Discussion RDNA4 + CDNA3 Architectures Thread

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DisEnchantment

Golden Member
Mar 3, 2017
1,770
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With the GFX940 patches in full swing since first week of March, it is looking like MI300 is not far in the distant future!
Usually AMD takes around 3Qs to get the support in LLVM and amdgpu. Lately, since RDNA2 the window they push to add support for new devices is much reduced to prevent leaks.
But looking at the flurry of code in LLVM, it is a lot of commits. Maybe because US Govt is starting to prepare the SW environment for El Capitan (Maybe to avoid slow bring up situation like Frontier for example)

See here for the GFX940 specific commits
Or Phoronix

There is a lot more if you know whom to follow in LLVM review chains (before getting merged to github), but I am not going to link AMD employees.

I am starting to think MI300 will launch around the same time like Hopper probably only a couple of months later!
Although I believe Hopper had problems not having a host CPU capable of doing PCIe 5 in the very near future therefore it might have gotten pushed back a bit until SPR and Genoa arrives later in 2022.
If PVC slips again I believe MI300 could launch before it

This is nuts, MI100/200/300 cadence is impressive.



Previous thread on CDNA2 and RDNA3 here

 
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PJVol

Senior member
May 25, 2020
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So we ignore the 56 vs 64CUs (+14%)
We're not, but one have to keep in mind that games in general are the worst-case scenario for evaluating arch scaling, and at least it make sense to wait for the drivers to mature.
Btw the difference in performance (acc. to AMD) is 15% at 1440p and 17.3% at 4K. Although the power scales linearly with CU number and gaming clock
All Powercolor models use Honeywell PTM7950
Sapphire too.
 
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Jan Olšan

Senior member
Jan 12, 2017
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It's still getting the "Editor's Choice" and "Recommended" badges over at TechPowerUp, no matter what.
Speaking from first-hand experience: It's a bit complicated with the awards badges. Of course, companies want them badly, even to points where t makes no sense (paying literally whos for their literally-who-stamp-of-approval). By paying I mean "Nvidia/AMD/AIB: you can keep the GPU after review for your test lab" (and this is probably p. fine) "literally who: off to e-bay you go" Nvidia/AMD/AIB: ignores because badges

As for the expensive products - it's a conundrum whether you should shit on a product that works well, is good quality etc, no big issues, but it's expensive. NOctua NH-D15G2 for example.

So one of the compromise solutions is to give the card whatever functional award from your catalogue you think it deserves, but add another stamp that adds "But this SHIT is too expensive". I think TPU does exactly that.

It basically is supposed to mean that yeah it is nice, but you shouldn't buy it because price always matters. Of course, some people will only look at the nice-stuff badge, ignoring the flipside one.
 
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Philste

Senior member
Oct 13, 2023
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We're not, but one have to keep in mind that games in general are the worst-case scenario for evaluating arch scaling, and at least it make sense to wait for the drivers to mature.
While that is generally true, we shouldn't wait for drivers to mature. AMD is a multi billion Dollar company, if drivers are garbage again than that is close to unacceptable. What you wrote basically sounds like we are at a point where it is acceptable for AMDs drivers to be bad at the beginning and it's great when they mature sometime in the future. However that is not what we should expect from a company like that.

Also looking at RDNA2: 6900XT had 11% more CUs than 6800XT without any other changes: Same clocks, same TDP. Yet it delivered like 8-9% perf at 4K over 6800XT at that same TDP. So RDNA4 scaling seems to be quite meh for now, we will see how N44 turns out later this year.

For now it could be a first indication why other RDNA4 was cancelled, at least seems more likely than just "GB202 too strong, we give up".
 

itsmydamnation

Diamond Member
Feb 6, 2011
3,017
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While that is generally true, we shouldn't wait for drivers to mature. AMD is a multi billion Dollar company, if drivers are garbage again than that is close to unacceptable. What you wrote basically sounds like we are at a point where it is acceptable for AMDs drivers to be bad at the beginning and it's great when they mature sometime in the future. However that is not what we should expect from a company like that.

Also looking at RDNA2: 6900XT had 11% more CUs than 6800XT without any other changes: Same clocks, same TDP. Yet it delivered like 8-9% perf at 4K over 6800XT at that same TDP. So RDNA4 scaling seems to be quite meh for now, we will see how N44 turns out later this year.

For now it could be a first indication why other RDNA4 was cancelled, at least seems more likely than just "GB202 too strong, we give up".
do you people even look at specs before going batty?

they have the exact same memory speed and LLC size, we already know this is going to be a bandwidth staved card is has ~ 7900XTX performance with 2/3rd the LLC and 2/3 the memory bandwidth.
 

Mahboi

Golden Member
Apr 4, 2024
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From reddit and techpowerup:

The new Radiance 2 Display Engine comes with major hardware updates that reduce GPU idle power draw in multi-monitor setups. The engine also comes with hardware flip-metering support (something NVIDIA also introduced with Blackwell, and which enables Multi-Frame Gen on the RTX 50-series). Flip-metering improves video frame pacing to the GPU and reduces CPU overhead for video playback. There is also a display engine level hardware image sharpening component that drives Radeon Image Sharpening. As for I/O, you get contemporary DisplayPort 2.1a and HDMI 2.1b, we are waiting to confirm the UHBR bit-rates.

Navi 48 comes a dual media engine, each of the two can perform concurrent encoding and decoding, and so the implementation resembles an NVIDIA GPU having two each of NVENC and NVDEC units. The new generation media engine offers a 25% increase in H.264 low-latency encode quality, and an 11% improvement in HEVC encode quality. AV1 encode and decode gets B-frames support, vastly improving bitrates. A B-frame is a frame that lacks image information, but instead motion-vector values, that lets the decoder reconstruct the image component using past and future I-Frames (frames with image data). The media engine posts a 50% generational performance uplift (measured in encoder/decoder frame rates), with reductions in memory overhead.
I WAS trying to not spend money on a new GPU when RDNA 3 is enough except for the idle and media consumption power draw.
STOP MAKING ME WANT TO BUY AYYYMD
 

gdansk

Diamond Member
Feb 8, 2011
4,004
6,568
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I think AMD should have set the price at 49.99 and 99.99 myself /s
Okay at those prices no one could complain.

But reading the TPU overview they mentioned something about $350 which I consider about as delusional unless they were talking about a discounted 3/4th chop.

Should there be a price-war with the RTX 5070 series, we can expect AMD to drag prices all the way down to below $350.
 

Mahboi

Golden Member
Apr 4, 2024
1,057
1,969
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I WAS trying to not spend money on a new GPU when RDNA 3 is enough except for the idle and media consumption power draw.
STOP MAKING ME WANT TO BUY AYYYMD
Oh wow I'M SAVED
Not a single model of the new GPUs will fit in my tiny 315mm length mATX case
yayyyy.............................................................................
 

Mahboi

Golden Member
Apr 4, 2024
1,057
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Past my silly posts, I do like the huge effort where AMD was really lacking: media consumption, RT, better idle power draw...there's really a lot to like, all the little things that they were behind have been shored up seemingly.
My only 3 metrics left are:
- VR support speed (took SEVEN MONTHS for RDNA 3 to function like RDNA 2 did)
- ROCm support speed (Phoronix is already lamenting that months is too much, and it will be months)
- Broader RDNA 4 features support in 3rd party elements

For the latter, I'm really hopeful that some of the most well-known weaknesses in say Blender actually get pounded away, and that several of the other titles get support before 3 months have to pass. Premiere Pro, Photoshop, etc...
 
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