One thing I don't get is how the coop questing works.
1) Yesterday we were 3 and questing around. We completed many quests in the starting zone. Today the same 3 log in and some of us still have the quests we did in their journal.
- For instance: Player 1 hosting the game. We're doing the "Bad Hair Day" quest where we have to get 4 "yetis" hair. Player 2 have this quest in his journal, we complete the quest and today it's not even showing in his journal in the Completed missions.
2) Quest Reward...we're 3 and only one can turn in the quest and this player will receive an item reward if there's one but not the other 2 that will only get XP and money.
Progress seem to save but not entirely.
Dunno if I missed something but it seems that coop is not really working?
If you know something more about how this works, please lemme know!
EDIT: Found this FAQ, it's very helpful:
How does experience and money work for co-op in Borderlands 2?
All experience and money are shared.
How does dropped loot and ammo work for co-op play in Borderlands 2?
Loot drops are not individualized. Don’t be a hoarder! Ammo is not shared.
How do quest rewards work in co-op play? Do all players receive the same reward?
Reward items for completing quests are given to each player. So if a reward offers a shotgun, and only one player turns it in, everyone else will have a similar shotgun added to their inventory.
How does quest progression work if the host player is further along than my character?
Lower level characters will automatically have their missions marked as completed during the session in which there is a vast level difference between players. You will keep currency, XP, and any loot you earned or picked up in the session, but the actual completion of the story mission must be done again in your single player game.
How does game progress work?
Game progress is shared between all co-op characters in a session so long as each character has progressed to the current story mission. If guest players are on the same story mission as the host, story progress will be saved in the guests' and host's campaign. Story progress will not be saved for characters who have not yet reached the host's campaign mission. Basically, you can't skip missions by playing co-op. You can still participate in the mission and get experience and loot, but if you go back to your single player game - you'll still need to complete it again. The player with the least story progression should host the session, that way they won't miss out on any story elements.
Do enemies scale based on the number of players?
Enemy levels are based on a number of factors including the area and host player level. When more players enter the game the enemies become more difficult. They also drop better loot!