- Sep 8, 2004
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Ok i am taking a Digital Design this semester where we will learn how to built pretty much anything with VHDL.
I was thinking maybe when i am done the with the class (or know enough) that i could try to make a "simple" 3d vector pipeline. The FPGA and board i will be using is the following
http://www.bin-tek.com/item.aspx?cid=391&iid=btu001
And i was wondering if you think it is possible with this device and some nice circuit coding?
I have been doing some research on what exactly is needed for say a point in world space (x,y,z) to be view on a screen and it looks like linear algebra material.
http://en.wikipedia.org/wiki/3D_projection#Third_step:_perspective_transform
So i guess not know what i can't really do with a FPGA, am i crazy to think i will be able to make a vector matrix math in hardware?
I don't know it is really early on the thinking board but if i do get a simple video accelerator to work it would be a pretty cool senior project to make something more useful with it (multi-Vector pipe-lines and Pixel Pipe-lines).
Any thoughts?
I was thinking maybe when i am done the with the class (or know enough) that i could try to make a "simple" 3d vector pipeline. The FPGA and board i will be using is the following
http://www.bin-tek.com/item.aspx?cid=391&iid=btu001
And i was wondering if you think it is possible with this device and some nice circuit coding?
I have been doing some research on what exactly is needed for say a point in world space (x,y,z) to be view on a screen and it looks like linear algebra material.
http://en.wikipedia.org/wiki/3D_projection#Third_step:_perspective_transform
So i guess not know what i can't really do with a FPGA, am i crazy to think i will be able to make a vector matrix math in hardware?
I don't know it is really early on the thinking board but if i do get a simple video accelerator to work it would be a pretty cool senior project to make something more useful with it (multi-Vector pipe-lines and Pixel Pipe-lines).
Any thoughts?