Reaction to the Intel Dual Core Article

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: toattett
Originally posted by: Sunner
I think he was referring to the fact that dual core CPU's will lag single core CPU's in terms of clockspeed, so for any current gaming needs, single core CPU's will be faster for some time.

Right, I simply can't play my games on a 3.2GHz P4 anymore.

Which has nothing to do with what he or I said.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: stevty2889
I'm just curious how a dual core setup would run 2 MMORPG's at once. Since I have dual monitors I do that sometimes, I would think dual core could help run them more smoothly, dedicating a core to each game. Dual core with an SLI setup could make that interesting..

It would make a large difference, hell HT alone makes a large difference.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
:thumbsdown:
Originally posted by: Googer
Originally posted by: Zucarita9000
Dual core will be extremely usefull as more application become multi threaded. You can benefit from dual core systems right now if you use 3ds max, Photoshop, Autocad, etc. But if a gamer is all you are, then no it'll be some time before game developers start to multi-thread them.

Dual core is intended for multitasking, and you can see from the reviews that is excels at it.

A lot of people here will say that dual core is useless and not worth it, but that's because all they do with their computers is play games. I would definetely benefit from dual core, as I multitask like hell. However, I just bought a new system on december 2004, so I'll just wait till Pressler or the next generation comes out.

Quake 3 suports SMP. I don't know how it really panned out, but while it was in devlopment a yeas or two ago John Carmack said the Doom 3 engine would be SMP capable. Does anyone know if this ended up as truth or not?

Doom 3 is SMP aware, the timedemos dont reflect it so you dont see the performance increase unless you actually play the game. When you run a timedemo, the physics and AI (which are what use the 2nd thread) are not used, because its only a replay.

Which is a good reason why these dual core reviews suck
 

ribbon13

Diamond Member
Feb 1, 2005
9,343
0
0
Its only a matter of time before gamers will actually want SMP, as newer game engines will support it. UnrealEngine3 is going to, and Bioware is going to use that for thier newer RPG titles.
 

Excelsior

Lifer
May 30, 2002
19,048
18
81
Originally posted by: Sunner
Originally posted by: Excelsior
Originally posted by: EndGame
Dual core offferings from both AMD & Intel will be significantly slower in gaming than their single core brothers. Dual core will benefit multitasking and choice aps. until games are coded to take advantage of it better.

*ahem* Explain to me how a single core machine running at 2GHz would be faster than a dual core machine running at 2Ghz (each core). That makes no fvcking sense...

Therefore I believe you are wrong.

I think he was referring to the fact that dual core CPU's will lag single core CPU's in terms of clockspeed, so for any current gaming needs, single core CPU's will be faster for some time.

He could have said that then, and of course we would all agree. However, he did not.

 

Wicked2010

Member
Feb 22, 2005
123
0
0
Originally posted by: ribbon13
Its only a matter of time before gamers will actually want SMP, as newer game engines will support it. UnrealEngine3 is going to, and Bioware is going to use that for thier newer RPG titles.

Yah yah yah.

Let's just face it that games are really never going to have *HUGE* gains in performance from a dual core CPU system. Even if the application is designed to use many threads, games by nature follow a single threaded execution path.

Think about it. You're playing HL2, you walk into a room full of enemies, all of the enemies see you and react accordingly to the way the AI is programmed, then you shoot, then they get damaged inflicted, then someone dies ... you or them. I mean, all of this stuff happens in a sequence. The sounds and video are presented based on your choices in the game... you can't do anything up front or in parallel. It's all in sequence. They will try to optimize certin parts of the gaming engine... but in my opinion, you will not see anything worth writing home about when playing a game on a dual core platform as opposed to a speedy single core system possibly ever.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: Wicked2010
Originally posted by: ribbon13
Its only a matter of time before gamers will actually want SMP, as newer game engines will support it. UnrealEngine3 is going to, and Bioware is going to use that for thier newer RPG titles.

Yah yah yah.

Let's just face it that games are really never going to have *HUGE* gains in performance from a dual core CPU system. Even if the application is designed to use many threads, games by nature follow a single threaded execution path.

Think about it. You're playing HL2, you walk into a room full of enemies, all of the enemies see you and react accordingly to the way the AI is programmed, then you shoot, then they get damaged inflicted, then someone dies ... you or them. I mean, all of this stuff happens in a sequence. The sounds and video are presented based on your choices in the game... you can't do anything up front or in parallel. It's all in sequence. They will try to optimize certin parts of the gaming engine... but in my opinion, you will not see anything worth writing home about when playing a game on a dual core platform as opposed to a speedy single core system possibly ever.

umm, except that the physics, graphics, sound, and AI of each mob can be on seperate threads.
 
Sep 12, 2004
16,852
59
86
Originally posted by: Sunner
Originally posted by: Excelsior
Originally posted by: EndGame
Dual core offferings from both AMD & Intel will be significantly slower in gaming than their single core brothers. Dual core will benefit multitasking and choice aps. until games are coded to take advantage of it better.

*ahem* Explain to me how a single core machine running at 2GHz would be faster than a dual core machine running at 2Ghz (each core). That makes no fvcking sense...

Therefore I believe you are wrong.

I think he was referring to the fact that dual core CPU's will lag single core CPU's in terms of clockspeed, so for any current gaming needs, single core CPU's will be faster for some time.
It has more to do with then just clockspeed. As the article pointed out, in order to raise yields for dual-core CPUs, slower transistor types are used. Additionally, dual core CPUs use a more conservative FSB than their single-core brethren do, which lowers memory bandwidth, which is very important in some games. Those two factors combine to make the dual core chips slower than their single core speed equivalents for games, which are primarily single-threaded apps.

However, if you're doing something in the background like decoding/encoding or burning a CD, a dual-core setup will probably allow you to play your game and run that background task whereas it'd be pretty dicey doing the same on a single-core setup, no matter how fast it is. So dual-core and could have some advantages in regards to gaming. I'd rather be gaming than watching the progress bar inch up. YMMV.
 

beany323

Senior member
Jan 11, 2005
492
0
0
Originally posted by: Zucarita9000
.................A lot of people here will say that dual core is useless and not worth it, but that's because all they do with their computers is play games. ...............

you can do more then play games on a pc? wow... think i'll have to look into that!!


:shocked:
 

MDE

Lifer
Jul 17, 2003
13,199
1
81
Originally posted by: beany323
Originally posted by: Zucarita9000
.................A lot of people here will say that dual core is useless and not worth it, but that's because all they do with their computers is play games. ...............

you can do more then play games on a pc? wow... think i'll have to look into that!!


:shocked:

Dual core CPUs will let you play games and nef on ATOT and still make "backup copies" of those movies you rented with your Blockbuster unlimited rental plan without a stutter or hitch.
 

NightCrawler

Diamond Member
Oct 15, 2003
3,179
0
0
The choice will be between a 2.4Ghz dual core Athlon 64 and a 2.8Ghz single core Athlon 64, most hardcore gamers will choose 2.8 Ghz system.

or

The choice will be between a 3.2 Ghz dual core P4 and a 3.8 Ghz single core P4.



I'd be happy with either dual core system as I hate freezes or lags when I click on something.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Acanthus
Originally posted by: Wicked2010
Originally posted by: ribbon13
Its only a matter of time before gamers will actually want SMP, as newer game engines will support it. UnrealEngine3 is going to, and Bioware is going to use that for thier newer RPG titles.

Yah yah yah.

Let's just face it that games are really never going to have *HUGE* gains in performance from a dual core CPU system. Even if the application is designed to use many threads, games by nature follow a single threaded execution path.

Think about it. You're playing HL2, you walk into a room full of enemies, all of the enemies see you and react accordingly to the way the AI is programmed, then you shoot, then they get damaged inflicted, then someone dies ... you or them. I mean, all of this stuff happens in a sequence. The sounds and video are presented based on your choices in the game... you can't do anything up front or in parallel. It's all in sequence. They will try to optimize certin parts of the gaming engine... but in my opinion, you will not see anything worth writing home about when playing a game on a dual core platform as opposed to a speedy single core system possibly ever.

umm, except that the physics, graphics, sound, and AI of each mob can be on seperate threads.

agreed . . . some gamers aren't thinking of the (near) future.

Dual core Robohordes shows off chip futures

Physics engines and threading models

ONE OF THE COOLEST DEMOS at IDF was a game called Robohordes from Naked Sky Entertainment. I say demo not game because it was meant to show off the dual core capabilities of the P4/Smithfield, and if you spend the time to talk to the developers, it actually does so fairly well.

Robohordes is notable for two things, it is truly physics based and the devs actually care about real physics. The technical specs are no less impressive, it is based on Unreal Engine 3, the latest and greatest next gen engine to almost be out. UE3 does pretty much everything, and it takes a really high end card to run well.

The thing that makes it a good multicore demo is the threading model. Robohordes immediately spawns four threads for physics, allowing them to run the physics model at 200FPS. This means that things bounce realistically and happen at a more granular level than the display can show. For the end user, items don't get caught in walls, you fall like you think you should fall, and everything works. If you drop it to a single core, the physics engine drops to 100FPS so things get less real. You also lose terrain deformation.

The gameplay is old arcade style, you are a robot in an arena, doors open, and tons of bad guy robots come out. Your job is to pick up weapons, shoot them all, and then shoot the next round of them. You get guns, machine guns, powerups, and even a piano. There is one special weapon that drops a piano on the robotic hordes coming at you.

The robot is a little guy with a ball for legs and guns for hands. Not much more to say there, it looks fairly ordinary. The trick is he is realistically modeled with the physics engine. If you are going one way and make a sharp turn, he leans, bobs and 'steers like a pig'. If something comes at you from the side and you do a sharp turn, your view snaps over but your arms and body have to move more slowly. Your guns take a bit of time to arc across, so you end up blasting lots of walls. It takes skill, and shows off a lot of what game designers tend to overlook.

The game is a bit early, just a few months into development, so don't look for it on the shelves next week. I could not even get a rough date from the devs, so nothing more to say on the when front. On the day that it does come out, it will be well worth a long look, especially if you have a fetish for old arcade games. Naked Sky seems to have gotten the style of gameplay right, and that is the most important bit.



edit:

and while i'm at it just before bed . . . something to think about . . . Intel will be pushing game developers. IF a dual core isn't in your immediate gaming's machine future it sure won't be "distant". . . . and AMD really won't have that prtoblem, will it?

Intel dual core may play games slower

CURRENT GAMES don't care much about multithreading and dual core processing. That's the biggest problem that Intel has to face now at the dawn of its dual core CPU generation.

Intel's soon to be announced Smithfield is going to work at 3.2 GHz only and even though it will have two cores it will eventually end up slower for gaming. Most of today's games engines don't have any kind of support for dual core processing and won't benefit much from the second core.

We strongly believe that Intel will work hard with game developers to ensure that future games will end up with support for dual core as we are sure that if you program it right you will be able to use the second core for some of the operations. I bet that Intel is pushing developers to take benefit of the second core as we speak.

Officially branded as the Pentium D, CPU codenamed Smithfield is 3.2 GHz CPU times two. You will end up with 3.2 GHz versus an existing 3.8 GHz single core CPU. We learned that existing single core CPUs, such as 570 and 670, both clocked at 3.8 GHz might end up much faster for current games and benchmarks.

The second problem comes for Intel's Extreme Edition, again clocked at 3.2GHz, but a dual core with its FSB down clocked to 800 MHz that has to compete against FSB 1066MHz 3.73GHz CPU.

It's going to be nasty but dual core is the path that Intel and AMD have both chosen. It may be difficult for the chip firms to explain why those CPUs are actually slower in games but for most of the other applications dual core CPUs are the right thing, and will boost multithreading applications big time. AMD, on the other hand, might not face such a big problem as it will start at 2.4GHz with its dual core chips which is the shipping speed of its flagship 4000+ now.
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: TastesLikeChicken
Originally posted by: Sunner

I think he was referring to the fact that dual core CPU's will lag single core CPU's in terms of clockspeed, so for any current gaming needs, single core CPU's will be faster for some time.
It has more to do with then just clockspeed. As the article pointed out, in order to raise yields for dual-core CPUs, slower transistor types are used. Additionally, dual core CPUs use a more conservative FSB than their single-core brethren do, which lowers memory bandwidth, which is very important in some games. Those two factors combine to make the dual core chips slower than their single core speed equivalents for games, which are primarily single-threaded apps.

However, if you're doing something in the background like decoding/encoding or burning a CD, a dual-core setup will probably allow you to play your game and run that background task whereas it'd be pretty dicey doing the same on a single-core setup, no matter how fast it is. So dual-core and could have some advantages in regards to gaming. I'd rather be gaming than watching the progress bar inch up. YMMV.

Not to mention thermal budgets, Intel could probably squeeze out a few 3.8 GHz dual cores if they felt like it, but they'd exceed any reasonable thermal budget by a huge margin.

Again, I'm not arguing about the usefulness of CMP, just saying that for the time being, single core CPU's will be faster for some things, primarily games.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Sunner

Again, I'm not arguing about the usefulness of CMP, just saying that for the time being, single core CPU's will be faster for some things, primarily games.
for intel only . . . AMD starts with 2 x 2.4Ghz . . . . at it's current highest clockspeed.

 

Duvie

Elite Member
Feb 5, 2001
16,215
0
71
Except for the fact AMD is at 2.6ghz with the FX55 and likely will be 2.8ghz with the FX57 by the time dual core desktops arrive...Also should have the venice 4200+ (2.6ghz) out by then as well....


AMD will be in same boat...fastest gaming machine will be the FX models....fastest everything else with be dual core....however it is nice to know you can get with 10-15% of highest performance and actually can have that while using the other cpu to fold or to encode an AVI movie to Xvid without losing that performance....
 

Sunner

Elite Member
Oct 9, 1999
11,641
0
76
Originally posted by: Duvie
Except for the fact AMD is at 2.6ghz with the FX55 and likely will be 2.8ghz with the FX57 by the time dual core desktops arrive...Also should have the venice 4200+ (2.6ghz) out by then as well....


AMD will be in same boat...fastest gaming machine will be the FX models....fastest everything else with be dual core....however it is nice to know you can get with 10-15% of highest performance and actually can have that while using the other cpu to fold or to encode an AVI movie to Xvid without losing that performance....

Exactly.
 

thirdlegstump

Banned
Feb 12, 2001
8,713
0
0
I for one want to see some dual Xeons in comparison to the DC P4's and AMDs in video EDITING and high end Photoshop benches. Not just video codec encoding.
 

CalvinHobbs

Senior member
Jan 28, 2005
984
0
0
wow..i'll wait for the venice dual core...2x2.8GHz ..this should beat the hell out of intel..good for gaming and encoding...play and encode at the same time..
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Duvie
Except for the fact AMD is at 2.6ghz with the FX55 and likely will be 2.8ghz with the FX57 by the time dual core desktops arrive...Also should have the venice 4200+ (2.6ghz) out by then as well....


AMD will be in same boat...fastest gaming machine will be the FX models....fastest everything else with be dual core....however it is nice to know you can get with 10-15% of highest performance and actually can have that while using the other cpu to fold or to encode an AVI movie to Xvid without losing that performance....

If AMD is "lagging" by 2 x 2.6 vs 1 x 2.8, they won't have the (perceived) problem with gaming that Intel has 2 x 3.2 vs. 2 x 3.8

Me - it's just an excuse for me to stick with my old Northwood @3.31Ghz until DC is mainstream for gaming . . . thanks, intel
:roll:
 

DAPUNISHER

Super Moderator CPU Forum Mod and Elite Member
Super Moderator
Aug 22, 2001
28,893
21,812
146
Originally posted by: Alastria
Anyone see the this article at The Inquirer?: http://www.theinquirer.net/?article=22332

He's basically calling out Anand, and says Anand's a sellout and his reviews are for sale. Yikes.

Rebuttal?
Seeing as my man Anand was waiting for another NDA to expire and has gaming benchies posted! I'd say the Inq dick is a clueless loser who needs a good ass whupin'! :light:

He has the gaming multitasking benchies that assclown was babbling about too! eat that ya forking Inq hack
 

magomago

Lifer
Sep 28, 2002
10,973
14
76
I'm VERY impressed. The way I see it...I would rather go slightly slower, but smoother overall. It would be nice to be playing a game like KOTOR on one screen, and on another screen chat with friends without any perceived lag. I would rather take 60fps and have smooth switching between things than 85fps and experience if i switch around.

But yeah, in a few years when my 2200+ croaks rather than go out and buy the fastest single processor, I'll look for a mid range dual core system...
 

SonicIce

Diamond Member
Apr 12, 2004
4,774
0
76
ok so these are the very first dual core cpu's, and they're not super attractive yet. give it some time.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |