Originally posted by: BFG10K
No, it shows ATi drivers work better than nVidia drivers overall IME.
Which somehow qualifies you to make broad sweeping generalizations that fall out of the realm of your experience lol.
Except for the situations where there are no timing or driver difference issues, like how I can use the 7900 GTX with same 163.71 driver in the same system and not have the issues I have with G80.
What part of this are you having difficulty understanding?
lol didn't we just cover this? Different GPU, different drivers (again, just because its the same package, doesn't mean its the same driver...), different architecture, different shaders..... Seriously, you're not implying a single driver package guarantees the same level of compatibility for all supported products in that package do you? Or is this what you're expecting? lol. If it is....well, good luck with that.
The generalization is based on both personal experience and online feedback. It was particularly strong during the earlier Vista days when people who switched to ATi found their ?driver stopped responding and needs to be reset? errors were greatly reduced and even eliminated. nVidia even put a specific thread up at their forums to address the issues.
Well lets see: you have no personal experience with NV cards in Vista and you have no personal experience with ATI cards in Vista. So that leaves you with second-hand experience and conjecture as the only basis for your generalizations, while failing to acknowledge there aren't similar or completely different problems with ATI cards in Vista. GG.
NV put up a specific thread saying it was an application/OS problem they were working with MS to resolve. Through hot fixes and driver updates, the problem was significantly reduced if not completely resolved (I'm sure some people still have issues with it). Whether it was fully a driver or OS issue is unclear, but as someone who did use a G80 in both XP and Vista I can say that I never experienced the issue in XP and the driver restarts I had in Vista ended up being a case of faulty memory.
Btw, driver stop/restarts aren't something new with the G80 or Vista, was a prevalent problem (I personally experienced) with R300 in XP as well.
I build boxes to run new games but not at the expense of old games to stop working, especially not if I?m staying with the same OS and same other hardware they were previously running fine on.
I don't expect my C2D Duo to stop running Calculator or Notepad. Do you?
Again, new piece of hardware, new architecture, etc. etc. If you're willing to live on the bleeding edge of technology you should be willing to bear the consequences. Its the nature of the business.
A known driver issue spanning multiple OSes, multiple GPUs and multiple games. I've never used Vista but I've had the issue at least three games, one with the 6800 U and two on the G80.
It?s even right there in the release notes:
Improved performance of the graphics memory manager on GeForce 8 series GPUs running DirectX 9 applications in single-GPU and NVIDIA SLI
configurations.
These improvements solve cases of reported performance slowdowns in some 3D applications with high graphics settings and resolutions.
As you can see it has
nothing to do with Vista or DX10.
Now, are you finally going to admit it's a driver fault instead of playing rhetorical games?
I've never said it wasn't a problem that couldn't be fixed with a driver update, I've maintained that the impetus to fix every single problem isn't always going to fall on the hardware vendor when it should/could be fixed on the application side. You seem to think otherwise. Again, the fact the G80 doesn't exhibit similar problems on hundreds of other titles, even titles based on the same engines as the games that exhibit this problem tells me the problem lies just as much with the application as with the drivers.
Still doesn't change the fact my examples were completely relevant instances where the problems were application/OS-specific and not rhetoric.
Again neither Alt-Tab or Unreal 2 stuttering are application or OS issues and that you choose to continue to make sweeping unfounded claims doesn?t change that fact.
See above.
Huh? When Vista arrived there were no DX10 games so nobody cared. nVidia didn't even have DX10 support for a few releases IIRC. Driver stability and compatibility was the hot topic, not some fantasy DX10 support for titles that never existed.
Huh? Who said anything about games lol? People were spazzing because they couldn't run DX10
DEMOS and overreacting over "leaked" Crysis trailers (running in DX9 anyways). And no NV didn't have WHQL DX10 support for a few weeks which was the laughable basis for the online petition you keep referring to.
Nope, people wanted drivers that didn't cause the display driver to stop responding as was so common with nVidia drivers. Again there were numerous examples of people jumping ship to ATi and finding the issues reduced or even fixed. This includes many 6xxx/7xxx users too.
Issue occurred with both ATI and NV cards in Vista, which have been gradually resolved by both camps through driver updates. Again, another case where the problem could be fixed on either the OS/app side or the driver side, but obviously the path of least resistance with MS is going to be a driver-side fix.
That ?nerd? might've registered the URL but the signatures weren't his. And it looks like no ?nerd? bothered registering a URL for ATi. Why do you suppose that is?
Because there were no DX10 ATi parts with Vista-ready stickers to base a lawsuit on when Vista was released lol.
I guess nVidia finally got their act together.
No, because the frivolous lawsuit didn't stand a chance in even Kangaroo Court.
But such a sacrifice is ludicrous given you don't expect it anywhere else. Do you expect a C2Duo to stop running Calculator or Notepad? Why then do expect a similar notion for a GPU?
Strawman. If Calculator and Notepad were standalone apps that were influenced by any of the external factors we've talked about sure, they may or may not work with my C2D/Vista rig. Could I get 32-bit versions of Calculator or Notepad to work in a 64-bit OS? Maybe, maybe not. Did I expect every single DVD player I own to stop working when I upgraded to Vista? Nope, but it was a sacrifice I was willing to live with.
The only people I've seen share your view are casual gamers that don't really care much about gaming to begin with. Also those that pirate games and hence they don?t care since they never pay for anything.
Hahaha. You're really grasping here. The only people who share anything close to your views are people who think their money carries more value than anyone else's and the hardware you purchase is worth more than its weight in gold.
As for casual gaming....lol. Well, not even gonna bother going into details but I don't find much replay value in single-player games. I'm not the kind of person who's going to replay a single-player game over and over to find every easter egg or hidden area so that my clear flag screen says 20/20 instead of 15/20, or play through 35 hours of scripted AI to click a different check box to see if the last 4 hours of scripted AI is any different lol. So ya, games like that are going to be played through maybe once or twice if they're good, then start collecting dust.
I don't pirate any of my games, I shell out $40-50 with the expectation that most purchases are going to be utter crap in search of that diamond in the rough that might hold my attention for more than a few weeks. That's always been my experience with PC gaming, I doubt that'll change, if it does it'll be for the worst. I sure as hell don't purchase them expecting perfect code ensuring a "lifetime of gaming enjoyment" lol.
Any gamer that has invested money into a reasonable collection is going to be upset if games stop working. That's normal. In fact it's quite abnormal not to expect this.
Unless they no longer play those games and could care less. There's nothing abnormal about being indifferent to titles you no longer care to play.
I actually log more hours in old games than new games because one of the main points of upgrading is to run existing games better. New games seldom run exceptionally well on current top end hardware.
Again, a case where I think you're in the minority. I don't see any comments in new card rumor threads basing the merits and expectations of the cards on old games, its always new or current ones. In threads where people specifically ask for support or compatibility with older titles (typically upgraders on a budget who want more performance), the latest bleeding edge part is rarely a consideration or advised as an upgrade.
But the 7800 GT was evolutionary but it had more issues than the revolutionary 9700 Pro for example, so no, your example doesn't hold up.
In your experience, which by your own account is undermined by your experience with the next evolutionary step-up and the 7900GTX. Now, if you ran the 9700pro/7800GT/7900GTX on the same platform/OS/drivers and still came to the conclusion you might have a point, but I'm guessing you probably changed something between upgrades (namely your buggy NF3 chipset).
There were no G80 Vista drivers except basic VGA support which couldn?t game; to call a scenario like that ?Vista ready? is false advertising at best
You could game, just with horrible, buggy performance expected of a new OS and new GPU at launch. There was plenty of early benchmarks and performance reports floating around before Vista even hit retail shelves (even one here on AT I believe) which helped fuel the online petition frenzy lol.
Huh? DX10 is not a factor for <=DX9 on Vista given it has a totally separate runtime.
Yep, a separate runtime that is not Vista's default and isn't enabled by default, requiring either a work-around or a client update. So again, is NV expected to package and install the DX9 runtime on your Vista machine in order to get a 6 year old title working? Or would it make sense more sense for the game dev to simply update their client (which they're going to do, 10 months after Vista released)?
I wouldn?t. About one third of my entire gaming library had issues on the G80 with the first three drivers (most of them so bad they were unplayable) that were released whereas I think I had 1-2 games with minor problems on the 9700 Pro using CD Catalyst 2.2. The two weren?t even close.
Except you made the comparison between 9700pro release drivers to current G80 drivers. And again, that's no surprise since 1/3rd of your gaming library was probably still current
when the 9700pro was released what? 5 years ago?
And guess what? Many of them were fixed. It had nothing to do with your OS/application rubbish but the drivers. They now need to take it a step further and get it on par with the 7900 GTX and I'll happy. There are still problems now that simply shouldn't be there.
And again, I never said G80 drivers weren't without problems, I said many of the recurring problems people wanted to blame on drivers in cases Nvidia claimed OS/application problems were in fact, application and OS problems.
Simple fact of the matter is NV is going to prioritize and fix problems based on numerous factors, but more often than not, older games are going to fall further down that list of priorities. Whether that suits you or not is irrelevant, its just how things work lol. If you don't like it....well, there's always the competition.
Then don't claim otherwise.
I never did.
Except that same chipset didn?t have such issues on the 9700 Pro.
LMAO. You still don't get it. Just like the 6800 didn't have problems with myriad other chipsets. Yet you're going to cling to a single example on a chipset acknowledged by the maker as being a buggy part as the basis for your broad sweeping generalizations. LOL.
Yep, but not the way you claim. Again there?s no Alt-Tab or Unreal 2 stuttering on the R6xx. I know that for a fact even though I haven?t used the hardware.
Yet completely unwilling to acknowledge potential problems in other games, even though you have absolutely no experience or basis for such an opinion other than your experiences with the 5 year old 9700pro. Makes perfect sense, really.
So again you expect Calculator and Notepad to stop working on your new C2Duo? And if so are you happy to build an P4 box for the purposes of running them because you?re willing to ?sacrifice them? to get a faster CPU?
If the two were mutually exclusive sure, except they're not. That's a no-brainer though.
I don't need patches, I just need drivers that work. We have evidence in the form of other drivers that work so it's quite possible.
Hahaha, that's a good one. First thing required for most PC games is to download a patch in order to get the game "to work". Hell, relevant recent example being STALKER. Ran like a pig at launch....month later, devs release a patch and it runs great. Driver problem right?
Your experiences are irrelevant to me because my comments aren?t based on them.
LOL, right because the world in general and the PC gaming industry revolve around your experiences (they don't). But I guess that's already pretty clear based on your unrealistic expectations.
Err, no, What I expect is support that has already proven to exist on the PC with other vendors and/or drivers. The problem is your obtuse ?get a console?, ?it's the OS/app? and ?I?m happy to sacrifice games older than three years? reasoning along with your refusal to accept the basic concept of a driver issue.
Again, much more realistic than your refusal to accept the basic concept of an application/OS issue.
What the hell are you talking about? The 7900 GXT is in the same system. Everything is the same including the driver.
Everything except for the card and the drivers (y'know, back when NV had 8 different drivers for 2 OS, 32/64, and different card families). Oh ya, aren't those what you're having problems with?
Not all, just those that have been proven to run fine on other GPUs and/or drivers. Certainly not even close to the amount you claim where you basically blame everything under the sun except nVidia.
LOL, other GPUS and drivers that aren't G80. Ya, plug and play support and generalizations, grab yourself a Wii and be happy.
Yet more irrelevant claptrap. It has nothing to do with the devs if the competition or even different GPUs from the same vendor run it fine.
ROFL. Again, if the GPUs from the same vendor run it fine and were released when the game was actually current and supported, its very relevant when you try and compare that to a brand new piece of hardware that's completely different from its predecessors running older games that are no longer supported. As for the competition part, again, that was the point in illustrating the evolutionary changes from R300 to R5XX. I don't know if R600 handles R300 code better than G80 handles legacy code because I don't own one, I do know that G80 blows the doors off its predecessors because its a radically different piece of hardware and thus, may have problems running older games coded for older hardware. Sacrifices and acknowledgements I'm willing to make based on the increased performance.
Uh-huh, and what first hand experience do you have with the R600?
I don't claim to have any first hand experience with the R600, nor do I make any claims NV's current driver situation is better than ATIs based on my lack of experience with the part. I just find it ignorant and irresponsible to think ATI's drivers are problem-free or better than NV's based on prior experiences with different games, drivers and hardware lol.
And again I suggest you consult a dictionary as your (mis)usage of logic terms is laughable at best.
I wasn't using strawman in dictionary/logic terms, it was just to throw your strawman (noun, object, think scarecrow) back in your face as I pointed out a specific example rendering your strawman claim null and void.
Not unlimited, just as good as has been already proven to be with other vendors and/or drivers.
Maybe you should write up a memo with your expectations and guidelines for purchasing a part with a dollar amount you're willing to pay for that level of support and performance, then send it out to each hardware vendor. I'm sure they'll be bending over backwards to suit your needs. LOL.
If the architecture isn't backwards compatible then it's broken; likewise for the drivers.
That's about as strong an argument as you can make against progress. But good job simplifying the differences in architecture from unified vs. pixel/texture in previous generations. If game dev's wrote perfect code and NV wrote perfect drivers, then yes, there should be full backward and forward compatibility. Yet, you only expect that of NV, refusing to acknowledge any possible shortcomings of the game devs themselves. Still refuse to acknowledge any possible problems when these games are developed years in advance when the G80 didn't exist, other games on the same engines run fine on the G80, knowing game devs often cut corners and write vendor-specific code, etc. etc. Again, your expectations are unrealistic at best.
The only thing I see on that page is applications making a specific driver check. That is nothing at all like what you were claiming about code paths and ini files. Furthermore the nature of that problem means it?ll happen on all GPUs using a driver that doesn?t match what the application expects, and likely on multiple vendors too.
So in other words that case is a text-book example of an application issue which doesn?t at all match the driver problems I?m describing
There's other examples in previous release notes that are closer to what I described. Its not a specific driver check, since the game .exe/.ini can't check for a driver that it doesn't know exists. Its simply NV altering their drivers to force the game to NOT point to the WRONG driver (which they'll need to do with each subsequent driver update, aka supporting an application in the absence of y'know, actual dev support).
Not that it matters. Clearly illustrated my point that there's simple problems with outdated, unsupported, older games that are in fact application issues easily fixed by a simple update.
Often how what is? That modern processors have trouble running code older than three years old?
Nope, modern processors wouldn't have any problems, they do have problems though if that 3 year old code is no longer compatible with current OS/drivers/hardware because they're no longer supported. Wow sounds familiar doesn't it?
Another strawman on your part. We aren't talking about old hardware, we're talking about the G80. Again would you be happy if your C2Duo stopped running code older than three years and you needed to build a box with a P4 run them?
If it allowed me to run 64-bit code, DX10, 4GB+ addressable memory space, etc. etc. (the reasons I upgraded in the first place), yep I would. In fact that's the case now, since I can't run many of my 32-bit apps and some hardware in Vista because they're no longer supported with 64-bit updates.
If you purchased a new NIC and it refused to transmit data from applications older than three years old would you be happy to build another box with an older NIC?
Strawman on your part. TCP/IP and 10/100/1000 standards haven't changed in a decade. GPUs/OS/APIs/Drivers/Apps change month-to-month. I don't have any problems with new NICs, I have problems with old NICs that are no longer supported by the people that made them. I don't cry about it, I just move on.
?No, don?t use that box to play Call of Duty because it won?t transfer its data since it?s 4 years old. Use my other box to transmit data for applications 3-6 years old. You can?t use that box for Quake 3 though because it?s 8 years old so for that you?ll need my third box?.
:roll:
k. :roll:
No, because you have very low standards and seem almost happy to allow vendors to screw you over.
Or maybe you have completely unrealistic standards and won't be happy regardless. I guess the difference is, I'm happy with my G80 and the way it runs the games I play.