I liked both Quake 4 and Doom3!There, I said it. I absolutely loved when that giant beast leaped on the elevator and tried to bring me down. It looked amazing. I don't understand people who are playing these games and calling them snore fests. What are you playing that is so friggen exciting. Because believe me, unless it was an Xbox exclusive, I've probably played it.
This is the part where I note that although I liked both these games, they are both fundamentally wrong.
If I were going to make a fundamental throwback to the Quake series it would have at the very minimum, bouncy grenades, bunny hopping, rocket jumping, quad, pent, and fast movement. The weapons would be blatantly unbalanced with the lightning gun, rocket launcher and grenade launchers being significantly more powerful and very fast. If I couldn't handle those things, I simply wouldn't make it.
If I were going to make a fundamental throwback to the Doom series it would have, chaingunners, cyberdemons, brain spiders, pain elementals, invisible bulls, maze-like levels, and traps that spawn at least 15 monsters in certain areas (unique traps). I would also make enemy damage not hurt the hero that much and the hero able to kill monsters pretty fast. The difficulty would come from the sheer number of monsters attacking the hero at any given time.
So yea, I think there is still a place in gaming for a sequel to both doom and quake. And I don't think those spots have been filled yet. But I did enjoy these latest attempts.