Nothingness
Diamond Member
- Jul 3, 2013
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So people give you examples of applications outside of HPC and you dismiss them because that doesn't fit your narrative that wide vectors are for HPC. Game engines, specialized or not, using AVX2 are surely niche 😅Those are so niche use-cases that cpu designed for desktop and mobile should use 128 bit vector SIMD. Wider vectors in x86 is just heritage from reusing server-oriented cpu cores on desktop. Intel didn't go all the way to 128bit vector hardware with Lion Cove yet - but it's obvious direction on next generations - drop too wide to be efficient vector hardware from desktop and mobile cpu designs.
512-bit is likely too much and not a good balance, I agree, but 256-bit might be the sweet spot. I'm unsure to be honest, contrary to you.
And what do you mean by Intel didn't go all the way to 128-bit? Is that a typo?