Poll on paying for games

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Craig234

Lifer
May 1, 2006
38,548
350
126
But meh, I probably killed people just for fun as well. The top clan is also always the most hated clan anyway. Might as well give them a real reason to hate me other than "They take every single high level boss/castle in the game and don't leave anything left for us." Throwing in a "They'll kill you randomly too" is always a good one. Reading forum hate was so much fun... I miss those days

Also a pretty villainous attitude.
 

Craig234

Lifer
May 1, 2006
38,548
350
126
What's the point of an MMO where everyone is nice to each other again?
No competition = no fun
Gotta have some rivalries.

And... spoken like a villain. Showing the difference between players who prefer pvp and those who prefer co-op, where helping each other do something is more rewarding.

Here's a sample test.

Someone in the chat lobby says 'anyone want to join with me, I'm having a hard time getting something done.'

If your response is, 'I'll help you, nice to meet someone and help', you're co-op.

If your response is 'lol, I hope I see you on the other team and get to farm you', you're villain.

Of course there is room for rivalries - but are they part of the game, or are they the only point of the game?

Second test:

The match is over. The game allows the other team to collect more rewards, but you can prevent it.

Do you say 'let them get rewards, we're all players'? That's co-op.

Or do you say 'lol, screw them', and prevent them getting rewards just to ruin their day?

I know I'm getting close to treating pvp and griefing similarly, and they're not the same.

When I say villain, I mean more griefing type attitude.

That's why I don't say he's a villain for 'killing rival clan members'.

It's the people who think it's fun to 'camp new players' who are the villain types I'm talking about.

I've sometimes denied the other team rewards - but not really enjoyed that part of it. It was more like 'the game put this in so what the heck, play it as designed', but usually I don't.
 

HitAnyKey

Senior member
Oct 4, 2013
648
13
81
Sub / One Time is my preferred method. Pay to play if the game is good seems fair to me.
 

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
No cursing in PCG.

Anandtech Administrator
KeithTalent

Not a call out, but is this some kind of recent change? I thought cursing was allowed as long as it wasn't over-used? I have certainly cursed in this sub-forum.

Anyway, on topic: I *prefer* one time purchases, and consider subscription services to be no different than the F2P model with a mandatory monthly charge. The reason I see them as the same is nothing stops the subscription model to change the cost, the bonuses, etc to hook players in to paying each month.

Yes, I have spent quite a bit on World of Tanks, which is F2P. This past year, I spent less than $100 which is cheaper than most subscription games. Prior years, it has been more than that. I have reached the point in the game where I can coast to victory and not worry about any additional purchases other than special tanks that I want. If I want gold for something, I can always play in a tourney for a quick 1-5k.
 

turn_pike

Senior member
Mar 4, 2012
316
0
71
My preferred method would be :

F2P with the option of one time payment to unlock everything.

If the payment is around the price of a full game, say around 50 bucks then I think I would absolutely love it. I can try the game for a while and if it really is something for me then instead of grinding for cosmetics / new heroes then I can just unlock everything.

Games like LoL, Smite or, yes even Dota2 would be much better IMHO if they implement this.

But meh, I probably killed people just for fun as well. The top clan is also always the most hated clan anyway. Might as well give them a real reason to hate me other than "They take every single high level boss/castle in the game and don't leave anything left for us." Throwing in a "They'll kill you randomly too" is always a good one. Reading forum hate was so much fun... I miss those days

Been there done that but it gets old very fast.
It was an MUD game called Achaea where PvPers are basically amateur programmers building their own scripts to automate fights. When an experienced PvP is hunting someone who dont do PvP or are not good at it then it would be a slaughter within seconds.

After a few times I just dont see the point of fighting a non PvP-ers since nobody is having fun. I was basically just griefing to feel like I achieve something in lieu of actual achievement in life.
 
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