Quake 4 is 'everything' Doom3 should have been

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you2

Diamond Member
Apr 2, 2002
5,909
1,086
126
It was ok but the id engine just kind of sucks. It has good graphics (esp lightng) but the user interface just kind of sucks - you're spinning around - your cursor passes intfront an interactive (or person) and arrrggggg you can't fire. There are other minor issues like that. The other thing I really dislike (specific about q4) is the artifical layout. You can jump on some boxes but not others (i.e., artificial corridor blocking); doors lock and unlock as needed to drive you in a particular direction and so on. While a little of this is ok i guess the way they did it in q4 (esp with the boxes was so dang artificial it was (in a few places) not obvious which way you can (or should go). Aha there's a stack of boxes - oh wait - you can't jump over the ledge - your not allowed to climb boxes - what - these are magical climbing boxes. Bleh.

I really liked far cry.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: you2
It was ok but the id engine just kind of sucks. It has good graphics (esp lightng) but the user interface just kind of sucks - you're spinning around - your cursor passes intfront an interactive (or person) and arrrggggg you can't fire. There are other minor issues like that. The other thing I really dislike (specific about q4) is the artifical layout. You can jump on some boxes but not others (i.e., artificial corridor blocking); doors lock and unlock as needed to drive you in a particular direction and so on. While a little of this is ok i guess the way they did it in q4 (esp with the boxes was so dang artificial it was (in a few places) not obvious which way you can (or should go). Aha there's a stack of boxes - oh wait - you can't jump over the ledge - your not allowed to climb boxes - what - these are magical climbing boxes. Bleh.

I really liked far cry.
you probably played it before the patch[es]. There is nothing wrong with the D3 engine The Q4 interface is fine.

As to boxes blocking your way . . . do you prefer 'invisible walls' or "You cannot Pass, turn back" . . . HL2 sufferes from the same 'limitation' . . . FPSes are LINEAR. . . . . try a RPG . . . i'd suggest Oblivion with the no-boundries edit.

And you prefered FC's idiotic plot, giant plot-holes, amateur voice acting and 'no anytime save' and hard-as-hell Psychic enemies that can shoot the eye of a bug at 1 mile?

guess you like tropical foilage and pretty water.



FC does have good gameplay . . . but then so does Q4.
 

PseudoKnight

Senior member
Oct 18, 2004
303
0
71
. . . and you gotta love a 'working flashlight' . . . with shadows even .. . . something aging 'Source' just can't manage.
The Source engine can and will manage shadows with the flashlights. It's going to be in Episode Two. It wasn't in Half-Life 2 for performance reasons only. It was a design decision.
 

you2

Diamond Member
Apr 2, 2002
5,909
1,086
126
Naw. I just played the game last week and it had hte patches. Anyways, imho the q4/doom engine sucks in how it interacts with the world. It is perfectly fine that you enjoy it. These are opinions unique to each of us. Yea far cry story was a bit goofy but i found playing hte game very enjoyable and of the FPS it is the one i've replayed the most. Part of the fun is replaying a section and trying to meet the objective by taking a different path - given how open the maps are I've often found that there are very different approaches you can take and have discovered amusing tidbits during replay. I think this is more than can be said for q4 or doom3 (though you might disagree).
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: PseudoKnight
Naw. I just played the game last week and it had hte patches.
Maybe you didn't understand me. It's going to be in Episode Two. This is not a Source limitation.

i think you misunderstood You2

and i'll believe 'shadows' in the Source Engine when i see it.
. . . are they gonna 'gut' it to make some improvements? . . . it needs a complete makeover.

D3 is an awesome engine . .. Source is just old.
 

erikistired

Diamond Member
Sep 27, 2000
9,739
0
0
i picked this up last week and beat it over the weekend (xbox 360 version). i played the corporal difficulty, which was easy for about 98% of the game, even doing the "beat this level using type x weapon only" achievements. for some reason there are 2 areas right at the end of the game that they decided to make really really difficult, to the point you want to throw your controller. then you fight the end boss who is super easy.

but yeah, definitely better than doom 3. sometimes you just want a quality game that consists of just killing stuff, and for me this was one of those.
 

GundamSonicZeroX

Platinum Member
Oct 6, 2005
2,100
0
0
Doom 3 was really boring. To be honest I had more fun playing the demo of that game than the first hour of the real game. Anyways, Quake 4 is a great and fantastic game. It combined the fun single player campaign from Quake 2 without the keys (I hated that part of the Doom/Quake games) and the kick-@$$ multiplayer from Quake 3. [SPOILER!!!!!!!!!!!!!]
I just wish that being a Strogg was a little more unique than just getting an extra 25 health[/SPOILER!!!!!!!!!!!!!]
As for Source, I'll admit that HL2 doesn't quite have the shadows that Quake 4 has but Lost Coast and E1 do so, Source still PWNZ @$$.
 

Fenixgoon

Lifer
Jun 30, 2003
32,021
10,760
136
Originally posted by: apoppin
Originally posted by: PseudoKnight
Naw. I just played the game last week and it had hte patches.
Maybe you didn't understand me. It's going to be in Episode Two. This is not a Source limitation.

i think you misunderstood You2

and i'll believe 'shadows' in the Source Engine when i see it.
. . . are they gonna 'gut' it to make some improvements? . . . it needs a complete makeover.

D3 is an awesome engine . .. Source is just old.

source offers a far better outdoors experience than any doom3 engined game currently does. with megatextures, ETQW will be fine, i'm sure (thus making it an exception ). D3 and Q4 had great interiors, but the outdoors to Q4 sucked for the most part. HL2 tended to favor outdoors or large, expansive indoors, as opposed to tight corridors meant to scare the $hit out of you.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
I played about 3 minutes of Doom3 before I uninstalled it. I felt cheated of my money... Boring, lame, dark and totally not scary. Quake 4 on the other hand was a beautiful gem. I loved Quake 4 and had such a blast playing through it. I love the real time rendered cut-scene where (spoiler alert) his legs and arms and cut off and going down the assembly line... That was totally sick! Way cool game... Very polished and smooth.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: Fenixgoon
Originally posted by: apoppin
Originally posted by: PseudoKnight
Naw. I just played the game last week and it had hte patches.
Maybe you didn't understand me. It's going to be in Episode Two. This is not a Source limitation.

i think you misunderstood You2

and i'll believe 'shadows' in the Source Engine when i see it.
. . . are they gonna 'gut' it to make some improvements? . . . it needs a complete makeover.

D3 is an awesome engine . .. Source is just old.

source offers a far better outdoors experience than any doom3 engined game currently does. with megatextures, ETQW will be fine, i'm sure (thus making it an exception ). D3 and Q4 had great interiors, but the outdoors to Q4 sucked for the most part. HL2 tended to favor outdoors or large, expansive indoors, as opposed to tight corridors meant to scare the $hit out of you.

Source is a terrible, terrible engine... But, whatever...
 

Maxspeed996

Senior member
Dec 9, 2005
848
0
0
I'll roll with you on this as well Apop...Picked it up with a buddy last week from BB for $19. Can't beat that....I've been just staring at it on my desk though , and not installed it yet. A buddy and myself picked it up to play multiplayer because he won't buy Doom3. And I can't get away from GuildWars or Oblivion.....another story...
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Fenixgoon
Originally posted by: apoppin
Originally posted by: PseudoKnight
Naw. I just played the game last week and it had hte patches.
Maybe you didn't understand me. It's going to be in Episode Two. This is not a Source limitation.

i think you misunderstood You2

and i'll believe 'shadows' in the Source Engine when i see it.
. . . are they gonna 'gut' it to make some improvements? . . . it needs a complete makeover.

D3 is an awesome engine . .. Source is just old.

source offers a far better outdoors experience than any doom3 engined game currently does. with megatextures, ETQW will be fine, i'm sure (thus making it an exception ). D3 and Q4 had great interiors, but the outdoors to Q4 sucked for the most part. HL2 tended to favor outdoors or large, expansive indoors, as opposed to tight corridors meant to scare the $hit out of you.

Source is just an old Engine with Superb Artists for HL2 . . . shadows and lighting are NON-existant [period]. . . D3 is so much more advanced than Source . . . it can - and does - so much more, there is NO comparison.

Want great Outdoors? . . . Gamebryo [oblivion's engine] . . . just kills Source . . . and i believe the "problem" with D3 engine's outdoor scenes is that they require too much of a GPU . . . ETQW will probably require a minimum of a 9800p and DX9. . .

BTW, i am way more than half-way . . . i a having a hard time with my former teammate now a Big Strogg with a weapon that shoots purple spheres and spawns enemies . . .

Q4 game IS fun . . . FUN . . . i spent about 10 minutes with Oblivion [Kumiko Manor is HARD . . . i am working toward the FIFTH floor] . . . and even less time with B&W2 [the people can care for themselves]

this would be a MUCH better movie than D3 - even WITH the Rock.
i'd pay just to see his arms and legs get cut off and his guts replaced.
:Q

 

clamum

Lifer
Feb 13, 2003
26,252
403
126
Originally posted by: ArchAngel777
Originally posted by: Fenixgoon
Originally posted by: apoppin
Originally posted by: PseudoKnight
Naw. I just played the game last week and it had hte patches.
Maybe you didn't understand me. It's going to be in Episode Two. This is not a Source limitation.

i think you misunderstood You2

and i'll believe 'shadows' in the Source Engine when i see it.
. . . are they gonna 'gut' it to make some improvements? . . . it needs a complete makeover.

D3 is an awesome engine . .. Source is just old.

source offers a far better outdoors experience than any doom3 engined game currently does. with megatextures, ETQW will be fine, i'm sure (thus making it an exception ). D3 and Q4 had great interiors, but the outdoors to Q4 sucked for the most part. HL2 tended to favor outdoors or large, expansive indoors, as opposed to tight corridors meant to scare the $hit out of you.

Source is a terrible, terrible engine... But, whatever...

Terrible? Why do you say that?
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Quake 4 was definitely a solid FPS but I enjoyed Doom 3 more. Something about Doom 3 just clicked on all levels for me.

Doom 3 was crap IMHO,overhyped,Quake 4 is the game Doom 3 should of been,I hated Doom 3 and enjoyed Quake 4 100000% more.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Mem
Quake 4 was definitely a solid FPS but I enjoyed Doom 3 more. Something about Doom 3 just clicked on all levels for me.

Doom 3 was crap IMHO,overhyped,Quake 4 is the game Doom 3 should of been,I hated Doom 3 and enjoyed Quake 4 100000% more.

That's WHAT this thread is all about.

and Source is not so much "terrible" as it is horribly out-of-date . . . it is the oldest and least capable of the 'modern' Engines . . . with NO shadows and lighting . .. just good artists doing the best they can with HL2's expansions.

Sourtce's ONLY advantage is that it looks 'better' on OLD and midrange systems.
 

PseudoKnight

Senior member
Oct 18, 2004
303
0
71
Originally posted by: apoppin
Originally posted by: PseudoKnight
Naw. I just played the game last week and it had hte patches.
Maybe you didn't understand me. It's going to be in Episode Two. This is not a Source limitation.

i think you misunderstood You2

and i'll believe 'shadows' in the Source Engine when i see it.
. . . are they gonna 'gut' it to make some improvements? . . . it needs a complete makeover.

D3 is an awesome engine . .. Source is just old.
No, I don't think I did.

There are videos of shadows being casted with the flashlight already out. Just look up Episode Two at your favorite video game website that sports video clips.

Source is not old. In fact, the Doom III engine is slightly older if you want to base it on release dates. I typically consider them of the same age but of different design. Each has it's advantages. Both are being marvelously upgraded. (ET:QW and Episode Two)

Source is a terrible, terrible engine... But, whatever...
Based on what? It has it's weaknesses, but you act like it's one of the worse engines out there. And...
Simply put - Hyperbole
... is not an excuse for a worthless post.

Source is just an old Engine with Superb Artists for HL2 . . . shadows and lighting are NON-existant [period]
WRONG. This is so blatantly wrong that I question your motives.

D3 is so much more advanced than Source . . . it can - and does - so much more, there is NO comparison.
And yet you insist on comparing them.
 

erikistired

Diamond Member
Sep 27, 2000
9,739
0
0
Originally posted by: apoppin
BTW, i am way more than half-way . . . i a having a hard time with my former teammate now a Big Strogg with a weapon that shoots purple spheres and spawns enemies . . .

i remember him being pretty easy to beat, but for some reason now i can't remember the fight. i didn't really find anything about the bosses in this game really difficult, but there are a few rooms towards the end you will really enjoy if you're stuck on this dude. of course you'll have the dark matter gun by then which evens things out a bit.
 

gorcorps

aka Brandon
Jul 18, 2004
30,739
452
126
Um... didn't D3 come out before source? So why is source considered out of date when its um... newer?
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: PseudoKnight
Originally posted by: apoppin
Originally posted by: PseudoKnight
Naw. I just played the game last week and it had hte patches.
Maybe you didn't understand me. It's going to be in Episode Two. This is not a Source limitation.

i think you misunderstood You2

and i'll believe 'shadows' in the Source Engine when i see it.
. . . are they gonna 'gut' it to make some improvements? . . . it needs a complete makeover.

D3 is an awesome engine . .. Source is just old.
No, I don't think I did.

There are videos of shadows being casted with the flashlight already out. Just look up Episode Two at your favorite video game website that sports video clips.

Source is not old. In fact, the Doom III engine is slightly older if you want to base it on release dates. I typically consider them of the same age but of different design. Each has it's advantages. Both are being marvelously upgraded. (ET:QW and Episode Two)

Source is a terrible, terrible engine... But, whatever...
Based on what? It has it's weaknesses, but you act like it's one of the worse engines out there. And...
Simply put - Hyperbole
... is not an excuse for a worthless post.

Source is just an old Engine with Superb Artists for HL2 . . . shadows and lighting are NON-existant [period]
WRONG. This is so blatantly wrong that I question your motives.

D3 is so much more advanced than Source . . . it can - and does - so much more, there is NO comparison.
And yet you insist on comparing them.

YAWN... It looks like wannabeknight (actual translation of his handle) tried to offer a rebuttal. Wow, simply amazing at how someone can use so many words, yet say so little...
 
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