puyo puyo game

knightrider

Member
Sep 11, 2004
115
0
0
Hi, I am a beginner in java and planning to develop the puyo puyo game which is quite similar to Tertis game. This assignment is a part of my academics.
The basic rules of the game are
1. Spheres come down from the top of the game board in pairs. A player can rotate them on their way down.
2. Spheres come in 4 different colors: red, blue, green, and yellow.
3. Linking four spheres of the same color (horizontally, vertically or both(as in Tetris)) removes them from the game board, allowing any sphere remaining to drop and fill the vacated space.
4. This may lead to several possible "chain combos" if additional colors match.
5. The game board can be any size you want (we recommend 6x12) .
6. Note that the pair of spheres are not linked to each other. If one sphere is blocked because there is something underneath, the other one will continue falling (with no player control over it) until it reaches something.

Java console application (not an applet).


 

Megamixman

Member
Oct 30, 2004
150
0
0
Again, this is a highly technical forum. If you were to talk about advanced programming algorithms, new 3d light rendering techniques, etc. , then that would have merit here, but such a topic should be in the programmer's forum. Also, this seems to be homework, which again does not belong in this forum.

 

esun

Platinum Member
Nov 12, 2001
2,214
0
0
I just wanted to point out that rotating a sphere doesn't do anything...Usually you rotate an asymmetric piece in puzzle games.
 

Leros

Lifer
Jul 11, 2004
21,867
7
81
Originally posted by: Megamixman
Again, this is a highly technical forum. If you were to talk about advanced programming algorithms, new 3d light rendering techniques, etc. , then that would have merit here, but such a topic should be in the programmer's forum. Also, this seems to be homework, which again does not belong in this forum.

Agreed with the above. Not to mention, you didn't even ask a question.
 
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