3D image quality nVidia is still king with the possible exception of ATi, Matrox isn't worth mentioning.
It is interesting to see the same Matrox backers that want ultra high precission in 2D comparisons drop back on their stance and desire incredibly simplistic tasks for 3D. Step away from the games and load up some heavy 3D work with high levels of complexity and see what you get. I haven't had any time with the V5 to see how it fares on complex scenes so 3dfx still has the benefit of the doubt, and unless ATi uses the same cheap low quality hack Matrox does with their Z-Buffer they should be at least nVidia's equal.
Napalm-
"C'mon - you can't have your cake and eat it too. As Zippy said, if you blame its poor image on compression then you must also accept that it is gonna get killed in speed by the Radeon if you turn it off."
Since they have enabled AGP texturing performance is up significantly while eliminating texture compression though the Radeon still would hold an edge. I don't use it anymore unless I'm benching, the performance hit is not noticeable while playing.
MisterM-
"Fact is that the other vid card manufacturers have all cought up, while NVidia hasn`t done anything revolutionary for some time"
I couldn't disagree more. First off, FSAA has been part of nVidia's feature set since at least the TNT1, though admittedly it was problematic and was disabled with the 2.xx series drivers. Check out the specs on the older nVidia boards, they have supported FSAA a lot longer then 3dfx, now an option that works without issue is another matter
Hardware T&L and per pixel shading offer enormous leaps in visual quality when they are used, we simply haven't seen it yet because of the slower companies. Within a month or two we should have T&L boards from all the major companies save 3dfx and judging by this years E3 we will start seeing these games shipping by the end of the year. nVidia's advancements have in reality been so far ahead of everyone else that they have trouble gaining support.
With the exception of the Radeon, nVidia is way ahead of the competition. Of course we must give ATi their due as they ahve just raised the bar even higher, but again with certain companies being an anchor around the neck of the industry it will likely take some time before we see what the Radeon can truly offer.
While they are not great indicators of games, check out some of the technology demos from nVidia on either a GeForce/GF2 or Radeon and see what they are capable of now, the rest of the industry needs to catch up.
"Right now NVidia`s 3D quality is mediocre."
Again I must disagree. Give the GF/GF2 some real grapihics to display. Using something like Q3 is akin to "proving" that one card has equal 2D to another using 640x480, it isn't a good yardstick.
On your assesment about who should buy what card I would certainly agree although I have high hopes that the Radeon will take the crown for OpenGL apps as well(not holding my breath on that one though ).