I have Quake 4 with the 1.05 (beta) patch and the game just freezes out of nowere for no reason at all (well not true since all problems have their solutions). And also the SMP support is on since I have a dual core processor and It also freezes if I turn SMP support off too.
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Specs:
Opteron 175@2600mhz 1.4v (reading 1.42-1.46 in Speedfan) <-Primed for 6 hours and seemes stable. Don't know why it wouldn't be, not that big of an OC and I think the voltage is too high for that kind of an OC, but thats just me (I also think it's stable at 1.375 but I upped the voltage because of the instability in Quake 4.
Asus A8N32-SLI Mobo
X-fi Sound card
2gb OCZ@DDR520 3-3-2-8 <-Memtest stable for an hour. Small OC so I consider it stable.
Dual 7800GT's in SLI.
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I CONSIDER my Entire system stable because Quake 4 is the only game it froze on. Half-Life 2 hiccuped but then Quickly whent back to normal (my guess is half life incident is totally unrelated). Play RTW for Hours on it and that played fine. Half-Life 2 plays fine.
Am I the only person with this problem? Is it hardware or software related???
-------------------------------
Specs:
Opteron 175@2600mhz 1.4v (reading 1.42-1.46 in Speedfan) <-Primed for 6 hours and seemes stable. Don't know why it wouldn't be, not that big of an OC and I think the voltage is too high for that kind of an OC, but thats just me (I also think it's stable at 1.375 but I upped the voltage because of the instability in Quake 4.
Asus A8N32-SLI Mobo
X-fi Sound card
2gb OCZ@DDR520 3-3-2-8 <-Memtest stable for an hour. Small OC so I consider it stable.
Dual 7800GT's in SLI.
----------------------------------
I CONSIDER my Entire system stable because Quake 4 is the only game it froze on. Half-Life 2 hiccuped but then Quickly whent back to normal (my guess is half life incident is totally unrelated). Play RTW for Hours on it and that played fine. Half-Life 2 plays fine.
Am I the only person with this problem? Is it hardware or software related???