Quantum Break тест GPU (Gamegpu.com)

Sweepr

Diamond Member
May 12, 2006
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Better performance @ DX11 and they completely removed DX12 support from the Steam version. Devs have some explaining to do.



Previously GTX 970 was almost at R9 380X level, now it beats RX 470. GTX 980 Ti comfortably ahead of Fury X.
 
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Bacon1

Diamond Member
Feb 14, 2016
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Of course they removed it because it useless and much slower compare to DX11 in this game.

Well they said they were going to be keeping the Steam and Windows store versions the same, but that is obviously not the case.

From twitter:

Clarifying that, of course, updates made to QB on Steam will also be released for the Win10 version and vice versa. That should be a given.

https://twitter.com/RiotRMD/status/764167050843545600

Apologies for the confusion caused. We are not leaving one version behind for another. Parity is important. Again, I’d think thats a given.

https://twitter.com/RiotRMD/status/764167422173712384
 
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Bacon1

Diamond Member
Feb 14, 2016
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Did you mean to write something or were you just re-asking my question?
 

Unreal123

Senior member
Jul 27, 2016
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Well they said they were going to be keeping the Steam and Windows store versions the same, but that is obviously not the case.

From twitter:



https://twitter.com/RiotRMD/status/764167050843545600



https://twitter.com/RiotRMD/status/764167422173712384
It is simple logic that, It is slower compare to DX11 and worse frame pacing ever done on PC port. They simply do not want to get trash by steam users with negative reviews like Deus EX Mankind Divided , Total Warhammer, and Hitman.
 

Azix

Golden Member
Apr 18, 2014
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It is simple logic that, It is slower compare to DX11 and worse frame pacing ever done on PC port. They simply do not want to get trash by steam users with negative reviews like Deus EX Mankind Divided , Total Warhammer, and Hitman.

are you trying to say that these games got negative reviews for their dx12 mode? Just because they included it?
 

Azix

Golden Member
Apr 18, 2014
1,438
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its strange that they have a dx11 version and no dx12. Why take it out? it should benefit slower CPUs even if what they did with the dx11 version runs faster for some.
 

Bacon1

Diamond Member
Feb 14, 2016
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It is simple logic that, It is slower compare to DX11 and worse frame pacing ever done on PC port. They simply do not want to get trash by steam users with negative reviews like Deus EX Mankind Divided , Total Warhammer, and Hitman.

It goes against what the developers said they were doing though.

Also odd you left out Rise of the Tomb Raider in your list but included TWH. Don't see people complaining about DX12 in that considering its a good use case as its a CPU heavy game.
 

Bacon1

Diamond Member
Feb 14, 2016
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Better performance @ DX11 and they completely removed DX12 support from the Steam version. Devs have some explaining to do.



Previously GTX 970 was almost at R9 380X level, now it beats RX 470. GTX 980 Ti comfortably ahead of Fury X.

Also you forgot to mention that its only better performance for Nvidia Cards. AMD cards take a perf hit. This is from the first patch, before they did a few performance patches:



Fury X went from 62/68 -> 53/66
Fury Nano went from 55/60 -> 47/58
290x went from 47/52 -> 34 / 45 <-- That is worse AVG than previous MIN

Those are both huge losses on minimums as well as avg. And that's with the original unpatched version with much older drivers.

And yes, they used the same testing area as shown in their segment video.

Better performance @ DX11 and they completely removed DX12 support from the Steam version. Devs have some explaining to do.

They sure do.
 

Sweepr

Diamond Member
May 12, 2006
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And yes, they used the same testing area as shown in their segment video.

Same area but not the same benchmark - did you compare the two videos at all?

Also... different graphics settings?

Older Version:
http://gamegpu.com/images/stories/T...k_/test/Quantum_Break_06.04.2016_10_16_43.jpg

Steam Version
http://gamegpu.com/images/stories/Test_GPU/Slider/QBS/4/1920.jpg

They sure do.

Yes, I thought DX12 was supposed to improve or (worst case scenario) not cripple the experience for any vendor, but that doesn't seem to be the case here.
 
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Bacon1

Diamond Member
Feb 14, 2016
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Same area but not the same benchmark - did you compare the two videos at all?

Yet you posted

Better performance @ DX11

So what were you comparing against exactly then?

Yes, I thought DX12 was supposed to improve or (worst case scenario) not cripple the experience for any vendor, but that doesn't seem to be the case here.

The game was patched multiple times in DX12, we don't have any updated benchmarks from gamegpu afaik to compare against. Seeing Maxwell do worse in DX12 isn't a new thing though. What data were you using to say that the performance in DX11 is better than DX12?

Why do you think its ok to remove DX12 as an option?
 

railven

Diamond Member
Mar 25, 2010
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Was waiting to see what the DX11 version would bring to the table. Need to see more benches/video. Game launches tomorrow, officially?

Seems rather simple. AMD folks get the Win10 version, everyone else get the Steam version.

(However, considering the devs said they were aiming for parity and thus equal - but DX12 is completely missing from the Steam release. I get the feeling one version might not see any updates/optimizations moving forward - and I don't think it will be the Steam version.)

If anyone remembers the HD-DVD vs Blu-Ray format war, MSFT's support for DX12 is strikingly familiar. Even Re-Core was DX11 only.
 

Sweepr

Diamond Member
May 12, 2006
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Yet you posted
So what were you comparing against exactly then?
What data were you using to say that the performance in DX11 is better than DX12?

Sure, we can easily compare the cards tested then and now:

GTX 780 equal to R9 280X before, now faster than R9 290X.
GTX 970 equal to R9 380X before, now beating RX 470.
GTX 980 Ti slightly behind Fury X before, now faster.

Why do you think its ok to remove DX12 as an option?

Never said that, tone down your imagination.

Seeing Maxwell do worse in DX12 isn't a new thing though.

Actually it does very well in Forza Horizon 3 and other non Gaming Evolved DX12 titles (few exceptions) - but I guess those are not 'real DX12 titles' in your view.
 
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dogen1

Senior member
Oct 14, 2014
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Quantum Break wasn't really a ground up DX12 game, but if it performed better on some cards, they should have left it in.

Maybe the difference will be made up with some driver updates.
 

dark zero

Platinum Member
Jun 2, 2015
2,655
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Their "optimizations" ruined performance for AMD cards in favor of Nvidia.
Heck even nVIDIA got hit somehow in their performance... They fare even better...

Another game being totally screwed up.

Devs are more and more lazy each year. And now they are ruining good games... No wonder why some people wants a Game Crash now.. maybe to purge the lazy devs from the real ones.
 

Bacon1

Diamond Member
Feb 14, 2016
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GTX 780 equal to R9 280X before, now faster than R9 290X.
GTX 970 equal to R9 380X before, now beating RX 470.
GTX 980 Ti slightly behind Fury X before, now faster.

You can scrap this one from your list of titles where AMD has an advantage already.

What are you talking about? What review are you using for your previous DX12 numbers?

Also how does showing Maxwell is bad @ DX12 related to my post talking about how the performance has gone down for AMD with this DX11 only version?
 

Bacon1

Diamond Member
Feb 14, 2016
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Actually it does very well in Forza Horizon 3 and other non Gaming Evolved DX12 titles (few exceptions) - but I guess those are not 'real DX12 titles' in your view.

Where are Forza 3 DX11 benchmarks to compare with? What other DX12 titles does Maxwell gain over DX11?

QB isn't Gaming Evolved BTW, if anything they are closer with Nvidia if you look at their twitter.
 

Sweepr

Diamond Member
May 12, 2006
5,148
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What are you talking about? What review are you using for your previous DX12 numbers?

Game GPU Tests Then and Now.

Also how does showing Maxwell is bad @ DX12

Doesn't justify a massive performance gain in DX11 relative to DX12 - moving up relative to competing cards. Also you don't need to post about Async Compute drivers and Maxwell doing bad in DX12 in every single thread, it's getting repetitive.
 
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