R600 nice read

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KeithTalent

Elite Member | Administrator | No Lifer
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Nov 30, 2005
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This is the most exciting thing I have seen all day, thank you Mr. Monster :thumbsup:
 

Cookie Monster

Diamond Member
May 7, 2005
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86
How many pins does G80 have? anyone?

Looks like either the 512bit rumour was true or somthing ELSE is taking up quite a space in the R600.
 

Cooler

Diamond Member
Mar 31, 2005
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Originally posted by: Cookie Monster
Leaked R600 die shots

R520 and R600 compared

It looks like R600 isnt too far off from its launch as leaks are spreading. However, notice that the R600 is the same size in terms of the package. Therefore many b3d members think that there wont be enough pins for 512bit memory bus interface and its going to be around 534 million transistors. (note that the R600 is 80nm).

This leads me to believe that R600 is going to be 256bit using faster GDDR4 memory. You have to keep in mind that GDDR4 at 1.4ghz (256bit) offers more bandwidth than what the G80 offers even with its 384bit. Theres also an possibility of the R600 using 384bit.
256bit is very unlikely. The die seems 20% larger on a smaller process.
 

Cookie Monster

Diamond Member
May 7, 2005
5,161
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86
Originally posted by: Cooler
Originally posted by: Cookie Monster
Leaked R600 die shots

R520 and R600 compared

It looks like R600 isnt too far off from its launch as leaks are spreading. However, notice that the R600 is the same size in terms of the package. Therefore many b3d members think that there wont be enough pins for 512bit memory bus interface and its going to be around 534 million transistors. (note that the R600 is 80nm).

This leads me to believe that R600 is going to be 256bit using faster GDDR4 memory. You have to keep in mind that GDDR4 at 1.4ghz (256bit) offers more bandwidth than what the G80 offers even with its 384bit. Theres also an possibility of the R600 using 384bit.
256bit us very unlikely the die seems 20% larger on a smaller process.

The reason i came to that conclusion was because no matter how big the GPU die is you have to remember the number of pins to can have. At first i thought the R600 was about the same size as the R5x0 package. (not the GPu itself). Since you cant really change the pin spacings, i thought that it was impossible for R600 to have 512bit, because there would be no room for those extra pins.

However those die shots actually surprise me. We are talking about 2000ish pins!!! That is $HIT load of pins.

edit - 256bit is a possiblity because GDDR4 at 1.4ghz will provide more bandwidth, smaller PCB, cheaper to produce and less power figures. But its really leaning toward the 512bit rumour now thanks to the leaked shots.
 

Cooler

Diamond Member
Mar 31, 2005
3,835
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0
Originally posted by: Cookie Monster
Originally posted by: Cooler
Originally posted by: Cookie Monster
Leaked R600 die shots

R520 and R600 compared

It looks like R600 isnt too far off from its launch as leaks are spreading. However, notice that the R600 is the same size in terms of the package. Therefore many b3d members think that there wont be enough pins for 512bit memory bus interface and its going to be around 534 million transistors. (note that the R600 is 80nm).

This leads me to believe that R600 is going to be 256bit using faster GDDR4 memory. You have to keep in mind that GDDR4 at 1.4ghz (256bit) offers more bandwidth than what the G80 offers even with its 384bit. Theres also an possibility of the R600 using 384bit.
256bit us very unlikely the die seems 20% larger on a smaller process.

The reason i came to that conclusion was because no matter how big the GPU die is you have to remember the number of pins to can have. At first i thought the R600 was about the same size as the R5x0 package. (not the GPu itself). Since you cant really change the pin spacings, i thought that it was impossible for R600 to have 512bit, because there would be no room for those extra pins.

However those die shots actually surprise me. We are talking about 2000ish pins!!! That is $HIT load of pins.

edit - 256bit is a possiblity because GDDR4 at 1.4ghz will provide more bandwidth, smaller PCB, cheaper to produce and less power figures. But its really leaning toward the 512bit rumour now thanks to the leaked shots.


If it is 256bit it would be FX all over again but this time ATI would take the heat.
 

Cookie Monster

Diamond Member
May 7, 2005
5,161
32
86
Originally posted by: josh6079
Alright so I'll ask it: Why'd they turn it?

The same question im wondering about. But i do think its something to do with the memory chip layout/512bit and the PCB length.

edit - it wont be another NV30 cooler. GDDR4 is so much different to GDDR2. NV30 "failed" because not of GDDR2 memory but because of the NV30 taking unexpected twists and turns between the relationships of MS and nVIDIA about DX9, and whole lot of other things. Its a really complicated story that only those people who were part of the FX fiasco truly understand.

R600 doesnt look like NV30 unless something goes terribly wrong.

 

CP5670

Diamond Member
Jun 24, 2004
5,535
613
126
I was wondering about that too, but thought it was something obvious that I was missing.
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
The same question im wondering about. But i do think its something to do with the memory chip layout/512bit and the PCB length.
But it's not like the whole substrate itself is tilted, just the front-side portion. Your pictures show the back side displaying a right-side-up, square die: Click

If the reason is relative to PCB design or memory module layout, wouldn't the front and back side of the die be positioned the same?
 

5150Joker

Diamond Member
Feb 6, 2002
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www.techinferno.com
The R600 is going to pwn the ****** out of nVidia. Hurry up AMD get this beast out there so I can get it plus a quad core system along with Crysis and other DX10 games!
 

Cookie Monster

Diamond Member
May 7, 2005
5,161
32
86
Originally posted by: josh6079
The same question im wondering about. But i do think its something to do with the memory chip layout/512bit and the PCB length.
But it's not like the whole substrate itself is tilted, just the front-side portion. Your pictures show the back side displaying a right-side-up, square die: Click

If the reason is relative to PCB design or memory module layout, wouldn't the front and back side of the die be positioned the same?


Firstly they arent my pics

Secondly yea, im wondering too you know

The rumour is that ATi's goal is to reach the G80 performance based on the 3dmark. It seems that R600 cannot yet do so from the look of things (according to people who knows abit more about R600 then we do).

With all these leaks, im beginning to wonder if nVIDIA is delaying their performance drivers for their G80, just like GF3 and 8500. When the R600 shows up, theres not need for high clocked G80s nor refreshes but just need a performance driver to steal some of ATi's thunder. This might indicate that the R600 is still alive and kicking and we might see it very soon.

Woot, i might have the chance to see the final victor before purchasing anything..
 

TanisHalfElven

Diamond Member
Jun 29, 2001
3,512
0
76
Originally posted by: Cookie Monster
Originally posted by: josh6079
Alright so I'll ask it: Why'd they turn it?

The same question im wondering about. But i do think its something to do with the memory chip layout/512bit and the PCB length.

edit - it wont be another NV30 cooler. GDDR4 is so much different to GDDR2. NV30 "failed" because not of GDDR2 memory but because of the NV30 taking unexpected twists and turns between the relationships of MS and nVIDIA about DX9, and whole lot of other things. Its a really complicated story that only those people who were part of the FX fiasco truly understand.

R600 doesnt look like NV30 unless something goes terribly wrong.

or someone like me who spent 10 mins reading the wikipedia article on it.
 

Cookie Monster

Diamond Member
May 7, 2005
5,161
32
86
Originally posted by: tanishalfelven
Originally posted by: Cookie Monster
Originally posted by: josh6079
Alright so I'll ask it: Why'd they turn it?

The same question im wondering about. But i do think its something to do with the memory chip layout/512bit and the PCB length.

edit - it wont be another NV30 cooler. GDDR4 is so much different to GDDR2. NV30 "failed" because not of GDDR2 memory but because of the NV30 taking unexpected twists and turns between the relationships of MS and nVIDIA about DX9, and whole lot of other things. Its a really complicated story that only those people who were part of the FX fiasco truly understand.

R600 doesnt look like NV30 unless something goes terribly wrong.

or someone like me who spent 10 mins reading the wikipedia article on it.

:laugh:
 

Cooler

Diamond Member
Mar 31, 2005
3,835
0
0
The R600 Pin count is about ~500 more then G80. At the very least it will have a Gig of GDDR4.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
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91
Originally posted by: Cooler
The R600 Pin count is about ~500 more then G80. At the very least it will have a Gig of GDDR4.

If they are throwing on 1GB of Vram, I would find it very hard to believe that it is 256bit bus. Then again, not sure where you came up with the known fact that it will be 1GB... Sounds too good to be true, but I won't complain. GDR4 + 512bit bus would probably be on par with nVidia 8800GTS SLI Rig when turning on full AA and AF. Can't wait to see if this is a rabit waiting to be pulled out or some dookie...
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
With all these leaks, im beginning to wonder if nVIDIA is delaying their performance drivers for their G80, just like GF3 and 8500. When the R600 shows up, theres not need for high clocked G80s nor refreshes but just need a performance driver to steal some of ATi's thunder. This might indicate that the R600 is still alive and kicking and we might see it very soon.
I don't care if they release better performing drivers, as long as they release some that allow SSAA on a single G80. It's not like G80 needs a performance boost right now and by the time true DX10 games become prominent these cards are going to pale in comparision to their innevitable refreshes.
 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
Originally posted by: ArchAngel777
Originally posted by: Cooler
The R600 Pin count is about ~500 more then G80. At the very least it will have a Gig of GDDR4.

If they are throwing on 1GB of Vram, I would find it very hard to believe that it is 256bit bus. Then again, not sure where you came up with the known fact that it will be 1GB... Sounds too good to be true, but I won't complain. GDR4 + 512bit bus would probably be on par with nVidia 8800GTS SLI Rig when turning on full AA and AF. Can't wait to see if this is a rabit waiting to be pulled out or some dookie...

It doesn't work that way.. Having more bandwith than necessary available will provide diminishing returns to performance yields.. And most importantly 1GB of GDDR4 will be much faster than GDDR3 and provide a lot more bandwith if needed for higher resolution and filtering by itself even with a 256/384 bit bus..
I can't see why ATI will need this bandwith right now.. It would be a costly and unnecessary investment, w/o being able to utilise it, from an architectural point of view AFAIK.. Unless they want it there for future plans..
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: jim1976
Originally posted by: ArchAngel777
Originally posted by: Cooler
The R600 Pin count is about ~500 more then G80. At the very least it will have a Gig of GDDR4.

If they are throwing on 1GB of Vram, I would find it very hard to believe that it is 256bit bus. Then again, not sure where you came up with the known fact that it will be 1GB... Sounds too good to be true, but I won't complain. GDR4 + 512bit bus would probably be on par with nVidia 8800GTS SLI Rig when turning on full AA and AF. Can't wait to see if this is a rabit waiting to be pulled out or some dookie...

It doesn't work that way.. Having more bandwith than necessary available will provide diminishing returns to performance yields.. And most importantly 1GB of GDDR4 will be much faster than GDDR3 and provide a lot more bandwith if needed for higher resolution and filtering by itself even with a 256/384 bit bus..
I can't see why ATI will need this bandwith right now.. It would be a costly and unnecessary investment, w/o being able to utilise it, from an architectural point of view AFAIK.. Unless they want it there for future plans..


It depends on what you or I deem necessary, which is totally subjective. When you start hitting 16X AA at some decently high resolutions, the memory bandwidth requirements go through the roof and yes, it does work that way
 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
Originally posted by: ArchAngel777
Originally posted by: jim1976
Originally posted by: ArchAngel777
Originally posted by: Cooler
The R600 Pin count is about ~500 more then G80. At the very least it will have a Gig of GDDR4.

If they are throwing on 1GB of Vram, I would find it very hard to believe that it is 256bit bus. Then again, not sure where you came up with the known fact that it will be 1GB... Sounds too good to be true, but I won't complain. GDR4 + 512bit bus would probably be on par with nVidia 8800GTS SLI Rig when turning on full AA and AF. Can't wait to see if this is a rabit waiting to be pulled out or some dookie...

It doesn't work that way.. Having more bandwith than necessary available will provide diminishing returns to performance yields.. And most importantly 1GB of GDDR4 will be much faster than GDDR3 and provide a lot more bandwith if needed for higher resolution and filtering by itself even with a 256/384 bit bus..
I can't see why ATI will need this bandwith right now.. It would be a costly and unnecessary investment, w/o being able to utilise it, from an architectural point of view AFAIK.. Unless they want it there for future plans..


It depends on what you or I deem necessary, which is totally subjective. When you start hitting 16X AA at some decently high resolutions, the memory bandwidth requirements go through the roof and yes, it does work that way

Ok then I'd love to see your explanation of how this excess bandwith will be utilised ..
With a 256/384 bit bus and GDDR4 with today standards you can go to 120GB/sec .That's a lot more than G80s bandwith already..
Now if you go with a 512bit bus show me where are you going to need that? And most importantly where are you going to find the math/processing power and fillrate to push that huge memory bandwith beyond this limit @ insane resolutions.. Unless of course you expect R600 to be a card that is out of space or that memory can take care of everything at these insane settings..
 

josh6079

Diamond Member
Mar 17, 2006
3,261
0
0
And most importantly 1GB of GDDR4 will be much faster than GDDR3 and provide a lot more bandwith if needed for higher resolution and filtering by itself even with a 256/384 bit bus..
I can't see why ATI will need this bandwith right now..
Who's to say it won't need it, the GPU isn't even out. We have absolutely no idea kind of AA the R600 will push and nor what other features it may bring. For instance, what if it supported 16xSAA? That would need a huge amount of bandwitdth when using it with resolutions of 1600x1200 or higher.

I'm not saying it will use that kind of AA, but I just think it's too early to judge its needs for high bandwidth before we know what features it supports.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Originally posted by: josh6079
And most importantly 1GB of GDDR4 will be much faster than GDDR3 and provide a lot more bandwith if needed for higher resolution and filtering by itself even with a 256/384 bit bus..
I can't see why ATI will need this bandwith right now..
Who's to say it won't need it, the GPU isn't even out. We have absolutely no idea kind of AA the R600 will push and nor what other features it may bring. For instance, what if it supported 16xSAA? That would need a huge amount of bandwitdth when using it with resolutions of 1600x1200 or higher.

I'm not saying it will use that kind of AA, but I just think it's too early to judge its needs for high bandwidth before we know what features it supports.

QFT

 

ronnn

Diamond Member
May 22, 2003
3,918
0
71
Originally posted by: jim1976

Ok then I'd love to see your explanation of how this excess bandwith will be utilised ..
With a 256/384 bit bus and GDDR4 with today standards you can go to 120GB/sec .That's a lot more than G80s bandwith already..
Now if you go with a 512bit bus show me where are you going to need that? And most importantly where are you going to find the math/processing power and fillrate to push that huge memory bandwith beyond this limit @ insane resolutions.. Unless of course you expect R600 to be a card that is out of space or that memory can take care of everything at these insane settings..

I don't know enough about vista, unified architectures and upcoming games to dispute this. Still I have a feeling that r600 may rock in vista, while g80 wins in xp. Should lead to some good times with familiar arguments. With current games, not much reason for me to buy any $600 card - so I expect crysis and so forth to want more. :thumbsup:

 
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