buildingacomputer
Senior member
- Oct 24, 2000
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Originally posted by: konakona
speaking of games, any predictions on how tricores would fare? I bet I am not the only one interested in those 720 BEs.
Theoratically, they should fall right in between duals and quads, right?
I have seen some graphs from anantech's preview of the CPU, but nothing so in-depth getting at the impact of its tri-coreness.
Originally posted by: idiotekniQues
Photoshop CS3 uses all 4 cores extensively. Wonderful for converting large files and running filters. I have seen this confirmed.
I will check out Lightroom 2 when i batch-process sometime this week and see what cores are utilized.
Originally posted by: Krakn3Dfx
I just upgraded from an e8400 @ 3.6Ghz to a q9300 @ 3.3GHz. One thing I've noticed is that I can have a lot more running in the background and have the system be more forgiving when I am gaming. I encode alot of video through Adobe Premier, and if I set the affinity on it to just the last 2 cores, I can totally sit and play Left4Dead while it's running through, which is awesome, because I'm not just sitting there bored waiting for it to finish.
I lost some raw Mhz on a per core level, but what I gained in flexibility with the system when it comes to multitasking was pretty substantial in my case.
Originally posted by: Scholzpdx
Just letting you guys know, NBA 2k9, Gears of War, Dirt and Alone in the Dark are all multithreaded.
I see 100% use on both of my cores and i get exactly half the fps when i set a game to only run on 1 core. I'm absolutely sure that with this kind of scaling they are bound to be truly multithreaded.
Now if they would only do this with counterstrike!
Originally posted by: perdomot
I have a Phenom X3 rig and my usual scenario for usage is surfing the web while listening to iTunes and downloading video with Bitcomet at the same time. Only encoding I do is to convert video for watching on iPod. My X3 goes at 2.3 Ghz and I was wondering if an OC'd C2D going at 3.4-3.6 Ghz would be better for how I use my rig.
Originally posted by: apoppin
i missed this thread
i just got q9550-s spec yesterday .. the low power Quads [65w]
i am going to extensively benchmark it [mostly games - about 15] against my e8600 which is currently at 4.0Ghz
- i think i can also push it higher ... stay tuned .. i am finishing up one video card review now and *should* have results on Monday
i'll post preliminary info here, also
[i have PS, also - but i am concentrating on PC games]
Originally posted by: pinenuts
How is CS4 performance over all over CS3? Are the requirements more?
Originally posted by: Aenslead
Originally posted by: pinenuts
How is CS4 performance over all over CS3? Are the requirements more?
CS4 performance using GPU instead of CPU has one of the most impressive differences in performance I've seen. Simply put, you can't use many new features WITHOUT a GPU.
And many apps are going GPU, where 4x performance increases are not unexpected. How is a Core i7 with 30% peformance increase (max) over a C2Q atractive against that?
Originally posted by: Flipped Gazelle
Heh, you can't run much of anything in Windows w/o a GPU...
I don't believe that any features of Photoshop CS4 are purely GPU-dependent.
Originally posted by: AstroGuardian
Originally posted by: apoppin
i missed this thread
i just got q9550-s spec yesterday .. the low power Quads [65w]
i am going to extensively benchmark it [mostly games - about 15] against my e8600 which is currently at 4.0Ghz
- i think i can also push it higher ... stay tuned .. i am finishing up one video card review now and *should* have results on Monday
i'll post preliminary info here, also
[i have PS, also - but i am concentrating on PC games]
I saw the shootout and i think you are making a big mistake. You are testing CPU power in games running at 1920x1200 which at this point is more dependent on the GPU and not the CPU. The GPUs are bottleneck in those tests not the CPUs. That's why you are getting the same frame rates during most tests. You should benchmark at 1028x800 or even 800x600. I remember this being the most important factor when benchmarking CPUs with games. :beer:
Originally posted by: masterbm
supreme commander is not mutlicore when I run the game the core 0 will max and core 1 ran 10%
Originally posted by: Maverick2002
As far as interactivity (viewport), I don't believe it's multithreaded - that performance is up to the video card.
Originally posted by: munky
A lot of modern games are multithreaded. It doesn't necessarily mean they will benefit from more than 2 cores, but they definitely use more than one core. Some games I tested are Bioshock, Mass Effect, COD 4, Oblivion, and Stalker CS.