PSX streaming live right now - new Uncharted just revealed.

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

purbeast0

No Lifer
Sep 13, 2001
52,929
5,802
126
Not really, you don't have to adjust detail sliders and guess at what works for your system. You just pick whether you want 60fps or 30fps with a little better detail.
Last time I played PC games I didn't have to use sliders, I just set things like "low, med, high" for a few settings. This is going that direction. Gone are the days of putting in a console game and it looking the same and performing the same on all consoles.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I think it will advance a bit as new games come out. But at least if it detects a 4k signal it should automatically set to the optimized 4k defaults for that game. For example, in last of us I played through half of the first chapter without knowing I was in 1800p because I didn't know I had to change it from 60fps with HDR on to 30 for actual native 4k.

Eventually as 4k becomes more main stream more people will have the pro but until then developers are going to have to scale for both now which at one point before was complained about especially when it came to ports and developing for consoles.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Last time I played PC games I didn't have to use sliders, I just set things like "low, med, high" for a few settings. This is going that direction. Gone are the days of putting in a console game and it looking the same and performing the same on all consoles.

These days everything has multiple adjustments. Textures low, med, high, ultra. Draw distance, shadows, choosing a resolution etc. there are so many ways to mix and match on pc games to get that perfect ratio of graphics to frame rate. Some games even let you adjust post process effects and sharpness filters. It's pretty overwhelming. Sure there are presets but there are a lot of options you can customize and for many of them the difference is hard to spot. Sometimes I don't even know what a particular setting does.
 
Last edited:

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I think it will advance a bit as new games come out. But at least if it detects a 4k signal it should automatically set to the optimized 4k defaults for that game. For example, in last of us I played through half of the first chapter without knowing I was in 1800p because I didn't know I had to change it from 60fps with HDR on to 30 for actual native 4k.

Eventually as 4k becomes more main stream more people will have the pro but until then developers are going to have to scale for both now which at one point before was complained about especially when it came to ports and developing for consoles.

I'll have to see the difference between 1800p and 4K in that. I haven't played since the new patch. It may be that 1800p isn't that far off from 4K rendering and 60fps is better for the animations and game play anyhow.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I'll have to see the difference between 1800p and 4K in that. I haven't played since the new patch. It may be that 1800p isn't that far off from 4K rendering and 60fps is better for the animations and game play anyhow.
I will say that with the 30fps lock and native 4k I can definitely tell a difference vs the 60fps 1800p option. Everything just looks more vibrant, sharper, it makes my third play through feel like almost new.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The Playstation 5 will likely be out by the time 4K becomes the new 1080p.

4K may penetrate the market faster than 1080p did but that depends on being able to get content.

Anyhow I think you know what I was getting at. They should have waited a bit, gave the console a bigger performance jump and just make it backwards compatible. Rather than asking devs to patch previously completed games for the new model. Hopefully this will be cleared up with the next round of releases next year.
 

purbeast0

No Lifer
Sep 13, 2001
52,929
5,802
126
These days everything has multiple adjustments. Textures low, med, high, ultra. Draw distance, shadows, choosing a resolution etc. there are so many ways to mix and match on pc games to get that perfect ratio of graphics to frame rate. Some games even let you adjust post process effects and sharpness filters. It's pretty overwhelming. Sure there are presets but there are a lot of options you can customize and for many of them the difference is hard to spot. Sometimes I don't even know what a particular setting does.
All of that is a big reason I got out of PC gaming. As was sitting at a computer all day so I don't want to do that when I get home.
 

HOOfan 1

Platinum Member
Sep 2, 2007
2,337
15
81
Anyhow I think you know what I was getting at. They should have waited a bit, gave the console a bigger performance jump and just make it backwards compatible. Rather than asking devs to patch previously completed games for the new model. Hopefully this will be cleared up with the next round of releases next year.

Right...100% agree with that. I think Microsoft may be doing that with Scorpio.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Right...100% agree with that. I think Microsoft may be doing that with Scorpio.

They already announced that current Xbox one owners won't be left without being able to play the new games. It will probably end up the same as the pro.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81

Fundamentally useless.

Me: "In the last 2 years (meaning since E3 2014, or write after that story came out), games have shown an excessive desire to focus on diversity--and not in a natural, healthy way."

You: "Well, this article from before you were talking about says something different about a different data set."

I'm not going to spell it out for you, the 18th person I've tried to, because when all you can do is miss what I said from the start, it's not worth my time to do anything other than point out your inability to read.
 

tdawg

Platinum Member
May 18, 2001
2,215
6
81
Fundamentally useless.

Me: "In the last 2 years (meaning since E3 2014, or write after that story came out), games have shown an excessive desire to focus on diversity--and not in a natural, healthy way."

You: "Well, this article from before you were talking about says something different about a different data set."

I'm not going to spell it out for you, the 18th person I've tried to, because when all you can do is miss what I said from the start, it's not worth my time to do anything other than point out your inability to read.

Curious what a "natural, healthy way" is...
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Curious what a "natural, healthy way" is...

Coming up with new ideas and new IPs and making it fairly indicative of what society is, rather than doing things like Assassin's Creed did, where they took out co-op play and replaced it with a female alternative. Not throwing it into For Honor and saying "we're doing this for diversity because it matters over accuracy." Not replacing the head of the Xbox brand with a totally useless character who is a minority for 80% of Halo 5's levels. Having IPs with females and minorities where being a white male is added as an option--something you didn't see touted in anything like Horizon, Mirror's Edge, Tomb Raider, or Crackdown, even though it was done in all kinds of games where males (particularly white males) were the leads in the past.

I mean, really, we have gone 2 E3 conferences where there wasn't a single, new IP (and barely anything from an established one) from a major team announced where the only protagonist was a white male (note that games like FF XV, TLG, and Scalebound were all announced before E3 2014, which is what I'm referencing). However, we saw Dishonored 2, Fallout 4, Battlefield 1, Forza, Deus Ex, Overwatch, FIFA, Assassin's Creed Syndicate, Halo 5, Horizon: Zero Dawn, For Honor, Nier, and Watch Dogs 2 all do some sort of diversity change or addition.

Horizon is a good example. It's a new IP, and it looks awesome. That the lead character is a female doesn't matter one bit. It's just a great-looking game. However, thrown next to the above examples, it just is like "really, nothing can be led by a white male?" Making the additions and changes in games like Fallout makes perfect sense; having an RPG where you build your character should let you build the character how you want, it makes logical sense. However, For Honor feels like pathetic pandering when you're gutting historical accuracy to avoid hurt feelings. Tomb Raider's been Lara-led for decades and has no need to change. People aren't complaining she's getting boring and in need of replacement. So, why is Halo pushing it after 5 games with Chief over 14 years? Why is it news-worthy that you can fight women in Deus Ex? I never knew you couldn't, nor did I hear people say it was a problem.

That's the reason I find it to seem forced, not organic. It's always skewed--VERY HEAVILY--against one group, the white males. It's not like white males stopped gaming, and appealing to them is no longer wise. It's just they're considered the oppressors of everyone else, so I guess they're expected to just eat it and be happy with what they get. In some ways, I suppose that makes it organic, since that's sort of how society as a whole acts at times these days.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Days Gone is a white male lead character as far as I can tell.

The problem is that everything is too PC. It's not just gaming. It just happens that this was one of the last entertainment mediums that seemed to avoid the movement towards everything being PC. Maybe this is why some titles are so popular, like GTA. They don't give a crap and everyone and everything is up for grabs to be made fun of.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Honestly never knew about that game. Guess that makes its status as a major release questionable, especially when the developer's been so generally inactive (first game since 2012, first console game since 2007). But I agree, that's the complaint I've had. Too much worrying about feelings and telling people what to think in games. It's completely driven me from Ubisoft, who seems fundamentally incapable of making something without attaching an agenda anymore (maybe Steep pulled it off?).

But like I said, I'm not saying there shouldn't be an attempt to make things enjoyable for a wide audience. Horizon's doing nothing wrong. Even these two PS4 games probably aren't, based on how fans feel about the longstanding characters involved. Fallout needed that expansion of character options because of what it is. But when it just so happens that Gears of War's 3 main characters are a white guy, a black guy, and a girl, it's a bit heavy-handed in the overt pandering. Detroit: Become Human seemed to just offer a wide variety of characters you might be involved with, and showing those differences makes sense. For Honor picking feelings over the historical accuracy that makes the game interesting to me doesn't make sense. Adding women's soccer teams to FIFA isn't surprising, given there isn't much else room to expand a sports game. That time NHL added female characters after some 13-year-old girl complained it wasn't inclusive years ago was preposterous.
 

HOOfan 1

Platinum Member
Sep 2, 2007
2,337
15
81
I think this Yahtzee Croshaw video is relevant to the current discussion of gender in gaming

https://www.youtube.com/watch?v=fn9-Oee6-m4

Honestly I don't care what gender the main character is, unless it makes no sense to the story and devalues the game in some way.

Although I do have to wonder about all the uproar over the fully rendered labia in Watch Dogs 2, when there are naked guys running around with their junk dangling about. The naked male genitals were designed to be part of the game, and they are okay, but the naked female genitals were apparently put in by a rogue model designer and Ubisoft had to patch them out and apologize. The game is rated M, and another M rated game, The Order: 1886 had plenty of male genitals, and even a scene where a naked woman (visible from the waste up) was bouncing up and down on a naked man on a bed.

I even saw someone argue that the double standard of allowing male genitals to be shown and not female genitals to be shown was fine because mostly males play video games.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Yeah when a company goes out of their way to purposely remove you from the game and puts something into it that immediately makes you think of the political situation IRL, that's bad IMO. Like Deus Ex with the "Aug Lives Matter" that was a blatant promotion of the BLM stuff in the news. I am ok with a game being political in its own world but when it crosses over to real life politics that's too much. We are bombarded with enough crap in the news. Just let the game be it's own world.
 
Reactions: Lil Frier

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Agreed, I happened to trip and fall over another one of those instances on IGN today. They were talking about games that weren't at PSX, and I guess one was a Capcom (if I remember correctly) release where everyone freaked out because they mistakenly believed you could pick between different characters, all male, and though that was offensive. Reminds me of how everyone flipped out because the FF XV characters were all guys, but no one minded when that FF XIII trilogy was female-led. No one considered there was a reality where guys hang out with guys, and they all demand everything in society be evenly homogenized (and by that, I obviously mean what they always expect--skewing to favor the "protected classes," not something truly equal). Nope, the idea of five guys running around in a group was just too radical and horrific to consider. Screw all the variety in character gender in the franchise for 25 years, have a cow that it's not keeping a running list of gender counts to keep it all equal.
 

purbeast0

No Lifer
Sep 13, 2001
52,929
5,802
126
I must be in the minority in that I can play games and watch movies and not think one iota about anything even remotely related to politics. I play games and watch movies for entertainment and nothing more.
 
Reactions: tdawg

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I must be in the minority in that I can play games and watch movies and not think one iota about anything even remotely related to politics. I play games and watch movies for entertainment and nothing more.
I feel the same way, I never really brought the thoughts of video games into comparison to the real world but I have thought about it. Just not so much that it would affect a game I'm playing.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I must be in the minority in that I can play games and watch movies and not think one iota about anything even remotely related to politics. I play games and watch movies for entertainment and nothing more.

I try but sometimes it is so heavy handed and obvious it pulls me out of the immersion.
 

HOOfan 1

Platinum Member
Sep 2, 2007
2,337
15
81
Agreed, I happened to trip and fall over another one of those instances on IGN today.

Well IGN had an article indicating guns are holding back video gaming, and talked about some Australian made VR game called "The American Dream" where instead of hands, you have guns. There was even a line in the article about the United States Defining itself by guns. The author of the article is also Australian. A little too much characterizing America by what they see in the media and in movies I would say, as if I shaped my view of Australia by Crocodile Dundee. She said it wasn't a "pearl clutching article" and her top 5 games of all time are Half-Life 2, Shadow of the Colussus, Mass Effect 3, Metal Gear Solid and Resident Evil 4. So 2 of her top 5 games have shooting as the primary gameplay, and 2 more have a lot of shooting in them. Anyway, her point was that shooting as a gameplay mechanic was stifling innovation, and that all developers seemed to feel obligated to put guns in their game.

Even if you ignore all of the fantasy RPGs and platformers that don't have guns and want to extend the argument against guns, to video game violence in general, there are plenty of games not based on violence.

In the comments, I named about 5 well known games that have come out in the past year alone that didn't have killing as a gameplay element and I was poo-pooed and told that wasn't nearly enough.

Just seems to me that there is too much complaining from a vocal minority telling developers what they need to put in games. Developers and publishers need to ignore the noise and determine what people want by the sales.

How many people complaining about not having enough female protagonists bought: Gone Home, Life is Strange, Dishonored 2, Beyond Good and Evil, Recore, Mirror's Edge, Syberia, American McGee's Alice, Perfect Dark, Bloodrayne, Bayonetta?

How many people complaining that there aren't enough games without violence as a gameplay mechanic bought: Myst, Portal, The Witness, Firewatch, Inside, Life is Strange, Gone Home, Everyone's Gone To the Rapture, Virginia, Journey, Abzu, The Last Guardian, Ico, Brothers a Tale of Two Sons, Little Big Planet, Unravel, The numerous Telltale games with no violence, Her Story, Papers Please
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Well IGN had an article indicating guns are holding back video gaming, and talked about some Australian made VR game called "The American Dream" where instead of hands, you have guns. There was even a line in the article about the United States Defining itself by guns. The author of the article is also Australian. A little too much characterizing America by what they see in the media and in movies I would say, as if I shaped my view of Australia by Crocodile Dundee. She said it wasn't a "pearl clutching article" and her top 5 games of all time are Half-Life 2, Shadow of the Colussus, Mass Effect 3, Metal Gear Solid and Resident Evil 4. So 2 of her top 5 games have shooting as the primary gameplay, and 2 more have a lot of shooting in them. Anyway, her point was that shooting as a gameplay mechanic was stifling innovation, and that all developers seemed to feel obligated to put guns in their game.

Even if you ignore all of the fantasy RPGs and platformers that don't have guns and want to extend the argument against guns, to video game violence in general, there are plenty of games not based on violence.

In the comments, I named about 5 well known games that have come out in the past year alone that didn't have killing as a gameplay element and I was poo-pooed and told that wasn't nearly enough.

Just seems to me that there is too much complaining from a vocal minority telling developers what they need to put in games. Developers and publishers need to ignore the noise and determine what people want by the sales.

How many people complaining about not having enough female protagonists bought: Gone Home, Life is Strange, Dishonored 2, Beyond Good and Evil, Recore, Mirror's Edge, Syberia, American McGee's Alice, Perfect Dark, Bloodrayne, Bayonetta?

How many people complaining that there aren't enough games without violence as a gameplay mechanic bought: Myst, Portal, The Witness, Firewatch, Inside, Life is Strange, Gone Home, Everyone's Gone To the Rapture, Virginia, Journey, Abzu, The Last Guardian, Ico, Brothers a Tale of Two Sons, Little Big Planet, Unravel, The numerous Telltale games with no violence, Her Story, Papers Please

Well, I'll agree that mainstream gaming can be a bit lacking in non-violent options. So, you often have to decide between the overdone mechanic that works well or something that's some mix of really shallow, really short, and unpolished. Combat itself doesn't have to be stifling, though. Blaming guns as a whole, that's just laughable. Which 2 games have I played most recently? Pokémon X and MLB 16 The Show. I also purchased Shadow of Mordor for the second time, along with Forza Horizon 3. My favorite game of the generation (and in a long time in general) is Dying Light, and while it has guns, they're a backburner option for engagement, and not very interesting when the alternative is a sword that does a lot more damage and lights a guy on fire.

Not long ago, I would have maybe even argued the opposite. We had an excessive number of walking simulators and platformers flooding the market. If I were to point at anything that was problematic now, it might be Kickstarter stuff, where all the risk is thrown on the consumer and the developer is then able to get away with making something crappy because the money's already there. A lot of people can have good ideas that others get behind, but so many do it without having a real product, and it falls short. Honestly, did DayZ ever get out of beta, and how long did it take before people were satisfied? How about Mighty No. 9's disastrous existence? I do find funny how people are both shouting "no more pre-ordering AAA titles!" and turning to not just pre-ordering indie stuff, but pre-ordering it on concept alone, with no proof of game or developer quality.

Well to be fair I don't pay attention to politics in the real world either so there may be things I don't even get.

I mean, I really didn't give politics any attention until very recently, and I still saw this trend of bullshit for the past couple of years. I don't think there was any one instance that made me see it or anything, it was just the inundation of obvious pandering. Like, when a crowd cheers at female characters in Fallout 4, it's like watching an Apple event and the crowd cheers for a pink iPad. They make such a big deal about it at every turn (like Engadget's "you can fight women in Deus Ex" article), and it becomes so overt that as someone who isn't keen on looking deeply into this crap, it's just too overt for even me to miss.

I ultimately don't find myself bothered by the presence of female characters, only at the way we spent the previous few years talk about "inclusion" and "diversity," to watch it become more like "fewer white males, guys!" And, again, it's when you do things like Ubisoft, breaking historical accuracy in For Honor and gutting co-op play in Assassin's Creed, that it truly becomes a problem. I had interest in AC: Unity because I liked the idea of a Brotherhood of Assassins actually interacting and working together. I hadn't played one wince the second, and considered getting it before I heard it was so full of bugs. Then I see Syndicate take it out and throw in a girl, and I was back to not caring about a franchise with an OK story that was tossed aside and really weak combat. Co-op play would have gotten me into that. I was really excited by For Honor, until Ubisoft used it as yet another chance to make a diversity statement, and I went from excited to flat-out not buying anything from UBisoft, I'm done with them until they can stop trying to be a political machine.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
For the record I like my guns and I enjoy many games with guns. That isn't all there is though and anyone claiming something like that isn't even trying to find alternative games and is generalizing for their agenda.
 
Reactions: Lil Frier
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |