Meh, like I said, Xbox has Forza. What does Sony have?
Try to...
Tales of Zestiria and Final Fantasy XIV.
These are just two that I care about more than make believe Lamborghinis and a racing simulator that for all it's focus on delivering realism will never be able to simulate the most realistic thing about driving in the first place. Inertia. The #1 most critical driver feedback mechanism in high performance driving.
Personal opinions though. I mostly prefer actual video games and or fantasy worlds. I've never been big on racing or sports games or what are effectively attempts at virtual versions copies of real life. The only racing games I've ever enjoyed are ones like Rock n Roll Racing or Mario Kart, eg games not simulators.
If I want to drive, I'll drive. If I want to play ball, I'll go to a park.
Slaying dragons or flying the sky in a giant robot with a sword of light however aren't things I can do or expect to see every day in real life. These types of things fit what my expectation of a video game is.
I can see the appeal for these types of realistic "games" for others, I mean I could see myself getting completely absorbed in a rocket or spaceflight simulator (ADR1FT looks interesting), but in general they aren't for me. To me sports and racing games would be like playing a game where you go home from work and go on the internet to participate in forums talking about video games or watching football on TV. Or reading a book about driving a car. They aren't "video games" to me. I guess I don't dream about driving Lamborghinis or playing professional NFL either for virtual versions to have any appeal to me.
I'm more into jumping into magical portals and saving worlds. Games with a prologue, gameplay in the middle, and epilogue. With music and narration and dialog and voice acting and fictional events that happen and which affect fictional people in a fictional world. Choosing a track or a stadium or golf course and just playing till time runs out or there is a winner? And then doing it again? And again? Meh.
That's what Sony and Nintendo have over Microsoft. More fiction, fantasy, and cinematic experiences. Oh you have Halo. Don't kid yourself, it's a dumbed down action shooter first and foremost.
Microsoft's demographic favors realism, realistic life simulation, quick fix zero investment versus arcade matchups and pwning each other online, machismo "mature" manly themes, and shooting and blowing stuff up. Microsoft's first advertisement about Xbox One wasn't even about Xbox One or video games it was an ad about NFL featuring middle age men with side burns and sports jerseys, how's that for defining your target market?
I'm not sure they are capable of making a game that isn't trying to look like real time FMV showing every pec muscle ripple and glistening bead of sweat, and every scar and sideburn hair with half the texture budget dedicated to gun or car models. Sunset Overdrive and Project Spark are probably the only two recent attempts that come to mind. Most everything else they make seems to harbor too much realism and seriousness.
I want my games to have fictional races with cat ears and weird alien or monster physiology or talking animals or little kids or all sorts of not every day make believe characters. I don't want to just hang out with a bunch of realistic looking scruffy grunting virtual bald black guys or steroid injected white guys with douche chin beards and piercings. And when I do want realistic, I'll play with someone like the re-imaged Lara Croft, a weak injured desperate cold realistically depicted human desperate to survive harsh circumstances against all odds. Not some meathead 1 liner dropping grunting pile of untouchable attitude and testosterone.
"Fun realistic" to me is "oh my god I'm probably going to die /counts bullets only 3 left $%^#" aka The Last of Us and Tomb Raider, not pompously waltzing into a room with 100 bad guys with guns with a smug smirk on my face like I'm untouchable.
Nintendo? Nothing needs to be said why I would find their games appealing, they are pretty much opposite of Microsoft's focus. All fun and games, vivid colors, and sillyness, sometimes with puzzles and exploring. They aren't so uptight and serious with their games, quite the opposite. Extra resource budget? Nintendo would add glow effects or or richer fur shaders or something. Microsoft would be trying to make the rifles or car rims more accurate and realistic looking.
Sony may have some of these types of "realistic" games as well but they aren't afraid to diversify. The Order 1886 for example, for all it's focus on realistic graphics and shooting stuff is still a decent fiction and cinematic experience even if short.
As for me? I'm content with the cliche orphan kid with a sword slaying dragons and saving the world over a 100 hour story arc or cartoon characters jumping around on islands floating in the sky on Nintendo and Sony platforms. And I don't have an ADHD fit and turn the game off when there is a 15 minute cinematic where I can't blow something up or customize something or build a gun or a car.