Originally posted by: VIAN
Originally posted by: Mem
I personally think it's very underrated.
I found it boring,gameplay is the key to any game not graphics,with Quake 4 I found it more enjoyable and fun,I felt part of a team,in Doom 3 it was hmm dark and boring,I could get that watching paint dry in the dark ; .
Gameplay is defined as how much fun the game is to play, which includes the feel the all the elements in the game put together. Basically the only real score that matters when reviews rate graphics, sound, etc. It is not, how you play the game, as it is commonly known. This is always a little too simple and is very repetetive. The only thing different from Doom3 and Quake4 in that area is that instead of shooting 1 person per room, you shoot more than 1 person per room, respectively. Everything else is not considered how to play the game. I would say that fact that you have a team, belongs to the graphics category. The point here is that Doom3 is not all about graphics, it's about atmosphere and how it contributes to gameplay.
Anyway, Doom3 stands out for me because of the story, atmosphere, and environments/enemies. Doom3 had plenty to keep me focused on. I took each step carefully and never knew what to expect on the otherside of the next door. And I really enjoyed the PDAs. I started to get a bit fatigued from the game during the last few hours, but it was nothing compared to Quake4.
Quake4 had much more action and may have been more fun to play since it was more fast paced, but the story started to lose it's drive after about halfway through the game.
Then with nothing else covering the fact that you just kept entering rooms and killing a bunch of people, the game became repetitive and boring. And I spent a while longing for it to end. Hence, why I consider Doom3 a better game.