. We can say the game is balanced when you play 20+ hours and played the various characters and have found that characters that look easy to win as will fail if played improperly and characters who are hard to play as can win if played properly. That's balance. Kratos is easy to win as for new players but experienced players using Parappa or Sack boy or Fat Princess can destroy them easily because there is quite a bit of depth to the fighting system. Racking up combos becomes difficult when two high level players are together on it.

again, i don't care how it feels to someone else, i care about how it feels to me. and to me it feels like an smash bros clone.

i'm far from a smash bros fan so i don't know much about the game other than the 2 hours or so i've played it, but i have watched quite a bit of it at tourneys and stuff. and to me, from the little time i had with ps allstars, it was enough to know that to me it feels like a smash bros ripoff, and that i don't want to spend anymore time with it.

as far as balance goes we will agree to disagree. again, im not stating whether it is balanced or not, but if you really think that in 20 hours with a game you can tell a fighter is balanced or not, then yea, we're just not on the same page. and you also think that after less than a week, there are 'experienced' players using hard to master characters. and you are already talking about 'high level' players, again, after the game hasnt even been out a week.

to me being a hardcore fighter fan for decades, with that mindset you have, it is just hard for me to take anything you are saying meaningful or serious in regards to balance. not that there is anything wrong with that, because there is a market for casual fighter fans who like smash bros or ps allstars, but neither of them are for me. you state you like the 'dial-a-combo' systems where as i prefer the ones where you have to manually link and chain, because it takes much more skill and precision than pushing a few buttons in order without much timing involved.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I played ssf4 for years and kof etc so I know a good bit about fighters. 20hours is enough time to establish a base. Look at sxt in less than a day people were already claiming it isn't balanced. Clearly you CAN determine quite a bit in a few hours.

I said I never liked combo systems because I could not count frames all the time and virtual fighter has a system where moves flow like real fights. No crazy f,d,f,charge b, u + pppp stuff.

Not liking counting frames doesn't mean I like to press one button and watch 15 moves fly out. You made that up.

So if your gonna make up things on a forum I can't take anything you say at all seriously. You don't even want to play the game to understand it so what you say about has zero weight to begin with.
 
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Baked

Lifer
Dec 28, 2004
36,052
17
81
Watched some games on youtube. Maybe I'll d/l the demo and give it a try. It's silly whenever people call one game is copying another game when there are only a handful of game types out there, FPS, RPG, platform.
 
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