Thanks for the review! All that being said, do you think a couple of 6 year olds would be able to play it? Doesn't seem so, but I figured I'd ask since they love smash brothers and are quite good at it.
No, it is a Smash Bros clone, an uneven one at that. If it was a fighting game players would have health and getting hit would matter.So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere.
This game is NOT Smash Bros. Get that notion out of your head. This is a bonafide fighting game wrapped in an easy to pick up core.
So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere.
"The gameplay is conceptually similar to the Super Smash Bros. series..."
So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere. People might say it's imbalanced and Kratos is overpowered. Yeah he's strong but the top rated player in the beta was using Parappa which is considered pretty weak by comparison.
This game is NOT Smash Bros. Get that notion out of your head. This is a bonafide fighting game wrapped in an easy to pick up core. It has 22 characters with totally different move sets. There are no palette swaps here at all. The game is super balanced if you aren't borderline retarded. You have to do a little more than "mash attack, mash attack, mash attack, get bat, mash attack. oops the guy fell off the stage you win". You need to know how to chain combos and build your special meter to unleash a KO attack and gain points. The more you KO opponents the higher your score and ultimately the highest score wins. You don't win through BS means of ring out. If you don't want to work for your win go play something else. You do have to block, not randomly attack. You do have to learn to avoid your opponent's KO moves which is a lot of the strategy of the game. You cannot turtle and rack up AP points until you KO someone. I can't tell you how many times I saw someone turtle and run around mindless in Smash Bros only to take the cheap win by knocking off the guy who has been in the mix of the fighting. That's cheap as hell and this game has nothing cheap.
There is no health bars because there isn't supposed to be. You don't win through attrition, you win through strategy and using your special meter to your advantage. It's 1 hit kill, but you don't lose because you were KO once. Each level (there are 3) of the special meter gives you a varying power. The first is a single powerful attack, the second gives you some time to unleash more than one attack and at which point people need to use their evasion skills, level 3 is different for each character. Kratos for example grows to giant size and for about 5 seconds or so you can terrorize the competition. The key is to not let your opponent rack up combos to get much AP for their special meter. You need to keep them on the defensive while also avoiding the stage which attacks you in various ways which will zap your AP.
I've played the game for 20 hours and don't see myself stopping. Every match is different and there is a plethora of ways to play. 2on2, 1on1, 3on1, FFA, time limit, KO limit, stock limit(everyone has a set number of lives and every time you are KO it equals one life). You can turn boost items on or off and turn the map hazards on or off. One on One takes a ton of strategy and skill. There's a lot you have to keep in mind. You can use the Vita as a controller on the PS3 if you don't have enough controllers, you can cross play against Vita players from a PS3 or vice versa. You get the Vita copy free when you buy it for PS3 too which is a great deal seeing as the game is identical (except the resolution) on each system.
Leaderboards and standings reset at an interval so everyone goes back to equal footing again in ranked matches. There's also a lot of unlockables.
So again it's not a smash brothers clone and anyone who says it is is simply repeating a fallacy they read online somewhere. People might say it's imbalanced and Kratos is overpowered. Yeah he's strong but the top rated player in the beta was using Parappa which is considered pretty weak by comparison.
No, the game just sucks. Lame SSB clone that is the following:
-Not as fun
-Imbalanced
-Characters to chose from suck compared to SSB
This is coming from someone who is NOT a huge Nintendo fan either. SSB is way better. Really any version (N64/GC/Wii) is a better choice. Only die-hard Sony fans like this game, because they have to...
any fighter that is more than 1v1 at the same time can't be taken as a serious fighter imo.
and calling this game a fighter is a stretch, as is calling smash bros a fighter a stretch.
i think this game is awful and have since the day they debuted it. but then again i also think smash bros is awful. i will admit i went into this game with a bad attitude though, because i'm not a smash bros fan. but my mind wasn't changed one bit after i played it.
can't believe someone is actually trying to say this isn't a smash brothers clone though. that is like saying that diddy kong racing on n64 wasn't a super mario kart clone.
Combos suck.This game forces combos. Smash bros never does.
This game forces combos. Smash bros never does. Every character is unique. Smash bros has palette swap characters.
Read the ign review. It hard for me to put into words why this game is very different but they explain it well.
This game has a lot of depth in the character combos where you can combo into a super and combos that can build 150ap or more at a time.
Anyway you can think what you want but its not a clone. Just cause it uses the same basics. Guilty gear is not a street fighter clone but it borrows similar design.
It was developed by experienced fighter game guys (Seth Killian among them) and went through months of betas, but it can't possibly be balanced!
not sure why you keep telling everyone to read ign. i don't care what someone else says about a game, i form my own opinions based on my own experience. i don't need someone to tell me what i should think or how i should feel about a game, i can do that myself.
the fact that people are claiming a game is balanced or not after its been out for 3 days is laughable as well. it can take months to make that conclusion with a game, especially a fighter. so the fact people are even making that claim yet actually makes me think even less of their opinion. the game hasn't even been explored enough in 72 hours to come close to making that conclusion.
not sure why you keep telling everyone to read ign. i don't care what someone else says about a game, i form my own opinions based on my own experience. i don't need someone to tell me what i should think or how i should feel about a game, i can do that myself.
the fact that people are claiming a game is balanced or not after its been out for 3 days is laughable as well. it can take months to make that conclusion with a game, especially a fighter. so the fact people are even making that claim yet actually makes me think even less of their opinion. the game hasn't even been explored enough in 72 hours to come close to making that conclusion.
Combos suck.
I tell you to read the review because they explain better than I can as to why you or anyone else thinking it's a clone is incorrect. We can say the game is balanced when you play 20+ hours and played the various characters and have found that characters that look easy to win as will fail if played improperly and characters who are hard to play as can win if played properly. That's balance. Kratos is easy to win as for new players but experienced players using Parappa or Sack boy or Fat Princess can destroy them easily because there is quite a bit of depth to the fighting system. Racking up combos becomes difficult when two high level players are together on it.