PS4 & XBox One versions of Tomb Raider get TressFX

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HurleyBird

Platinum Member
Apr 22, 2003
2,727
1,342
136
I'll elaborate. The face on the right seems higher fidelity and more realistic, but also overly soft, doe-eyed, and as another user mentioned - bland. I prefer the aesthetics of the old model.
 

Saylick

Diamond Member
Sep 10, 2012
3,394
7,163
136
Eh, I still prefer the old model as Lara Croft because Lara has those "cat-like" eyes. The new model's eyes are far too round. Additionally, the model on the right lacks one important feature the original one had: the look of distress in the eyes. There is absolutely no look of sorrow in the new model.
 

krumme

Diamond Member
Oct 9, 2009
5,956
1,595
136
I think the new Lara model (on right) doesn't look as good as the original (left). What do you guys think?


I dont know what this thread is about. But i have measurable objective data that shows the one to the right is the most attractive woman. I am absolutely positive about the id.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Quite ironic if they increase details now with the PS4 version, compared to PC version. Things that would never have been any trouble for a PC to run, like even higher texture resolution. Why didn't they do that in the first place for PC?

I guess it just shows you how much PC is not a priority.

They did. Tomb Raider on PC was actually pretty well specced out for graphics features. Higher resolution textures; higher precision shadows, ambient occlusion, and lighting; character model and environment tessellation; and of course TressFx. It's arguably just as fully featured as series more well known for pushing graphics, like Metro, Battlefield, and Crysis.

http://www.eurogamer.net/articles/digitalfoundry-tomb-raider-face-off

http://www.hardocp.com/article/2013/03/20/tomb_raider_video_card_performance_iq_review#.Uqz_XemA3IU

I'd be interested in seeing how the XB1 and PS4 versions compare to the PC version even before bringing over any potential improvements to the PC. It would be an interesting measure of if PC game development reached or surpassed next gen game consoles even before the next gen showed up. But I also want any TressFx improvements to make their way to the PC version.

Buuuuut I don't want that new face to come over to the PC version. The best word to use for it is "softer". The expression on the new face in that one screengrab seems more blank than the original one, while the old one gives a feeling of distress and thinking. Why did they feel the need to change the face, really? It's not like there was anything wrong with the old one.

Anyways, TressFx itself has a future, or should have a future. With the PS4 and XB1 apparently able to use their compute power towards a task like TressFx, we should see a lot more developers using it. Even if AMD's specific TressFx code is not adopted, game programmers will inevitably move towards more realistic hair physics. It happened in CGI feature films, it's about time it happened in video games. And for those who didn't like either the appearance or performance of TressFx in Tomb Raider on PC, keep in mind that it was (and still is) a very young and experimental technology. Some initial hiccups are to be expected, and refinements are all but guaranteed moving forward.
 
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Bubbleawsome

Diamond Member
Apr 14, 2013
4,833
1,204
146
The only thing is her eyes, they look more normal and less... scared? I prefer the one on the left for the eyes only, but it overrules the rest.
 

CakeMonster

Golden Member
Nov 22, 2012
1,428
535
136
Those are probably just shots of the character model used in the pre rendered cutscenes.

Also, I think people are making way too much out of two low resolution facial shots from just one angle when it comes to the first pic posted. There's no way to judge expression or how realistic it looks ingame from that.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
I prefer the left.*shrugs*the pic on the right she looks bloated and hungoverstill a beauty mind you.
 
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seitur

Senior member
Jul 12, 2013
383
1
81
I thought I've liked old model better, but after looking for a bit longer - the new model is far by far superior. More realistic, less plasticky and more detailed. Just overally better.

It's a damn shame that game itself is not that good.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
Character models are looking good.
Gonna post that picture of her..... also do like the hair.




Yeah this model looks a lot better.





I thought I've liked old model better, but after looking for a bit longer - the new model is far by far superior. More realistic, less plasticky and more detailed. Just overally better.

It's a damn shame that game itself is not that good.

Not good? I thought the game was great, very fun. Almost makes me wonder if we were playing the same game.
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
5
76
My point was that the new in-game might be closer to the prerendered than the old in-game
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
Well the new face on the right is more beautiful, for sure.

There are a lot of quality improvements. They could add a few polygons to the choker she's wearing and smooth her jawline and nose a bit, but it's still quite impressive quality for a video game.
 

CakeMonster

Golden Member
Nov 22, 2012
1,428
535
136
Quality improvements? I don't mean to be naggling, but how can anyone see from those medium resolution, one angle pictures whether either polygon count or texture resolution is improved?
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
Quality improvements? I don't mean to be naggling, but how can anyone see from those medium resolution, one angle pictures whether either polygon count or texture resolution is improved?



I never said anything about poly count or textures. Look at those two shots though and tell me you can't see any improvements.
 

CakeMonster

Golden Member
Nov 22, 2012
1,428
535
136
They are clearly different. They have changed her facial features. But the word "quality" does not belong in describing the difference. Nor does "improvement" for that matter.
 

Bubbleawsome

Diamond Member
Apr 14, 2013
4,833
1,204
146
Ok, with the different angles I think it looks better, but I still have issues with it.
1. She isn't thin enough. She looks like someone who was a suburban child that decided to go on an adventure.
2. The eyes still are missing something. I don't care if the way it was before was wrong, the eyes need to go back.
3. She looks like she is wearing makeup. In the wild. :? And her hair is done... That's personal prefence though.
 
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CakeMonster

Golden Member
Nov 22, 2012
1,428
535
136
Again, the different angles picture is NOT from the game. Its from the pre rendered videos that have higher polygon count, texture resolution and possibly even more improvements.

The side by side shots are from the game, the left is the model we all know and the one on the right is supposedly what they are changing it to on PS4/XB1.
 
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