Quake 4 goes gold

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Shagga

Diamond Member
Nov 9, 1999
4,421
0
76
Q4 has been quite quiet in comparison to other games id have been involved in. To be honest I wasn't sure when this would be released. I have also neither read anyu reviews other than a recent Gamespot one which was more of a preview if I remember correctly. Hope this lives up to the hype, which hasn't been much to be fair. The models look cool though.

With CoD2, F.E.A.R and now Q4. it's gunna be an expensive couple of months. Just dunno if I'm gunna get the time to play em all.
 

MBrown

Diamond Member
Jul 5, 2001
5,724
35
91
The full version of FEAR is officially going to be multithreaded.
 

clamum

Lifer
Feb 13, 2003
26,255
403
126
Probably gonna have to change my underwear after playing this for the first time
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
The FPS gameplay has shifted to a slower, more strategic style of gameplay. Larger, outdoor maps, slow moving characters, only a few guns. The days of 'twitch' FPSs arein their death throes. We shall see what Q4 brings to the table.
 
Sep 29, 2004
18,665
67
91
Originally posted by: ksherman
Quake 4 is based off the Doom 3 engine right? so I should expect similar performance...

That is a safe assumption, even though I'd assume that your performane won't be as good as I'm sure they pushed polygons a little bit further among other things.
 

lordex

Member
Feb 7, 2002
133
0
0
Originally posted by: Shagga
With CoD2, F.E.A.R and now Q4. it's gunna be an expensive couple of months. Just dunno if I'm gunna get the time to play em all.

You can say that again. And don't forget CIV4 is also due on 10/24...
 

n7

Elite Member
Jan 4, 2004
21,303
4
81
Originally posted by: Bateluer
The FPS gameplay has shifted to a slower, more strategic style of gameplay. Larger, outdoor maps, slow moving characters, only a few guns. The days of 'twitch' FPSs arein their death throes. We shall see what Q4 brings to the table.

I hope you are wrong.

All these new games are just CS with slightly different guns & vehicles.
Boring as hell.

The Quake & UT style of gameplay is extremely hard to master, which is the whole fun of it

If Q4 has a slow-paced gameplay, i will be extremely annoyed, to say the least.
UT2k4 is currently the only decent multiplayer fps out there IMO, aside from Painkiller anyway.

 

monster64

Banned
Jan 18, 2005
466
0
0
Quake 4, COD 2, F.E.A.R all in the same week!!! Which one to choose????????? Damn Quake 3 MP was the best out there that and that's what I look for in a game, but COD:UO is my favorite game but F.E.A.R. was soooo sweet too and the multiplayer was pretty good.
AHHHHHHHHHHHHHHHHHHHH I CANT DECIDE
 

Shagga

Diamond Member
Nov 9, 1999
4,421
0
76
Yeah, Q4 is developed using a modded version of the Doom 3 engine. Carmack never gets it right. On another note I find that on the MP demo of FEAR the maps provided for the TDM and DM are really quite fast paced and full of spawn killing muvvers. I can see bigger maps are certainly required.

I've had Brothers in Arms for ages and just installed it as I had nothing to play, but for the life of me cannot get into it which is strange as I enjoyed MOHAA and COD.
 

Crusty

Lifer
Sep 30, 2001
12,684
2
81
Originally posted by: IHateMyJob2004
Originally posted by: MCrusty
Any news if/when the native Linux version will be released?

Doubt it will be.

Why do you doubt it? Every single one of ID games have a native linux version.
 

imported_obsidian

Senior member
May 4, 2004
438
0
0
Originally posted by: ShaggaOn another note I find that on the MP demo of FEAR the maps provided for the TDM and DM are really quite fast paced and full of spawn killing muvvers.
You consider FEAR fast paced? Have you even played Quake before?

 

Shagga

Diamond Member
Nov 9, 1999
4,421
0
76
Originally posted by: obsidian
Originally posted by: ShaggaOn another note I find that on the MP demo of FEAR the maps provided for the TDM and DM are really quite fast paced and full of spawn killing muvvers.
You consider FEAR fast paced? Have you even played Quake before?


It's fast paced if the server allows 16 players. Emm, I grew up on Doom, Quake, GLQuake (god GL was awesome), Q2 and Q3, but I'm getting on a bit now so things seem faster even if they are not.
 

Stretchman

Golden Member
Aug 27, 2005
1,065
0
0
Let's keep this thread going so that when it comes out, those who get their hands on it first can post their impressions and reviews of the game.
 

Stretchman

Golden Member
Aug 27, 2005
1,065
0
0
Obsidian,

I'd be interested to hear more of your thoughts on this game. I have a few questions about it. First, how long were you able to play it? How was the pacing of the game - would you rate it as frenetic action or somewhere in between a slow to medium pace?

What resolution was the game running at? How did it look up close and in person? Was the HUD minimilistic ( I've noted that many 1st person shooters seem to be going for that look these days).
 

sswingle

Diamond Member
Mar 2, 2000
7,183
45
91
Hope it doesn't suck like Doom 3.
So do I get Q4 or AOE 3 first? Both come out the same day...

And I forgot about Black and White 2, its already out.

Oh the decisions...
 

CrystalBay

Platinum Member
Apr 2, 2002
2,175
1
0
I heard PC gamer gave Q4 a 70...


Final Verdict:

Highs - Loads of action; gruesome visuals; Q3DM17 with Doom 3 graphics

Lows - Uninspired gameplay; Stroggification plot twist goes nowhere; no multiplayer bots.

Bottom line - This old-school shooter suffers from a lack of 21st-century game design. Over the course of its 15-year existence, developer Raven Software has been pushing the boundaries. It raised the bar (orlowered it, depending on your view) for hyper realistic gore with Solider of Fortune and went where no developer had gone before with Star Trek: Elite Force - not just one of the best Trek games ever made, but also one of the best shooters released in 2000. One of its few non-shooter efforts, X-Men Legends, has become the best selling X-Men game ever. And no list of Raven winners would be complete without its collaborations with id Software, most notably the Heretic and Hexen franchises.

So why is it that Quake 4, Raven's recent teaming iwth id, plays it very, very safe? A solid shooter, it's nonetheless a throwback to a time before Half-Life and Half-Life 2, Call of Duty, and Far Cry - an era in shooters when all you needed was a big gun and an even bigger boss monster to aim it at. And unlike other Recent "retro" shooters like Painkiller and Serioius Sam, Quake 4 doesnt offer inventive level designs, unique flair, or a budget price tag.

But there is one boundary it pushes: How much you're willing to pay for a 10-hour retread campaign and bot-less Quake III-style multiplay."

"As much as it pains me to say it, there isn't a single fresh idea in Quake 4. Gameplay is a Frankenstein's monster of bits and pieces from earlier games stitched together into a serviceable lump that may satisfy lovers of pure shooting mayhem, but is all stuff we've seen many times before. Worse, the borrowed parts were moldy to begin with."

"Graphics play heavily into Quake 4's multiplayer mode, which is essentially a "Best Of" Quake II and III's multiplayer gameplay (and maps). My favorite deathmatch map of all time, "The Longest Yard", has been made-over, courtesy of the Domo 3 engine, into "The Longest Day," while "The Edge" (from QII) is now "Over the Edge" and Q3's last map, "The Very End of You", has been reimagined as "Xaero Gravity"."

"All told, there are five multiplayer modes: Deathmatch (9 maps), Team Deathmatch, Tourney (1v1ranked competitions on DM maps), CTF (5 maps), and Arena CTF. The style is pure Q3 - fast action, lots of power ups (Quad Damage, Haste) and the single-player's limp Blaster gets the boot in favor of the razor-bladed Gaunlet for humiliation kills."

It then whines for a while that there are only bots and... you'll have to find people to play with (er hello. Internet?), before concluding:

"Because those 10 hours may be filled with good, solid shooting action (albeit time-warped from 1997), but they're not the great 10 hours we've come to expect from Raven and id."
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: CrystalBay
I heard PC gamer gave Q4 a 70...


Final Verdict:

Highs - Loads of action; gruesome visuals; Q3DM17 with Doom 3 graphics

Lows - Uninspired gameplay; Stroggification plot twist goes nowhere; no multiplayer bots.

Bottom line - This old-school shooter suffers from a lack of 21st-century game design.

excellent, a mindless shooter, i have been looking for one of late.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
I will buy it and review it myself. Not that I don't trust that review, but it seems to be playing what people expected to hear.
 

mAdMaLuDaWg

Platinum Member
Feb 15, 2003
2,437
1
0
Heh, wasn't it PC Gamer who hyped Doom 3 up so much and gave it an undeserving high score... hmm, looks like the magic of the word "iD" has finally rubbed off. No longer is a game going to get high scores just because it has the word iD, Doom, or Quake in it.
R.I.P iD
 
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