Possible hidden gem: Undertale

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Yea I mentioned this game over in off topic. I've been watching it. The push behind this game is immense. I haven't grabbed it yet. Waiting for some kind of sale, cause CHEAP!
 

Craig234

Lifer
May 1, 2006
38,548
350
126
I'd like to lecture you on the value of not paying too little for good games to support them, but on this one I'm waiting for a sale also so far (Thanksgiving sale in 2 months).
 

gsilver

Member
Jul 8, 2012
29
2
66
I bought this one shortly after launch because of hearing how systems in the game mess with the player.

It's really quite good, and probably the closest thing that we'll get to a successor to Earthbound anytime soon.

I'm very glad that I bought it, and it's at least my favorite budget title of the year, so far. Maybe overall favorite game, since I have yet to play a AAA game that really impressed me. I've played MGS 5, Witcher 3, Splatoon, and Mario Maker.
 

Exophase

Diamond Member
Apr 19, 2012
4,439
9
81
Ugh. I hate games with pixel graphics. That trend needs to die already.

It's not a trend, it's a means by which people can do good games with much smaller teams and budgets than 3D games generally require. That's probably never going to change.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
It's not a trend, it's a means by which people can do good games with much smaller teams and budgets than 3D games generally require. That's probably never going to change.

No, it's just a hipster fad. You can do 2D art without going pixel. It's just lazy and unattractive. Literally anything would be better than that.

It's like they're trying to imitate graphics from a particular generation such as SNES, but stop short because it doesn't look anything like that.
 

Exophase

Diamond Member
Apr 19, 2012
4,439
9
81
No, it's just a hipster fad. You can do 2D art without going pixel. It's just lazy and unattractive. Literally anything would be better than that.

It's like they're trying to imitate graphics from a particular generation such as SNES, but stop short because it doesn't look anything like that.

What does it mean to "do 2D art without going pixel"? What are you expecting exactly, for them to scan in hand drawings instead?

This kind of art is just less work, especially if you're not really that talented in the first place. It's also a lot more easy to do with the game engines/editors they're using (this game was made in Game Maker)
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
What does it mean to "do 2D art without going pixel"? What are you expecting exactly, for them to scan in hand drawings instead?

Or one of the million other ways to create art on the computer without intentionally exaggerating the pixels.
 

Exophase

Diamond Member
Apr 19, 2012
4,439
9
81
Or one of the million other ways to create art on the computer without intentionally exaggerating the pixels.

I don't know what "intentionally exaggerating the pixels" means. Or what you're talking about when you say pixel art. You're being really vague.

If you mean resolution, working at lower resolutions and therefore with less detail simply requires less work and talent, like I've been saying. Even major studios agree with this, Konami explained this around when they were still using sprites for Castlevania games on DS but used polygons for the Rondo of Blood remake on PSP.

Same thing with using reduced palettes. It's just less work. At least up to a point; if you find yourself trying to make 2 color sprites look as good as possible then you're probably pushing too hard.

Now obviously this game is specifically evoking the art style of the Mother series, not just using "pixel graphics." This is a very distinct style that says a lot about the atmosphere the game is going for. It's also something that only a few other indie games were going for.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
I don't know what "intentionally exaggerating the pixels" means. Or what you're talking about when you say pixel art.

Or you're just playing dumb to further your agenda. I get it. No one's forcing you to dislike bad graphics.

If you mean resolution, working at lower resolutions and therefore with less detail simply requires less work and talent, like I've been saying.

No, it really doesn't. You can use the exact same tools and techniques, just tell Photoshop you want a 1000x1000 image instead of 100x100. You don't have to fill in any more detail than budget allows.

Now obviously this game is specifically evoking the art style of the Mother series

And failing. That's the problem. It just looks like a crappy modern game, not a specific classic game.

If you have a low art budget, you don't attempt to imitate someone else's art style because that requires great skill. I can't draw a character that looks just like Shrek, so it would make sense just to create my own character that's easy to draw. Right?

Now when Capcom did Street Fighter X Mega Man, it actually looked like a NES game with good artwork.

not just using "pixel graphics."

But I thought you didn't know what that term meant? Backtracking.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
LOL, Rakehellion's really doubling down on ignorance here.

"It's easy to make better graphics, just tell Photoshop to do it"
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
LOL, Rakehellion's really doubling down on ignorance here.

"It's easy to make better graphics, just tell Photoshop to do it"

I said start with a higher resolution source image, idiot.

Going through your post history it seems as if you're incapable of saying anything that isn't whiny or negative. Maybe you need a life coach.
 

Oyeve

Lifer
Oct 18, 1999
21,995
855
126
I agree with Rake, this trend does need to die. Hell, it needed to die 15 years ago. Only herp derps and hipsters like this shite. its 2015. If I want to play a block game i'll dig out my son's wooden blocks from when he was a baby 21 years ago.

I also hate minecraft for the exact same reason. its 20-effing-15, not 1989.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
I agree with Rake, this trend does need to die. Hell, it needed to die 15 years ago. Only herp derps and hipsters like this shite. its 2015. If I want to play a block game i'll dig out my son's wooden blocks from when he was a baby 21 years ago.

I also hate minecraft for the exact same reason. its 20-effing-15, not 1989.

So don't play it? Even if only "herp derps and hipsters" like it (which is false, but whatever), let them play it and enjoy it. No one is forcing anyone to buy these games.
 

BoberFett

Lifer
Oct 9, 1999
37,562
9
81
I said start with a higher resolution source image, idiot.

Going through your post history it seems as if you're incapable of saying anything that isn't whiny or negative. Maybe you need a life coach.

That's rich coming from a guy who attempts to be as much of a pompous jackass as possible in every post.

But back to the point...

What are you talking about? Source image? What do you think these indie developers do, paint a high quality painting and scan it in at low res just to piss you off?

Pixel art is created by clicking pixels one at a time with the color you want. There is no source image. The pixel art IS the source image.

Creating high quality art takes a lot longer than crude art. What takes longer, drawing a stick figure or painting the Sistine Chapel? Why would you think video game art is any different?
 

Fenixgoon

Lifer
Jun 30, 2003
32,127
10,970
136
I agree with Rake, this trend does need to die. Hell, it needed to die 15 years ago. Only herp derps and hipsters like this shite. its 2015. If I want to play a block game i'll dig out my son's wooden blocks from when he was a baby 21 years ago.

I also hate minecraft for the exact same reason. its 20-effing-15, not 1989.

to get masterful fully 3d crysis-like level graphics is going to require a lot more than 50k worth of kickstarter money....
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
That's rich coming from a guy who attempts to be as much of a pompous jackass as possible in every post.

But back to the point...

What are you talking about? Source image? What do you think these indie developers do, paint a high quality painting and scan it in at low res just to piss you off?

Pixel art is created by clicking pixels one at a time with the color you want. There is no source image. The pixel art IS the source image.

Creating high quality art takes a lot longer than crude art. What takes longer, drawing a stick figure or painting the Sistine Chapel? Why would you think video game art is any different?

Stop being such a whiny little girl, Suzie. Go have a breather.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
to get masterful fully 3d crysis-like level graphics is going to require a lot more than 50k worth of kickstarter money....

Yo can have 2D graphics without making them look as crappy as possible on purpose. I'm not against 2D, I'm against this particular art style. If you're a bad artist, don't try to make your game look "stylized" because it will fall flat.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
What takes longer, drawing a stick figure or painting the Sistine Chapel?

What takes longer, drawing a stick figure or drawing a stick figure at twice the resolution? Hint: It's the exact same task.

So don't play it? Even if only "herp derps and hipsters" like it (which is false, but whatever), let them play it and enjoy it. No one is forcing anyone to buy these games.

Clearly I'm not playing it. I'm protesting this crappy trend that makes gaming worse. This and free-to-play are probably two of the worst trends in gaming.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Not sure your protests mean much. The game is VERY popular. Why? Because it is a good game, regardless of the graphics. There are tons of crappy games with nice graphics, go play those.
 
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