Regenerating health

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
A lot of games these days have regenerating health, a trend started by Halo 2. Some people are critical of the system for making games too easy, while others like it because it speeds up the game and allows you to keep playing instead of spending time looking for health items.

IMO it works well enough in the games where it's used. I just realized that the two most recent games I got, Dead Space and Fallout 3, have strict health bars and no regeneration. But those games are much slower paced to begin with and item management is a big part of both of them, so carrying around health packs makes sense. For a fast-paced shooter like Call of Duty, it seems to work out okay to have regenerating health.

I'm still concerned seeing it creep into more and more games these days, but so far I don't think it's out of hand.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
I like it because I hate having to hunt for health pick ups.
 

purbeast0

No Lifer
Sep 13, 2001
53,112
6,017
126
it isn't in many of the games I play, but in the games it's in, it seems to work. i've really only seen it on shooters.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
The best games (IMO) have little or no regenerating health but a system to restore including healthkits (preferably an item than can be carried and used when needed as a minor supplement) and more proactive methods such as stations and/or objects for accelerated healing/repairing.

Hunting for health is lame, but knowing where to get it should you need it employs additional strategic possibilities and thus more fun.
 
Apr 16, 2008
135
0
0
I'm not a big fan of it in games like Call of Duty 4 because you are shot in modern combat. You either get medical assistance or die. In a futuristic game like Halo 3 or Gears it's a bit more believable.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I think it's a method to make up for poor level or game design. I didn't need regen health to beat Max Payne... they typically had well placed pain killers so that wasn't even necessary. I mean, you can make a game harder by stacking the odds or make it easier by trivializing (lots of health regen items, etc).
 
Oct 19, 2000
17,860
4
81
I don't mind regenerating health as long as it doesn't regenerate so fast that it makes the game feel pointless. I play games for the fun rather than the challenge, but I still like to feel like I have some skill that's helping me advance through the game, not a poorly conceived health system.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
Don't care for it. It makes things to easy and don't have to use any real strategy. Just come out from cover pop a few shots at whoever, go behind cover wait for health to be full again, rinse and repeat. You just don't care if you get hit in the game and do things you normally wouldn't do and it makes things overall easier.

But, I don't mind if you have a shield and a health bar, I can accept having a shield regenerate as long as the health doesn't (for like futuristic games that works fine)
 

mugs

Lifer
Apr 29, 2003
48,920
46
91
I don't mind it. Honestly, it's not like health packs are at all realistic either. Usually with regenerating health you have less total health, and it only regenerates after a period of not getting shot. Effectively it turns each encounter with a group of enemies into a separate battle as opposed to a series of fights with compounding effects. The developers ultimately control the difficulty regardless of which method of health replenishment they choose. A game with regenerating health can be less difficult, as difficult as, or more difficult than a game with health packs.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
I like it because it stops you from painting yourself into a corner where you're still alive but your health is too low to have any chance of moving forward.

I don't have enough time or interest to replay sections over and over just to get past them with a little more health. Especially on consoles where you might have to replay sections anyway because of checkpoints instead of save-anywhere.
 

Kromis

Diamond Member
Mar 2, 2006
5,214
1
81
If the game doesn't have an inventory system, then I like regenerating health.
 

Oyeve

Lifer
Oct 18, 1999
22,011
867
126
Im indifferent but I do like it in SR2. This way I can cause nonstop mayhem and just duck out a bit and regenerate instead of loading and ruining my fun.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
I do not like it. It can make a game feel a bit dumbed down. It is necessary if the game only has checkpoints and no "any-time" saves. I prefer Red Orchestra's "damage" model.
 

FuryofFive

Golden Member
Sep 7, 2005
1,544
9
71
Team arena master(UT2004) or rocket arena (quake series) woooooooo each round u didnt have health unless u had booster(TAM)
and as rounds progressed the better players would lose health based on ther points in the round. kinda made things even when they werent
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
Originally posted by: Kromis
If the game doesn't have an inventory system, then I like regenerating health.

Yeah, that. In Bioshock, for instance, the HP/MP bars worked very well because it was just another part of managing your inventory and cash. It was generally pretty easy to keep fully stocked, but you couldn't just go wild or you would go broke buying health kits.
 

spidey07

No Lifer
Aug 4, 2000
65,469
5
76
I like it a lot. Gears of war did it really well and I still died plenty of times. Plenty.
 

Baked

Lifer
Dec 28, 2004
36,052
17
81
It really depends on the game and story within the game. It's ok for snake to regen in MGS4 'cause according to the story, he got injected w/ the nano machine that buffs him. Saint Rows 2... not so much.
 

VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
I prefer getting health packs. Remember those? I just think self-regeneration cheapens gameplay. But I wouldn't mind a mix, such as in Resistance, or Condemned 2.
 

jhh979s

Member
Sep 13, 2006
188
6
76
I thought Resistance implemented health regeneration the best out of all the ones I've played. But for the most part I dont like it.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
I love it when people bitch about regenerating health being "unrealistic." What's more realistic? Taking a few seconds to recover? Or running over a first aid kit and having all your wounds healed? The answer: neither.

It's a video game.
 
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